Level Review Topic

Started by Adam, May 25, 2009, 06:54:53 PM

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Minim

Really? This is a hundred percenter, you don't need blockers do you? (I know some blockers are needed in some 100% levels but not this one).
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Proxima

You don't need blockers but the level is so much easier with them:

Quote from: Spoiler
Block, bash, wait for all lemmings to face right, release the blocker.

Tricky 27 - Island of the Wicker people
http://www.neolemmix.com/levelimg/orig/0227.png" alt="" class="bbc_img" />

80 lemmings
Save 90% (72)
Release rate 60
5 minutes

5 of all skills except floaters

Good: No floaters and only five builders mean you have to think a little.
Bad: Too easy for its place in the series.

Clam

http://www.lemmingsforums.com/index.php?topic=19.msg3664#msg3664">Quote from: Proxima on 2009-08-24 13:31:52
Bad: Too easy for its place in the series.
I disagree, I think it's well placed in this series of levels. My complaint here would be the huge mass of one way arrows - they look quite awful.


DOS - Tricky 28 - Lost Something?
http://www.neolemmix.com/levelimg/orig/0228.png" alt="" class="bbc_img" />

Lemmings: 80
Save: 72 (90%)
RR: 70
Time: 5 minutes
Skills: 10 of each

Good: A completely different type of challenge to every level before it. Good for a bit of variety.
Bad: Once you've found the exit, you've found it. It's not going to be somewhere else when you play the level again, is it? Plus this level is largely responsible for spawning a number of terrible "exit hunting" custom levels.

Proxima

Tricky 29 - Rainbow Island
http://www.neolemmix.com/levelimg/orig/0229.png" alt="" class="bbc_img" />

80 lemmings
Save 98% (79)
Release rate 70
4 minutes

10 of each skill

Good: Saving all but one is a well-thought-out requirement, not too taxing but requires care.
Bad: This one is definitely too easy for its position. Also, a huge disappointment when I upgraded to a colour computer that the arches weren't actually rainbow-coloured.

Pooty

Tricky 30 - The Crankshaft
http://www.neolemmix.com/levelimg/orig/0230.png" alt="" class="bbc_img" />

80 lemmings
Save 90% (72)
Release Rate 20
4 minutes

10 of each skill except Bashers.

Good: A good way of ending the Tricky rating, removing the bashers changes the entire complexity of the level. Requiring lemming co-ordination due to the time limit, this level is satisfying to beat, and you are given a taste of things to come in Taxing.
Bad: This level could frustrate first-time players, due to too many concepts introduced at once (team effort required when it's not immediately apparent, fighting the time limit, etc.).
SEGA Master System version
100% on 110/120 levels (92%). Other levels [Lemmings lost]:
Fun 03 [3], 06 [2], 18 [5]   
Taxing 19 [5], 27 [1], 28 [3]
Tricky 15 [5], 17 [2]
Mayhem 19 [7], 26 [10]

Clam

DOS - Taxing 1 - If at first you don't succeed..
http://www.neolemmix.com/levelimg/orig/0301.png" alt="" class="bbc_img" />

Lemmings: 80
Save: 79 (98%)
RR: 40
Time: 4 minutes
Skills: 8 builders, 2 everything else

Good: Good visual design, and a neat puzzle since you can't just bash through all the pillars...
Bad: ... but you can bash under them. Which really breaks this level as a challenge.

Minim

DOS - Taxing 2 - Watch out, there's traps about
http://www.neolemmix.com/levelimg/orig/0302.png" alt="" class="bbc_img" />

Lemmings: 80
Save: 64 (80%)
RR: 70
Time: 5 minutes
Skills: 10 climbers, 5 floaters, 5 blockers, 10 blockers, 10 builders, 5 bashers, 5 miners, 5 diggers.

Good: The names says it all. Traps everywhere. Not too difficult for a double entrancer.
Bad: The level's missing the rock trap.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Minim

I wonder why you are not allowed to review two levels at once though. Should there be some feedback or something?
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Proxima

It's so that everyone gets a fair chance to review their favourite levels without someone jumping in and claiming several in a row. This topic isn't just for you, you know. Besides, I was busy yesterday.

Taxing 3 - Heaven can wait (we hope!!!)
http://www.neolemmix.com/levelimg/orig/0303.png" alt="" class="bbc_img" />

80 lemmings
Save 100%
Release rate 1
2 minutes

30 of each skill except blockers

Good: A very dramatic level when you first encounter it, with the title, the 100% requirement and the tight time limit. Requires the player to come up with new ways of holding the crowd.
Bad: I honestly can't think of anything bad to say about this level.

Minim

DOS - Taxing 4 - Lend a helping hand
http://www.neolemmix.com/levelimg/orig/0304.png" alt="" class="bbc_img" />

40 lemmings
Save: 30 (75%)
Release rate 50
7 minutes

5 bombers, 4 blockers, 20 builders, 2 bashers, 2 miners, 2 diggers.

Good: Another solid 2 entrancer. Good use of the spike traps.
Bad: 7 minutes is too much for a short looking level.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Dullstar

minimac94, you keep forgetting to change the picture.  And stop quoting other people's reviews and editing them unless you are going to remove the extra bits and pieces.

I'll review a level tomorrow.  Someone else can jump in now.  Don't have the time to do a full blown review.

Clam

Sure, I'll do one.

DOS - Taxing 5 - The Prison!
http://www.neolemmix.com/levelimg/orig/0305.png" alt="" class="bbc_img" />

Lemmings: 60
Save: 45 (75%)
RR: 50
Time: 5 minutes
Skills: 5 bombers, 4 blockers, 20 builders, 10 bashers, 3 diggers

Good: Neither path is clearly easier than the other, so this map presents a tough choice - even for challenge solutions.
Bad: Standard block-and-release, hero lemming fare. Yawn.

Minim

I fixed it again. I must remember to press preview sometimes.

DOS - Taxing 6 - Compression Method 1
http://www.neolemmix.com/levelimg/orig/0306.png" alt="" class="bbc_img" />

Lemmings: 50
Save: 30 (60%)
Release Rate: 99
Time: 3 minutes
Skills: 3 bombers, 3 blockers, 5 bashers, 1 digger.

Good: Takes another break from the building levels. Clever solution.
Bad: I wonder where the sequel is.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Proxima

I well remember how excited I was when I worked out the solution to that level! http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" />

Taxing 7 - Every lemming for himself!!!
http://www.neolemmix.com/levelimg/orig/0307.png" alt="" class="bbc_img" />

80 lemmings
Save 97% (78)
Release rate 55
3 minutes

1 climber, 5 bombers, 1 blocker, 6 builders, 1 basher

Good: A neat skill-efficiency puzzle at the start, and then (or at least it seemed this way at the time) ever such precision building to get over the gaps. A "Taxing" challenge indeed.
Bad: Why allow you to lose two lemmings? Did they have some other solution in mind, and if so, what?

ccexplore

http://www.lemmingsforums.com/index.php?topic=19.msg3800#msg3800">Quote from: Proxima on 2009-08-28 05:38:36
Why allow you to lose two lemmings? Did they have some other solution in mind, and if so, what?

I guess if you set the blocker too late, you could lose your climber as he climbs over the big hill and falls on the left.