[NeoLemmix] Lemmings Cranium (150 levels) [Difficulty: Medium-Extreme]

Started by Crane, May 28, 2023, 02:13:11 AM

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MASTER-88

BTW i think i figured out your Chaos 4 Containment intention route. Is it this?

Spoiler
Its bit slower than my 1:04 version backroute, its seems this way is possible in 1:05 version right?, this also used all skills and most times

BTW All my 3 previous Chaos levels solution 1:04 was more or less backroutes. Okay i think figured out intention Chaos 4.

EDIT***********************************:
Chaos 20 Hell´S Challenger (1:04 version)

Spoiler
New toolboxes (way different than 1:01 version)

https://www.youtube.com/watch?v=VCFDS3w4wBM&ab_channel=metroidmaster88

BTW
Honeslty your Chaos mode levels being started truly hard at this point. Take me whole night make at least one more completion solution.

Spoiler
I also look few hours Chaos 3, 13, 14, 15 & 16 Also those solutions are remain 1:01 version too, just no idea at this point completed those freaking hard levels

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Crane

Yes, that's the intended solution of Containment - well done.
Spoiler
You can put the Stacker closer to the trapdoor since the Shimmier that floats down is also a Climber.

MASTER-88

Huh we are working Crane 1:05 version a lot a today.

Spoiler
I think i never are figured out that much backroutes any level like Chaos 17 Divesive action. I totally busted this level 1:04 versions and Crane are give me at least 6-7 new prototype levels

How ever one my Longest progress finally done

Chaos 3. Incompressible. I was just going to sleep when my brain runs overdrive. I just simply figured out it when i trying to rest.

Spoiler
Only 3 skills, but this level really take me a lot time to solved. Its one my longest project 1:01 version several months ago, how ever that was completely very simple idea, so i´ll feel myself little bit retared when its take that forever to solved.

Chaos 3 solution. I think its intented. Its have to be.
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Crane

That is intended for Chaos 3 - well done, you finally got it!

MASTER-88

We got yesterday done Crane Level Chaos 17 Divisive action. Its only take me 6 modify 1:05  prototype boards when we patch all backroutes and let only intention remain. Its will be pretty backroute free in 1:05 version. 8-)

Here we go again. Totally new level for me (never played before)
Chaos 29 Christmas Spirit (completion solution only) not contains talisman.
https://www.youtube.com/watch?v=9n0-0HHaKu4&ab_channel=metroidmaster88

Spoiler
This level not was that horrible hard, but its quite complicated and its take nearly 2 hours figured out that my completion solution, that also my first touch with this level, that was quite unique level for me. Let see will Crane accept or denied this solution.
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MASTER-88

Chaos 27 Dodge This completion solution

Spoiler
I am pretty sure its backroute, im not really need use that swimmer anytime here also some other skills remain. That not was very hard level, only take 60 minutes to solved, this is also my 1st completion

https://www.youtube.com/watch?v=BsGohRTgqM0&ab_channel=metroidmaster88

EDIT*************
Yeah that Chaos 27 was backroute. I´ll wait see your fixed solution. You can just send me fixed solution with PM. I´ll try solved it.

Chaos 15 Dropship 12

Spoiler
I think its quite bit intented one. This solution was easy, but its requires some test with lemming editor, because this board is completely weird looking. Its fun short level and also my first completion

https://www.youtube.com/watch?v=2aWD0RpPKlw&ab_channel=metroidmaster88

EDIT 2******************
Chaos 16 High Rise Hijinks

Spoiler
This was tough level and i think its have to be intented route too, i spend too many hours total to solved it, yeah this completion solution was genius
https://www.youtube.com/watch?v=HmH4dXFOvHg&ab_channel=metroidmaster88

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Crane

As I mentioned elsewhere, Chaos 27 is a backroute and completely unexpected, but has hopefully been fixed now.  Chaos 15 was also a backroute which is easy enough to patch.

Chaos 16 was intended though - well done!

MASTER-88

Chaos 27 Dodge This! solution B (Played 1.05 prototype version) Replay workded 1:04 version too. 1:05 prototype version are patch this "updraf bug" So we cannot use it anymore.

This is backroute for sure too. I still spend 5 hours with this. I just tried figured Crane intention route, but my best got 48 saved, and i really did my best. I think its might some close intention idea more than my completion solution.

