Simon streamed Lix puzzles, Sun, 2024-06-16

Started by Simon, December 21, 2022, 05:56:52 PM

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Simon

Stream will be at:

https://www.twitch.tv/simonnaar

-- Simon

mobius

GG on solving Last Laugh! Your solution actually is a tad different than intended but its fine. If you look at the replay you'll see actually you made it a tad more complicated than it needed to be.
Spoiler
I'd be surprised that other things are possible but that already happened when people got to the other exit!

I'm honestly still shocked people are finding this level this difficult. Maybe it's just the way the level was created; the solution felt ad hoc at the time, with lots of red herrings. I didn't forsee it being viewed as this creative. I'm glad people liked it and convinced me to leave it be.

also gg on Elixir,
Spoiler
yes that one build on the right side is the hard part. Initially I had a solution that involved falling through the tiny crack but it was backrouted severely. Geoo came up with that new part and took me a while to solve it.

Like I said during the stream your alternate solution to Five for Fighting is fine.

I'm still rewatching the parts I missed. If there's anything else I'll comment later.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Simon

Thanks!

I agree that the proof replay for Last Laugh is even easier, I should have found that, but my route was indeed close enough and not too awkward a complication. Cute level, it looks impossible at first.

For completeness, I've attached my Vicious replays.




Next stream was Thu, 2022-12-22 at 18:00 UTC.

Bonus surprise: :lix-cool: In my lunch break today, I've hacked together a Lix version that doesn't cut the replay on assignment. Every assignment will insert into the replay. To cut the replay, I'll have to click air. Let's see how it feels. I'll also start a forum topic around Christmas on this idea. This might be a really awkward change, or it can be the searing beam of reason from the future of singleplayer.

-- Simon

Simon

#3
Stream is over! Vicious with the replay-insert feature that cuts only the future of the single lix.

Replays are attached:
100-built-by-lixes-Simon-2022-12-22-195422.txt
allaboardthepain-Simon-2022-12-22-215452.txt
allaboardthepain-Simon-2023-01-02-215519.txt
allaboardthepain-Simon-2023-01-02-215658.txt
brutefours-Simon-2022-12-22-194255.txt
brutefours-Simon-2022-12-22-194648.txt
brutefours-Simon-2022-12-22-194803.txt
downamong-Simon-2022-12-22-190945.txt
gethype-Simon-2022-12-22-220038.txt
heedthetrafficlight-Simon-2023-01-02-232609.txt
survivalofthecraft-Simon-2022-12-22-214445.txt
theresa-Simon-2023-01-02-224608.txt
tinkertailorsoldier-Simon-2022-12-22-205523.txt
waltzincsharp-Simon-2023-01-02-212651.txt

-- Simon

Simon

#4
Stream is over! Four hours of level solving. I've now solved 39/40 Vicious levels. Only The Circular Ruins is left. Replays are attached for posterity.

Toccata is the alternative solution that Ramond also found and that Proxima decides to keep. We've watched Proxima's proof replay with the intended solution on stream.

Alien Invasion is likely still backroutish, even though it's better than all of my ancient backrouting of Alien Invasion in 2012. I don't know the intended solution.

Dream the Impossible Dream is a backroute fueled by precise timing. I don't know the intended solution.

3111-Simon-2023-01-03-211310.txt
alieninvasion-Simon-2023-01-03-230722.txt
chasm-Simon-2023-01-03-214044.txt
dreamtheimpossible-Simon-2023-01-03-210109.txt
finale-Simon-2023-01-03-212625.txt
halfwaydownthestairs-Simon-2023-01-03-193947.txt
thisisastickup-Simon-2023-01-03-220055.txt
thomastheclimber-Simon-2023-01-03-225827.txt
toccata-Simon-2023-01-03-224952.txt
trapeze-Simon-2023-01-03-222159.txt

-- Simon

Simon

#5
Stream is over! Replays are attached.

Hotel in Hell: It's a backroute, and Proxima has already fixed the backroute for 0.10.4. (I played with a Lix version that already called itself 0.10.4 but wasn't released yet, and we added the backroute fix between that version and the 0.10.4 release.)

bipolar-Simon-2023-01-08-154001.txt
closetotheedge-Simon-2023-01-08-155208.txt
crownjewelheist-Simon-2023-01-08-172419.txt
emptyspace-Simon-2023-01-08-153655.txt
evacuatethesinking-Simon-2023-01-08-170514.txt
hopeless-simon-2023-01-08.zip
recyclingplant-Simon-2023-01-08-153030.txt
thehotelinhell-Simon-2023-01-08-164106.txt

-- Simon

Simon

#6
Stream is over!

