Oh No! More Challenges!

Started by LemSteven, May 25, 2009, 04:14:46 AM

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Fernito

http://www.lemmingsforums.com/index.php?topic=12.msg3823#msg3823">Quote from: Clam Spammer on 2009-08-28 16:07:51
Much fewer - it can be done with no bombers at all.

The glitch involved is the same as Tricky 28 challenge?
Like prog metal? Listen at Izkemia on MySpace or Facebook.

Clam

http://www.lemmingsforums.com/index.php?topic=12.msg3825#msg3825">Quote from: Proxima on 2009-08-28 16:34:48
Hush.... I didn't want to make the secret too obvious  http://www.lemmingsforums.com/Smileys/lemmings/winktounge.gif" alt=";P" title="Wink-Tongue" class="smiley" />

I thought we weren't keeping glitches secret any more... And besides that, I thought you were talking about the outside route, which requires at least one bomber.

Fernito

A question: do challenges need necessarily to be original levels with less skills and such? Or they can be custom levels as well?
Like prog metal? Listen at Izkemia on MySpace or Facebook.

ccexplore

Here's a small challenge for Taxing 9 (Perseverance).  I might've had mentioned some form of it on the old old forums, but hopefully it remains unknown to most:

Solve the level with 3 skills (out of the ones given to you in the level), such that no lemmings ever go horizontally beyond the right edge of the starting platform (as in, past the rightmost column of pixels of the starting platform, applying this boundary even when you get down to the lower platform of the exit).  From the level editor, this translates to no lemmings' x-position ever going above 812.

Too easy?   Find two different ways to do it.  (Obviously any differences that do not affect the solution in any meaningful way doesn't count.  I can tell you that the two ways I know of involve different skills used.)

Fernito

http://www.lemmingsforums.com/index.php?topic=12.msg3835#msg3835">Quote from: ccexplore on 2009-08-28 18:46:43
Here's a small challenge for Taxing 9 (Perseverance).  I might've had mentioned some form of it on the old old forums, but hopefully it remains unknown to most:

Solve the level with 3 skills (out of the ones given to you in the level), such that no lemmings ever go horizontally beyond the right edge of the starting platform (as in, past the rightmost column of pixels of the starting platform, applying this boundary even when you get down to the lower platform of the exit).  From the level editor, this translates to no lemmings' x-position ever going above 812.

Too easy?   Find two different ways to do it.  (Obviously any differences that do not affect the solution in any meaningful way doesn't count.  I can tell you that the two ways I know of involve different skills used.)

A little question: by 3 skills you mean 3 kinds of skills, or 3 skills? Sorry for the silly question, but I'm a bit confused here  http://www.lemmingsforums.com/Smileys/lemmings/embarrassed.gif" alt=":-[" title="Embarrassed" class="smiley" />
Like prog metal? Listen at Izkemia on MySpace or Facebook.

ccexplore

3 skills, not 3 kind.  So if you use 2 climbers, that's 2 skills.

Proxima

http://www.lemmingsforums.com/index.php?topic=12.msg3831#msg3831">Quote from: Clam Spammer on 2009-08-28 18:10:18
I thought we weren't keeping glitches secret any more... And besides that, I thought you were talking about the outside route, which requires at least one bomber.
I was talking about the outside route; it's obvious from the fact that minimac said 4 bombers that he doesn't know about it. I, of course, don't know anything about ay glitch solutions.

Fernito

http://www.lemmingsforums.com/index.php?topic=12.msg3838#msg3838">Quote from: ccexplore on 2009-08-28 19:10:53
3 skills, not 3 kind.  So if you use 2 climbers, that's 2 skills.

Damn, can't even figure out one solution using 3 skills.
Like prog metal? Listen at Izkemia on MySpace or Facebook.

Minim

http://www.lemmingsforums.com/index.php?topic=12.msg3842#msg3842">Quote from: Fernito on 2009-08-28 20:48:52
Damn, can't even figure out one solution using 3 skills.

I used the following skills in my 3-skill attempt:
Digger
Floater
Miner
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Minim

OK. Can you tell me if Mayhem 15 is possible with 4 builders?
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Fernito

http://www.lemmingsforums.com/index.php?topic=12.msg3847#msg3847">Quote from: minimac94 on 2009-08-29 00:18:43
http://www.lemmingsforums.com/index.php?topic=12.msg3842#msg3842">Quote from: Fernito on 2009-08-28 20:48:52
Damn, can't even figure out one solution using 3 skills.

I used the following skills in my 3-skill attempt:
Digger
Floater
Miner


But did you follow the rule of "not going beyond the edge of the starting platform"?
Like prog metal? Listen at Izkemia on MySpace or Facebook.

Minim

No, I didn't http://www.lemmingsforums.com/Smileys/lemmings/winktounge.gif" alt=";P" title="Wink-Tongue" class="smiley" />
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Fernito

#177
Quote from: Minim on August 29, 2009, 06:33:36 AM
OK. Can you tell me if Mayhem 15 is possible with 4 builders?

Not hard :) Here attached a replay.

Like prog metal? Listen at Izkemia on MySpace or Facebook.

Minim

Here's another short challenge. Fun 10: 100% with 2 blockers, 2 bashers, 1 floater and 4 builders.

Or for a harder challenge: Tame 18: 66% with 2 bashers, no bombers, miners or diggers.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Proxima

http://www.lemmingsforums.com/index.php?topic=12.msg3855#msg3855">Quote from: minimac94 on 2009-08-29 01:07:41
Here's another short challenge. Fun 10: 100% with 2 blockers, 2 bashers, 1 floater and 4 builders.
Or 2 blockers, 2 bashers and 3 builders.

That was cute http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> May I use this idea in a Cheapo level? I already have a level that's basically Fun 10 with 1 floater, 1 bomber, 2 blockers, 2 builders, 1 basher (try it if you like -- not so much a challenge as an interesting different solution) and this would make a good "harder version".