MASTER-88 NEW Custom +3 Pack 150 levels (Difficulty Easy-Extreme) UP 11.8.23.

Started by MASTER-88, June 18, 2022, 03:27:16 PM

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MASTER-88

Okay little update. You can fix this easily yourself using lemmings editor if you really want.

Step 5 level 1 50 seconds. (I figured there is exrta time to beat level) How ever its easy fixed lemmings editor
Spoiler
Move goal 2 pixels further away

Im not goes update that thing, but if we need 1:03 version sometimes later i´ll then update this. How ever this is pretty minor thing.




Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

MASTER-88

Backroute alert again. Okay i´ll add mainpage list possible improvements levels later update. (I think i´ll need at least 5-10 breaking levels or few months before update 1:03 version.)

Step 5 Level 9 (its already Step 4 Level 9)

Spoiler
Huge amount backroutes, even extra lemmings could be save, also this level nearly not requires any group timings, yes my stupid, im not watch that old level careful enought, that was hard then when i already make it. But yeah i really break it with several ways.

Picture post CURRENT 1:02 VS FUTURE (1:03)

EDIT:
ADDED LEVEL IMPROVE LIST IN MAIN PAGE. I´ll add list levels what go break roughly. Even i am genius, i am still human and make stupid mistakes and overlook simple things and pass some way too easy levels with hardest difficult. Only two levels both Step 5 are founded.
Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

MASTER-88

Several little finds here and there and also some pretty massive ones.

There will be newest updated fix list 1:02 VS 1:03 version.

Spoiler
1:02 VS 1:03 Version different
Step 2 Rocky Road****************
Level 16 (slider need cunning plan) Starting releaserate is 80, but you will have also two glider with this time) I figured 50 releaserate nearly allow you skip most tools. How ever its still easy level.
Level 21 (Call the block squad is removed, that was quite pointless remake) Ice Breaking lemmings is here (that was Step 3 level 19 my 1:01 version & Step 3 level 4 my 1:02 version. There will be unique level Step 3.

Step 3 Chaos Core**********************
Level 4 Sliders in whisper shaft (unique board) Okay there is slider trick i have to learn. That one was quite news to me, yeah you really rare need use it any lemmings packs and im not personally are see any pack where you are need it. (but i think you might need it Step 5 in future version) This level is also quite tough, so i set it Step 3.

Step 4 Millenium Mayhem******************
Level 14 Path of Evil Ice (i notice that was pretty easy step 4 levels, so less skills and one minute less time. Its still more than enought.

Step 5 Millenium Mayhem Special*************************
Level 1 50 seconds (goal is moved 2 frame further) no waste times anymore
Level 4 Time Flies when you have fun (Okay have to make this level very different. There is splitter trick which allow you build over splitter with one single stacker., this totally crash my level intention idea. That thing itself cannot be fixed, but i modify level. Here is now several splitters and extra trap and you are allowed use that trick and you also have to use that trick. There is Also less other skills, expect stackers. But here 10 more seconds time. I cannot make this new version in 2 minutes, so i set 2:10 time limit.
Level 9 CarpeDiem Lemmings (Really massive improve) Also redo my no public B version which also allow extra lemming saves and many backroutes. How ever that not was that bad like my orginal version. This C version seems like nice and very sharp level. I personally cannot break it that badly anymore. This level was really hard to fix, its allow so many backroutes all times. So i have to spend good amount time with this

Okay i think i have to check out all other my splitter levels where is Stackers. Hope there is not many those type levels. I just notice that splitter hitbox is smaller than i imagine. Most my orginal levels are builded over year ago, im not handled all tools very well then.

i´ll be update those things in mainpage and i´ll try find some other yet.
Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

Armani

Where can I find the latest version of the pack?
One in the main topic or one in the reply? ???
My newest NeoLemmix level pack : Lemmings Halloween 2023 8-)

My NeoLemmix level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

MASTER-88

Quote from: Armani on August 02, 2023, 03:39:02 AM
Where can I find the latest version of the pack?
One in the main topic or one in the reply? ???