Spoiler
Just bye bye swimmer and suck my nuke bomb, you drain my energys few 5 hours ;P :devil:

Okay Crane I´ll wait your new patch solution. Just PM me and answer my question about 48 saved solution. I´ll want find your intention way. But i think i first break your level. :D
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Crane

Most of the levels seem to be patched now, or at least you haven't broken them any further!  You've definitely been busy, that's for sure!

MASTER-88

QuoteMost of the levels seem to be patched now, or at least you haven't broken them any further!  You've definitely been busy, that's for sure!

No problem. I´ll want work that your pack perfect as i can. This your pack is like my own child. I loved it but i´ll chastise it. This is quite fun too. I got personally few laughs when we prgresss Divisive Action and you have to patch this level over 6 times and i have to solved it too. Total hours we spend was 8 hours. Divisive Action are always my one favorite level your pack. I am glad we finally got perfect level 1.05 version.

Your 1.05 version will be brutal. I´ll load it myself when you are done. I have to some test your level yet. We are pretty done about rough backroutes. That work what we do Divisive action was fun and requirs some sarcasm.. Its definitely backroute free right now. IIRC We spend this levle 8 hours+
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MASTER-88

Is that finally your intention solution Chaos 27 Dodge this!. Okay i work that 6 more hours today.

Spoiler
I´ll also look all possibles advance stacker tricks what i could imagine

At this point that my perfect. Or is this 3rd alternate backroute solution? This might be hilarious if i figured out 3rd backroutes in this level. ;P


Spoiler
Some new stacker trick are learn a today. How ever Chaos 27 not contains real new things for me, that was otherwise just that hell fucking complicated. I´ll see cliffshide Hostel contains some unique tricks. Just watch some youtube Advance training videos and figured out here is some new tricks with Stoner/stackers and stackers builders, i personally never see before.

Okay only 2 levels remain orginal Chaos version
Spoiler
Just Chaos 13 & 14.

Though a lot your fixed levels are remain.

Spoiler
Okay i think i could imagine beat cliffside hostel next, because i´ll see some unique stacker/stoner tricks.

EDIT********************************:
Other 2 prototype level 1:05 Proto
Chaos 12 Chilly dispostion 1:05 proto v3 completion
Spoiler
I did its much easier than last time.

Chaos 15 Dropship 12 1:05 Proto version

Spoiler
Little bit different than 1:04 version, but main idea come quite bit same as last time

EDIT 2*************************
Chaos 10 Wrong Side Failure (1.04 completion route) Not contain talisman, so i think its not intented. I´ll attempt that talisman bit later.

EDIT: 3*********************************
Chaos 10 Wrong Side Failure (talisman completed)
Youtube video contains both way differents solutions. 2nd one contains talisman.
https://www.youtube.com/watch?v=ciPpdXzJSX0

Spoiler
I think this talisman route might be intention too. It was very hard to figured out. I spend 3 hours with this. Completion time under 41 seconds.

EDIT: 4***********************
Chaos 18 Splashdown
https://www.youtube.com/watch?v=TyODLFF-nCA

Spoiler
Bit different level than 1.01 version, but main idea is basically same, how ever you need this swimmer with this time. This solution is quite surely intented one too.

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Crane

Hopefully Chaos 15 and 18 are fixed now.  I recall that small wall I removed being necessary for a backroute patching in the past, but I can't remember what it was for - hopefully nothing major. We're so close to 1.05 being ready.

MASTER-88

I think Chaos 15 is totally fixed i cannot solved it anymore. That previous proto version was tough ones, this newest is burn out. :devil:

Okay we are figured out a lot backroutes Chaos 18 Splashdown. Have to fix it a lot.

Spoiler
One backroute allow me save all lemmings

Chaos 12 Chilly disposition is ready. Okay this level also take some several times patch alls. My completion solution was little bit different than Crane, but accetable.  Chaos 27 Dodge It was intention last time. That was very frustrating level for me. Take me total 12 hours and got find two backroutes. Both will patched 1.05 version

Chaos 10 Wrong Side-Failure

Spoiler
This level will be intersted in next time, i got figured new talisman here

BTW here is my new completion. I think its intention. There is not really other choices
Chaos 2 Polar Pass.
https://www.youtube.com/watch?v=NGUUyYj9knY

EDIT***********************
Chaos 9 Overflow (1.04 version completion solution) Two my backroute was fixed already 1.01 version. Not sure is this ideal? But that way i got pass it with this time.
https://www.youtube.com/watch?v=VIZ33cmMzrU

Only few 1.04 version Chaos levels are remains yet I count 5 levels.