Replays are attached. Yuki Muon and Division of Labor are backroutes. Division of Labor, I've already fixed it with another steel cube in the central high wall. I don't know the intended solutions to either; I'll see how Proxima fixes Yuki Muon.

ascending-Simon-2023-01-11-222334.txt
divisionoflabor-Simon-2023-01-11-212210.txt
fromtheotherside-Simon-2023-01-11-224606.txt
panicattack-Simon-2023-01-11-221543.txt
parkinggarage-Simon-2023-01-11-223650.txt
stuffintheway-Simon-2023-01-11-225509.txt
systematicsep-Simon-2023-01-11-214805.txt
yukimuon-Simon-2023-01-11-011740.txt

-- Simon

mobius

#7
Division of Labor, aha Pieuw even made this (or very similar fix) in his own level, I recognize it now. Should've thought of this before, but then I wasn't really working on Lix, so it's okay.

Good job on solving so many hopeless levels in one sitting!
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Simon

Stream is over! Thanks for watching. Replays are attached.

Division of Labor is a backroute that abuses the peculiar basher stopping conditions.

Hopeless/bashingandbuilding-Simon-2023-01-20-204914.txt
Hopeless/bashingandbuilding-Simon-2023-01-20-205109.txt
Hopeless/divisionoflabor-Simon-2023-01-20-203616.txt
Hopeless/nomoreheroes-Simon-2023-01-20-215858.txt
Hopeless/thehotelinhell-Simon-2023-01-20-201938.txt
Hopeless/trading-Simon-2023-01-20-213152.txt
Vicious/downamong-Simon-2023-01-20-194036.txt
Vicious/theresa-Simon-2023-01-20-195947.txt
Vicious/tinkertailorsoldier-Simon-2023-01-20-195601.txt
Vicious/waitwhyisthereatree-Simon-2023-01-20-195305.txt

-- Simon

chaos_defrost

Just watched - thanks for a dope stream! At this point, I do have to skip a fair amount due to not wanting to spoil solutions for some levels :laugh:

Thoughts on levels I wrote:

WhyTree:
Spoiler
Not exactly as I did this, but I think the real backroute designator is "is the two drillers/imploder" way to turn some number of Lix on top not needed? You sent fewer climbers both over and under than I did, but I think I overcomplicated this, and the skills essentially went where they needed to. Think this level's now good, but might be a bit easier than its current position due to the new terrain clue?

No More Heroes:
Spoiler
Pretty much as intended. The floater is a decoy skill iirc. When I wrote this, time limits in levels were still allowed, so may want to re-visit because it was originally lose 3 but a blocker was needed to beat the timer.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Simon

Thanks for the feedback!

I think WhyTree is ranked well as is; I could live with a downrank to mid-Vicious in a pinch:

Spoiler

I turned the walker with a digger's dent in a working digger's pit. This is is reasonably straightforward after you know that the digger can stand on either of 3 lo-res pixels (6 hi-res pixels), unlike most skills that can only stand on a single lo-res pixel.

But if you don't know that, you must time the second digger to sync perfectly with the first. Unsynched second diggers will lose ground (caused by the first digger) before they reach the digging frame, which is the final frame of the digger's cycle. Synching is hard or maybe impossible in WhyTree. The spawn interval and starting area generates clusters, not spread-out lix; you have little choice here.

Other solutions, if you're forced to find them (because you don't know about my method of turning walkers with two diggers), again qualify for late Vicious where WhyTree already is.

Thanks for creating this rich set of puzzles! Most of lemforum came together ten years ago, and I've only attacked the harder puzzles in the past few months.

-- Simon

Simon

#11
I streamed for 2 hours today and didn't announce it beforehand because I merely wanted to experiment with backroute-fixing Division of Labor.

In the end, I solved 3 levels: Division of Labor (with my proposed backroute fix, a little triangle), One Step Off, We're in This One Together. I've attached the replays.

-- Simon

mobius

ah I was away from my PC most of the weekend, sad I missed. I will have to catch up. And take a closer look at that strange basher behavoir; don't know if I knew about this.

No More Heroes; still haven't solved this level 10 years later, despite giving it a decent attempts along the way O_o .
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


mobius

#13
after listening to your latest stream; I agree with your comments on graphics. I think I like graphics that aren't too plain but not too busy either. This is why I like the sets like the Tapir and abstract and construction sets a lot, despite them appearing kind of plain at first glance compared to old Lemmings, I like them quite a bit.

-----

as I said somewhere; the backroute fix to Division of Labor is fine, but I still think that basher behavior should be addressed, unless this is the very first time this has come up then maybe it's a rare corner case. ??
I feel like this maybe has come up before but now it appears I've spent so much time in this community that I'm easily getting old things like this mixed up and my memory is too fuzzy.

yes; your solution was 95% intended btw. :lix-smile::thumbsup: The solving replay does it slightly differently, I think by having
Spoiler
the basher mine into the stair from above and the builder turns and builds the final bridge. But your way is less precise and requires no guess work.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Simon

Thanks for the feedback! Yes, that spoiler said exactly what I figured it would probably say.

Next Hopeless stream will be in a few weeks. I'll be busy this weekend. Next week, geoo will visit me for a few days, and there is already a multiplayer session.

-- Simon