Current version is 1:02 in mainpage. How ever i´ll progress 1:03 version improvement things. I figured out a lot things, backroutes etc..... So i think 1:03 will come public soon. Have to check out yet some things. Yeah 1:02 is current public version. Its higly improvement over my 1:00 & 1:01 versions and first version which contains full 150 levels.

1:02 VS 1:03 Improvement things list is here. Those things will be fixed in next version.

Spoiler
1:02 VS 1:03 Version different
Step 1 Training Zone
Level 5 blocker in snowland removed. (Melted Ice located here) That was level 9 befroe. Also level is changed little bit. Here is metal cage and compression trap at end. How ever its not matter much here. But its will matter with remake level later.
Level 9 Shooting Stars (this was very easy step 1 last level my previous version) So builded new unique Step 1 last level. Removed post view text and added it new level 30
Level 17 Enter the both side (also make metal lock, but its graphical here, but block backroute remake level later)
Level 28 Slider Turner (Added fire trap lower, but its not affect in this level, but will blocked back route remake.)
Level 30 Boiling Stunts (Okay Step 1 last level) Unique level. This level learn your tricks and is also much harder level than shooting stars which is level 9 in 1:03 version.  How ever its easy level overall, but its important level, because there is trick learnings and some cool stuffs.

Step 2 Rocky Road****************
Level 1 Steel Work 2022 (Minor) You are allowed lost only two. (last time 10). You really cannot lost 10 here.
Level 3 Enter the Dragon Hole (also higher completion-%) How ever easy to reach
Level 16 (slider need cunning plan) Starting releaserate is 80, but you will have also two glider with this time) I figured 50 releaserate nearly allow you skip most tools. How ever its still easy level.
Level 18 Sliders roadtrip (less shimmiers) But its more graphical, i think you not really need those alls.
Level 21 (Call the block squad is removed, that was quite pointless remake) Ice Breaking lemmings is here (that was Step 3 level 19 my 1:01 version & Step 3 level 4 my 1:02 version. There will be unique level Step 3.
Level 29 Did you can rise up lemmings. Okay fixed grapchi and platforms more balance. Its actually break my replay little bit at end.
Level 30 Sliders and disaremers (few less skills) Not really affect my gameplay. There will be harder remake later.

Step 3 Chaos Core**********************
Level 4 Sliders in whisper shaft (unique board) Okay there is slider trick i have to learn. That one was quite news to me, yeah you really rare need use it any lemmings packs. (but i think you might need it Step 5 in future version) This level is also quite tough, so i set it Step 3. There will be pretty similar type idea Step 1 level 30 which is completion a lot easier, but idea is basically same as here.
Level 11 Not hagn in there lemmings. Very different level. Maded Metal Cage and compression trap. Much less skills and one minutes less time.  Yeah that was already way too easy level with current stanard.
Level 12 Pick up first and save (higher completion-%)
Level 28 Hall of doom trap (graphic articat added) no affect gameplay.

Step 4 Millenium Mayhem******************
Level 3 Well begun is half done. Lower Backroute locked
Level 5 Cut the mustart sliders. Firetrap added lower which lock easy backroute.
Level 6 Zombie Lemmingsgology 3 minutes time limit (added 2 minutes silver talisman)
Level 14 Path of Evil Ice (i notice that was pretty easy step 4 levels, so less skills and one minute less time. Its still more than enought.
Level 15 Mining Tunnel Up (Highly more harder) 1:45 timelimit (last time 2:30) Less skills. That was Step 3 level already so i pass it quite easy through without check out it enought.
LEvel 17 Save freeloader lemmings (Less jumpers) and also less time. Im not are decide yet My orginal solution have 3 minutes so this might some 2:20-2:30 range, 3 minutes was way too easy Step 4 levels) and this will also contains very hard gold talisman. (Sub 2 minutes) This talisman was so hard to pick up. So im not let time limit low like this in Step 4 levels.