Chaos 1, 6, 13, 14 & 25 We still make hard progress 1.05 version. Its will be some very brutal compared 1.04 version. :devil:

EDIT 2***************************************
Chaos 1 SUNSOFT Swindle (1.04 version completion solution)

Spoiler
This solution was HARD. Its take me around 3 hours different testings and this was helluva lot harder than 1.01 version solution, which allow 2 lost, no trap terran and contain bombs. This alos have to be intention. How ever Crane told me Polar Pass was backroute, even i think its have to be intented, because those limited skills.

https://www.youtube.com/watch?v=u9hnHNJbx_U

BTW
Total 4 Level remain in Chaos & 1 level remain challenge mode. 145/150 levels are completed 1.04 version.
Challenge 29 (yes im not are put effort wiht this level) I just are helping improve Crane pack and mostly Chaos levels.
Chaos 6, 13, 14 & 25

I am nearly testing everythings and yeah this all are taking so much time, but luckily i have good amount waste time.:) I´ll glad to help improve Crane pack. I think we both are pretty tired and frustratings at this point. Backroutes here and there. :P Have to make better and plan better.

I´ll hope i am good test player. I´ll do my best. :thumbsup:
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MASTER-88

We finally got perfect Chaos 18 Splashdown done. Thats tired we both. Crane fix and solved. IIRC that 7-8 prototype version which forced me use intention route. We also make it little bit harder/sharper. I think i´ll make some youtube video collections all denied routes later when 1.05 are released. Many denied routes was also genius and learn a lot with lemmings. Its like Chaos 17 Divisive Action. Its also take a lot work patch all.

BTW my Chaos 1 SUNSOFT Swindle and Polar Pass both was backroutes. With this time i not have even any good clues about intentions those solutions How ever:

Spoiler
Crane will pointed my genius solution SUNSOFT Swindle and there might be some news remake levels in Cunning modes

Also Chaos 9 Oveflow was backroute. (that not my personal favorite level, i´ll look it later though. At this time we hardly work Chaos 22 Hallowed Ground. This like new Splashdown and Divisive Action. So many alternate ways and very hard find intented.

Thats my real full time job are Crane test player. I am learn a lot with lemmings travel with this.  8-)

EDIT******************************
Chaos 6 Mind the Gap (1.04 version completion solution (not contains talisman) and its might backroute. Im not know Crane intention idea here. My 1.01 version route was closed, so i goes little bit different with this time, but quite similar main idea used.. 1.01 starting replay working well here. But end part goes different

https://www.youtube.com/watch?v=4d-eaYZGqDo


EDIT 2***********************
Chaos 14 There is one small problem
https://www.youtube.com/watch?v=E-IVh6s6d9s

Spoiler
Okay this level was easy when i was focus mode (only 10-15 minutes attempts a tonight), some reason i overlook that over and over, i think this keyword is use clear physic tool here, this help all precise timings. I´ll currently play all hard levels using that tool, this reveal me all secerets and also open find backroutes. So im not really care much graphic you use. Yes its bit borring use that tool all time, but its help play EXTREME levels. This level allow even 1-2 pixel error marginal about bomb/builder, its not even horrible frame perfect


BTW**********************
Only 2 Level are remain Chaos mode 1.04 version (3 levels remain total 1.04 version) 147/150 levels completed)
13 Cliffside Hostel (only level i never are beat even 1.01 version). This level is heck nightmare. Only good thing its quite shorth.
Spoiler
Luckily i´ll learn some advance trainings levels which use stackers/stoners/fencer tricks, so i think i can at least theory completed this next, because i´ll knew all those tricks. Thanks Ichotolot advance training pack
25 Immortal (new board is completely different. Im not are give any shot new version level yet, might go for it soon.


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https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
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Crane

There isn't room for your genius trick on SUNSOFT Swindle in the pack unfortunately, unless another level gets completely broken and has to be replaced.  But I am saving the idea for something in the future maybe.

Still patching other levels though.