[RELEASE] SuperLemmix 2.8.5 | Editor 2.8.5 | Styles 2.8.5

Started by WillLem, March 02, 2023, 01:38:33 AM

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WillLem

#30
2.8.1 Hotfix Update :lemming::lemming::lemming:

A few bugfixes that needed to be done sooner rather than later. Here's what's been updated:

Changelog

:lemming: Bugfix - Unfrozen lems now ascend if there is terrain (i.e. ice cube pixels) above their foot position, otherwise they walk or fall as before

:lemming: Bugfix - Fencers now turn around at steel as expected

:lemming: Bugfix - Timer icon is once again displayed correctly in skill panel

:lemming: Bugfix - Ballooner is prevented from clipping into any opposite terrain, when moving away from a vertical wall, during the inflate phase



To get this update, please download SuperLemmix as normal from here.

Alternatively, if you already have 2.8, simply download the attached .exe and paste-replace it into your SLX directory.

A reminder of what's new in SuperLemmix 2.8

EDIT: Attachment removed.

WillLem

#31
2.8.2 Update :lemming::lemming::lemming:

To get this update, please download SuperLemmix as normal from here.



Quite a fair few additional features and bugfixes this time. Here's what's been updated:

Changelog

:lemming: Skill Panel - Rescue Count updates:

SR = Save Requirement

  • Rescue Count is now shown in Red when the count is 0 or less, Yellow when the count is 1 to (SR -1), and Green when the count is at SR or higher
  • Hovering over the Rescue Count exit icon and/or number with the cursor shows the Save Requirement in Blue
  • Exit icon now gains a large green checkmark when the SR has been met

:lemming: Skill Panel - Improved button highlight graphics

:lemming: Skill Panel - The Lemming Count display is now Teal instead of Yellow when Normals and Neutrals are present (N.B. Blue is used when only Neutrals are present)

:lemming: Level Select menu - Added button to Show/Hide the Options panel (its state is remembered between sessions, so it will stay shown/hidden until the button is pressed again)

:lemming: Level Select menu, Playback Mode and Replay Manager dialogs can now can now be closed with red "X" or the [Esc] key

:lemming: Playback Mode and Replay Manager now have welcome labels and mouse-over hints for additional user support

:lemming: SuperLemmix Welcome Pack - Levels 12 and 40 are now easier, 39 has been backroute-fixed

:lemming: DMA Compilation - Added Postview text to final levels of Multiverse and Yippee! packs

:lemming: Amiga Theme - The 'OUT' value in the Skill Panel now shows only Active lemmings (i.e. not lemmings Yet-To-Spawn), as per the Amiga display

:lemming: Bugfix - Cursor position is now preserved between zoom factors (thanks to Simon for the support with this and to GR32 maintainer Anders Melander for the eventual fix)

:lemming: Bugfix - Ballooners no longer clip through terrain when being nudged downwards by the top-of-level forcefield

:lemming: Bugfix - Skill Panel now only displays 3 digits per item, and each caps at '999' for positive integers and '-99' for negative integers (this is purely for tidiness)

:lemming: Bugfix - Explosion timers are now cancelled for Sleepers

:lemming: Bugfix - For "no lemmings remain" situations, gameplay freezes only when animations have finished, even if time is up (not sure why it didn't do this previously tbh; if it becomes apparent, this may require a different fix)

Plus an update to the Editor:

:lemming: Editor - Lemming count and Save count is now capped at 999 to match the skill panel limit; it's still possible to add more lemmings using a text editor, but neither the Player nor the Editor will officially support more than 999 lemmings per level



To get this update, please download SuperLemmix as normal from here.

Since this update involves UI gfx and Editor changes, it's worth downloading as a fresh install with everything included.

A reminder of what's new in SuperLemmix 2.8

WillLem

2.8.4 Update :lemming::lemming::lemming:

To get this update, please download SuperLemmix as normal from here.



A brand new update for the holidays!

Changelog

:lemming: Skills - Platformer bricks are now 2px thick (resized vertically downwards from 1px thick) - Updated sprites, schemes and levelinfo_icons accordingly

:lemming: Level Select - Search bar added to level select menu; it's now possible to search for level by title!

:lemming: Level Select - "Edit Level" button added which opens the currently-selected level in the Editor

:lemming: Level Select - When the Level Select menu is re-focused (e.g. from another active window), SLX now checks if the currently-selected level has been updated (i.e. via the Editor); if it has, the info and preview image are refreshed; this is to allow on-the-fly changes to levels without having to close & re-open SLX!

:lemming: Level Select - Treeview arrows are now much larger, and clickable! :)

:lemming: Postview Screen - Added an extra line to show total in-game time

:lemming: Postview Screen - Swapped rescued/needed to match Amiga layout

:lemming: Postview Screen - General improvements to text layout & spacing

:lemming: Skill Panel - Exit count checkmark is now displayed in Amiga logo colours (this is just for fun!)