Step 5 Millenium Mayhem Special*************************
Level 1 50 seconds (goal is moved 2 frame further) no waste times anymore
Level 2 Tightrop Roads (Little change with platform. Required more sharp timing in future. How ever its pretty minor and not really backroute.
Level 4 Time Flies when you have fun (Okay have to make this level very different. There is splitter trick which build over splitter with one single stacker. That thing cannot be fixed, but i modify level. Here is now several splitters and extra trap. Also less other skills, expect stackers. But here 10 more seconds time. I cannot make this new version in 2 minutes.
Level 9 CarpeDiem Lemmings (Really massive improve) Also redo my no public B version which also allow extra lemming saves and backroutes. How ever that not was that bad like my orginal version. This C version seems like nice and very sharp level. I personally cannot break it that badly anymore. This level was really hard to fix, its allow so many backroutes all times.

1:03 will contains few more unique music. I forget load some last time.

Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

Armani

Thanks for the clarification! Then I assume the one in the mainpost(v1.02) is up to date at the moment
My newest NeoLemmix level pack : Lemmings Halloween 2023 8-)

My NeoLemmix level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

MASTER-88

QuoteThanks for the clarification! Then I assume the one in the mainpost(v1.02) is up to date at the moment

Yeah that 1:02 was public few days ago (around week ago). I still later notice several bugs. Most bad was that splitter hitbox, im not notice that before and its really break one hard level. Also forget check out my old and easier levels better. Just Focus build hardest levels. So this 1:03 will be quite minor improvement over 1:02. Its not even close huge like 1:01 VS 1:02. That was really massive operation which take me over month.

How ever 1:03 will includes 2 unique levels over 1:02 and few unique talisman over 1:02 and fix some simple backroutes. Only few level seems was quite broken and both in step 5 and one in Step 3. So those levels will be got some massive improvement in next update.

Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

Armani

Here're my replays to the final rank! (I had a quick look at the early ranks but it looks like they are mostly just repeat levels so i just went for final variation of the levels. ;) )

Overall nice levels and I had fun going through the challenges. Though I felt like some levels have unnecessarily tight timers and certain tricks occur a bit too often.(most notably, compression method)

My favorite levels are 5 08 NEO Star City and 5 28 Jumpers Onto Field.
The latter, I made my life harder by trying to save 5 lemmings(which is hypothetically maxmum one can save) and it pays off :laugh:
My newest NeoLemmix level pack : Lemmings Halloween 2023 8-)

My NeoLemmix level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

MASTER-88

QuoteHere're my replays to the final rank! (I had a quick look at the early ranks but it looks like they are mostly just repeat levels so i just went for final variation of the levels

Thanks to played. Just watch your alls. Yeah man you are genius. A lot new tricks. That look only Levels 5, 6 & 26 was pretty much my intention solutions. How ever most levels Step 5 are button smash levels or speedrun levels and you are allowed use what ever routes. BTW Nice last level solution too. Quite fast compared my own.  This level is horrible huge, but its quite easy

I´ll post respond with under spoilers tags few things.

Spoiler

-Level 1: 50 seconds Nice trick. Never see it before. Yeah its work
-Level 3 Terracotta lemmings. That was great solution. Much skills remain.
-Level 4 Timeflies when you have fun (okay you figured out that splitter thing also like me, but i was bit too late. Yeah that was cheap. Its will be fixed 1:03 version
-Level 8 Neo Star City. Nice alterenate solution. Might give talisman with your digger limit.
-Level 9 Carpediem lemmings. Okay again another backroute. I also got finds several too. Okay 1:03 version will really locked most those very effective.
-Level 12 Data Processor Center. (Nice alternate route.) Its still used most tools very well. Its very different than my own intention route.
-Level 13 Lemmings in Straitjacket (Okay very nice route) That was genius one. How ever its very different than my intention one. This is level you are allowed solved what ever you want. Luckily add those two buttons.
-Level 15 Mind the Step MASTER-edition. Okay that trap thing was nice. How ever your solution was very genius. Im not really count that with backroute. You still have to use most tools and time.
-Level 16 Slurps (Okay that was pretty interesting.) My intention solution use everyskills expect stoner. Have to look this level  little bit better 1:03.
-Level 18 Cage of Traps. (Okay i was just build that level when i figured out this post. Okay i knew that 3 builder was bad idea. There will be very different toolbox and last arrow piece are more thick in future 1:03 version.
-Level 19 You ahve to act quickly. WTF was that route? This was hilarious one. You totally crash my entire level idea here. 1:03 version will block those used some metals, so you cannot use that route anymore, there is much more complicate route in future
-Level 21 Lemmings in Nuclear power plant. This your route was very different than my intention. I´ll look this level better 1:03 version. How ever your solution use nearly all tools, so its might be very hard to fix level better which equal my intention.
Level 22 Jewel Eater (Nice alternate route. My inention idea was still different. I´ll allow that, because its technically impossile to fix. This your strategy was genius
Level 23 Race Against Zombie. Nice solution. This starting look pretty similar as my own, but how to hell you make it in 2 minutes. Just have to check out your replay better yet.
Level 24 Twenty button labyrint. Congrats that solution was fast. This level will allow you use what ever way you want.
Level 27 Red Sun Rise. Okay that backroute was very cheap one. Its really break my entire level idea. This will be locked in 1:03 version. How ever very nice job and thanks to show me that. Its need some metal.
Level 28: Jumpers onto field. I´ll say that was my hardest level entire my pack, but you really busted it. I think i´ll ask that your idea with PM. Im not want peoples spoil that level.  This was my one masterwork.
Level 29 Neutral Lemmings coal hole. Have to check out this level better yet before public 1:03 version.
Level 30 Escape Alctrtaz. Thanks to you played that level. This level is horrible huge.  Yes inention that final level and very special level. Good Work

