[BUG] Flying too high vertical leads to crash - Out of bounds limit?

Started by mrpenguinb, October 29, 2023, 11:14:40 AM

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mrpenguinb

Holding middle-click to fly vertically, eventually leads to a crash.

Probably a good idea to add a vertical boundary to prevent crashing (if it can't be resolved or if it's a hard limit).

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Fixed in commit c3718fb. Seems there was no limits to how far you could move the camera; it was just something I intended to do (but never actually did).

I've uploaded V0.0.29.0 which includes this fix - I was going to solely upgrade to the current version of .NET and libraries used by the game, but since this causes crashes and is a pretty easy fix I slipped it in.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)