Welcome to another contest of the Lemmingsforums! This time the three rules have been picked by Armani, kaywhyn and myself this time.
A few words to new participants and forum members: If you haven't entered before, I strongly encourage you to try - even if you don't win, it's fun to participate; and we have had cases where first-time entrants have won before! There are three choices of rules given, you may enter one level for EACH one of the rules.
You may either use new format NeoLemmix, or Lix.If you have more than one entry, they may (but do not have to) be for the same engine. Please make sure you tested your level for basic solvability before submitting and be sure to also submit any custom tileset you are using, so others have no problem playing your level.
Pre contest testing: You can choose 1-2 persons who do a bit of pre-testing for you, so that the biggest backroutes and screw-ups of your levels can be detected before the playing phase. I cannot control this so it's only a guideline, but still I would prefer not everyone knows every level before the playing phase starts.
Here are the rules on how the submission deadlines work:
- Initial submission phase deadline will extend such that it's 72 hours from the time of the last submission, up to the 5th submission (inclusive). After this it no longer changes no matter what.
- Update phase deadline will not extend over the initial dead line!
- Even if you missed the cutoff date for the initial submission phase, late entries are accepted until the update phase ends. There is no penalty for a late entry, beyond that people are less likely to spend as much time on the level before voting begins.
And here is the new ruleset:
Rule 1: New tilesets, new levels! (Armani)
Make a level using a tileset that you haven't used before in a level you have publicly published.
- In the case that you have published levels that collectively use every tileset, make a level with a tileset you have used less frequently.
- Tileset mixing and VGASPECs are not allowed.
I can't exactly remember every level published by every person so please be nice and try to follow the rule.
Rule 2: Tools of Mass Destruction (kaywhyn)
- Use bashers, miners, diggers, laserers(NL) and fencers(NL). (You can use just 1 of these skills, any 2, any 3, any 4 or all 5 is also fine)
- Use bombers | For Lix: Use imploders
- Don't use any other skill
Rule 3: The Classic Tribe (IchoTolot)
- Make a level in the "l2_classic" style and use only the tiles and objects present in there.
Further restriction here: Tiles: The tiles are all allowed
except for "gray_block"!
Objects: The NeoLemmix standard objects (owa_down, owa_left, owa_right, lemming, pickup, button, updraft, flag_blue, flag_green), trap_01 and trap_02 are
not allowed!
- Have a Lemming count of 60 and a locked RR. (Timer is not nessesary though)
- Only use the claissic 8 skills (you do not have to use all though)
- Use the music track attached to this post for the right ambiance.
For Lix: Simply use the "standstone" style (terrain, exit and hatch) instead of "l2_classic" (the music is not required here). Thematically it is quite close.
Maybe we can make a nice little Classic tribe for this rule.
Submission phase ends June 7th 2024 at 00:00 UTC.Ruleset in detail again:
http://www.lemmingsforums.net/index.php?topic=2246.0Send me a personal message with your level/s and if needed tileset/s to participate. It would also be nice to also tell me the rule which each level satisfies.
Please use the following naming format: User1_Levelname_R3V1.nxlv ---> Level "Levelname" by User1 for Rule 3 Version 1 of the levelPrize selection:
- US $5.00
- Pick next contest's rules
Entries so far: 19
- JRT (3)
- Armani (3)
- IchoTolot (3)
- ericderkovits (3)
- geoo (2)
- kaywhyn (3)
- Crane (2)