I have to ask you PM that thing i mention under spoiler tag?
Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

MASTER-88

Some new Step 5 fix list future. Thanks by Armani. He got figured out a lot backroutes. Some really cheap ones and some less cheap, but still notable. I still have look my some my levels better.

At least next Step 5 Leves will be improvement and backroutes closed with 1:03 update

Spoiler
Current Level Step 5 Improvement ideas. Very Big thanks by Armani. Just figured more backroutes than i ever imagine. Next one will be updated. Some ones will be progress.
Step 5 Millenium Mayhem Special*************************
Level 1 50 seconds (goal is moved 2 frame further) no much waste times anymore. BTW Great trick by Armani. Have to check out is this faster than my own way. How ever both solutions requires toolbox a lot.
Level 2 Tightrop Roads (Little change with platform. Required more sharp timing in future. How ever its pretty minor and not really backroute.
Level 4 Time Flies when you have fun (Okay have to make this level very different. There is splitter trick which build over splitter with one single stacker. That thing cannot be fixed, but i modify level. Here is now several splitters and extra trap. Also less other skills, expect stackers. But here 10 more seconds time. I cannot make this new version in 2 minutes.
Level 9 CarpeDiem Lemmings (Really massive improve) Also redo my no public B version which also allow extra lemming saves and backroutes. How ever that not was that bad like my orginal version. This C version seems like nice and very sharp level. I personally cannot break it that badly anymore. This level was really hard to fix, its allow so many backroutes all times.
Level 12 Data Processor Center (Backroutes fixed) Thanks by Armani. He got fins some really easy solutions here.
Level 16 Slurps (backroutes fixed) Thanks by Armani. Okay at this point game i want we use more tool box. Armani solution was genius, but that was pretty easy to completed.
Level 18 Cage of Traps (Making arrow terrain more thick and new toolbox skills block most cheap backroutes. (I figured that right before Armani figured same things as me) That 3rd builder was pretty bad idea. Yeah  already knew it, but i take just risk.
Level 19 You have to act quick (Very cheap backroute fixed) Thanks by Armani. That was super cheap one. Its nearly Step 1 mode level. Okay no possible use that route anymore.
Level 21 Lemmings in Nuclear power plant (backroute fixed) Thanks by Armani. Another pretty cheap one, break most my intention ideas and let large amount level to used.
Level 27 Red Sun Rise (huge backroutes fixed) Thanks By Armani. He got figured really cheap way pass this great level and also break my awesome gold talisman. This backroute is now closed.

I´ll look some more levels yet.  Armani did some very great finds. Some are very genius and im not goes fix all those things. I have to look some  levels more especially 23 & 29 yet. Also Level 3 was quite breaking strat used. How ever i think i cannot make it any harder rightnow. So i have to spend some time to think.