:lemming: Bugfix - Bands of at least 4px thickness must be removed from the ice cube to allow unfreezing

:lemming: Bugfix - Refined checks for unfrozen lems (and non-Freezer lems) ascending out of partial or whole ice cubes

:lemming: Bugfix - Builders no longer clip into terrain on last brick

:lemming: Bugfix - Ascenders are no longer {nudged 1px backwards and turned} when they encounter terrain at (X, Y -1)

:lemming: Bugfix - Assertions now display a custom message and close the program, so it's no longer necessary for the user to close via Task manager in the event of an error

:lemming: Bugfix - 'OUT' lems no longer displays a negative number when Amiga Theme is active

:lemming: Bugfix - .nxrp File Association - Fixed a bug in which other levels would appear in the Level Select list as whatever level had been opened via .nxrp

Welcome Pack updates:

:lemming: Level 21 now has a unique ID (it was previously the same as 27) - replays will be unaffected, but may need to be manually re-linked to the level

:lemming: Backroute fixes to levels 24 and 27

Editor updates:

:lemming: Fully-customisable hotkeys - Choose your own hotkey layout for the Editor's features

:lemming: Piece Search dialog added to browser - Search for specific pieces by name, style, object type, and other properties

:lemming: NeoLemmix Mode - Activates NeoLemmix-specific controls and features across the Editor's UI (for those who downloaded 2.8.3 whilst it was available over Christmas, it's also now possible to switch between Neo/Super/Auto Modes without closing and re-opening the Editor!)

:lemming: Improved Settings form with more sophisticated UI

:lemming: Added support for "Max Skill Types" talisman

:lemming: Added Group/Ungroup Pieces hotkeys, plus various others for new features (e.g. Piece Search)

:lemming: Bugfix - Cursor anchor is now correctly preserved when zooming in and out

:lemming: Bugfix - Preview/Postview text is now displayed centred for better previewing

:lemming: Bugfix - Talisman Creation dialog now shows only the skills that have already been added to the skillset

:lemming: Bugfix - Talisman Creation dialog now adds a default title if the Title field is empty

:lemming: Bugfix - Character limits increased to SLX Player UI limits: Title (62), Author (60), Talisman TItle (85)

:lemming: Bugfix - All secondary windows can now be closed using the [Esc] key

:lemming: Bugfix - Cleanse levels now shows a dialog before proceeding with the cleanse



To get this update, please download SuperLemmix as normal from here.

Since this update involves changes to the UI gfx, Welcome Pack and Editor, it's worth downloading as a fresh install with everything included.

A reminder of what's new in SuperLemmix 2.8

WillLem

#33
2.8.5 Update :lemming::lemming::lemming:

To get this update, please download SuperLemmix as normal from here.

This update includes a number of features and bugfixes that are definitely worth the step up from 2.8.4.



Changelog

:lemming: The Skill Panel is now dynamically resized along with the window when resizing - this completely replaces the panel zoom feature, and menu screens now stretch to fit the window to avoid blank space at the edges

:lemming: Default sounds can now be replaced by theme and by level pack (theme is preferred where replacement sounds are present in both)

:lemming: Infinite Time hotkey - works in a similar way to the Infinite Skills hotkey

:lemming: Playback Mode, Replay Mode and Replay Insert Mode now have dedicated cursors, with each in different colours (Purple for Playback, Red for Replay and Blue for Replay Insert) to help give these modes more visibility at the assignment site itself, where it's most relevant

:lemming: Mousing-over an invincible lemming shows all skill counts as infinite

:lemming: Adjustable edge scrolling speed (5 options - Slowest, Slow, Medium (default), Fast, Fastest)

:lemming: Hotkeys to nudge viewport Up/Down/Left/Right (particularly relevant when not displaying the Minimap)

:lemming: Talisman buttons are now shown on the Postview screen (if the level is completed successfully):
See Preview

:lemming: Fixed this bug (Flipped hatches are now correctly re-positioned in the Player to match how they appear in the Editor).

:lemming: Fixed this bug (We now rewind to [1 frame before assignment] instead of [2 frames before assignment] when skipping to previous assignment)

:lemming: Bugfix - Typing into the "Time Skip" hotkey text input now allows a single "-" when typing negative integers (previously, the cursor snapped back to the beginning when adding a "-")

Editor updates:

:lemming: Pop-out Level Arranger window that can be resized and moved to another display (size and position is remembered between sessions - see this topic for details)

:lemming: Button/hotkey to expand/collapse all tabs (it's handled exclusively by the menu button and hotkey, no need for a separate setting - see the above topic for details)

:lemming: New & improved sketches (see this topic for details)

:lemming: Improved Pre/Postview Text previewing (see this topic for details)

:lemming: Show grid lines when using snap-to-grid - optional colour choices, or invisible for previous behaviour (see this topic for details)



To get this update, please download SuperLemmix as normal from here.

Since this update involves changes to the sketches, sounds and Editor, it's worth downloading as a fresh install with everything included.

A reminder of what's new in SuperLemmix 2.8
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