EDIT:
New Version We have to act quickly. Yeah Armani really broke my level using ceiling route. How ever this not only fix backroutes. Also add some few new trick. Ceiling route is impossible 1:03 version.
Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

MASTER-88

Another awesome level improvement. Step 5 level 3 Terracotta Lemmings. I am improve that level a lot. IIRC this is 4th version. My all around first version was maded Super Lemmix Demo pack (never publish that pack) LAter added prototype level 3rd special level my 1:01 version. Improvement it better/harder 1:02 version. 1:03 version level look like this.

Removed digger, higher releaserate, more flameshooters block backroutes. Add updrafts and much graphical improvement. How ever time limit is now 10 seconds longer. 1:30. This new version take some time longer and requires more sharp timings elsewhere.

Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

MASTER-88

Lets post 1:03 Version. I started be really tired fix my levels anymore. I did fix most hardest ones and some easier ones.

Full fix list. I´ll also post short music list. That because i forget post some themes last time. 2 Unique level, some more talismans. Backroutes are closed better. Have to thank a lot Armani. I personally was cannot make that well myself. I´ll hope this is finally EXTREME stanard pack. I am did so many hours with this. I think i´ll need some serious Lemmings break rightnow.

1:02 VS 1:03 fix list (all) That not even close huge like previous update, but here is some major and notable backroutes fixed. Some minor things fixed.

This is last music zip. I forget post those themes when i public my 1:02 version.

Spoiler
1:02 VS 1:03 Version different
Step 1 Training Zone
Level 5 blocker in snowland removed. (Melted Ice located here) That was level 9 befroe. Also level is changed little bit. Here is metal cage and compression trap at end. How ever its not matter much here. But its will matter with remake level later.
Level 9 Shooting Stars (this was very easy step 1 last level my previous version) So builded new unique Step 1 last level. Removed post view text and added it new level 30
Level 17 Enter the both side (also make metal lock, but its graphical here, but block backroute remake level later)
Level 28 Slider Turner (Added fire trap lower, but its not affect in this level, but will blocked back route remake.)
Level 30 Boiling Stunts (Okay Step 1 last level) Unique level. This level learn your tricks and is also much harder level than shooting stars which is level 9 in 1:03 version.  How ever its easy level overall, but its important level, because there is trick learnings and some cool stuffs.

Step 2 Rocky Road****************
Level 1 Steel Work 2022 (Minor) You are allowed lost only two. (last time 10). You really cannot lost 10 here.
Level 3 Enter the Dragon Hole (also higher completion-%) How ever easy to reach
Level 16 (slider need cunning plan) Starting releaserate is 80, but you will have also two glider with this time) I figured 50 releaserate nearly allow you skip most tools. How ever its still easy level.
Level 18 Sliders roadtrip (less shimmiers) But its more graphical, i think you not really need those alls.
Level 21 (Call the block squad is removed, that was quite pointless remake) Ice Breaking lemmings is here (that was Step 3 level 19 my 1:01 version & Step 3 level 4 my 1:02 version. There will be unique level Step 3.
Level 29 Did you can rise up lemmings. Okay fixed grapchi and platforms more balance. Its actually break my replay little bit at end.
Level 30 Sliders and disaremers (few less skills) Not really affect my gameplay. There will be harder remake later.

Step 3 Chaos Core**********************
Level 4 Sliders in whisper shaft (unique board) Okay there is slider trick i have to learn. That one was quite news to me, yeah you really rare need use it any lemmings packs. (but i think you might need it Step 5 in future version) This level is also quite tough, so i set it Step 3. There will be pretty similar type idea Step 1 level 30 which is completion a lot easier, but idea is basically same as here.
Level 11 Not hagn in there lemmings. Very different level. Maded Metal Cage and compression trap. Much less skills and one minutes less time.  Yeah that was already way too easy level with current stanard.
Level 12 Pick up first and save (higher completion-%)
Level 28 Hall of doom trap (graphic articat added) no affect gameplay IMO.

Step 4 Millenium Mayhem******************
Level 3 Well begun is half done. Lower Backroute locked
Level 5 Cut the mustart sliders. Firetrap added lower which lock easy backroute.
Level 6 Zombie Lemmingsgology 3 minutes time limit (added 2 minutes silver talisman)
Level 14 Path of Evil Ice (i notice that was pretty easy step 4 levels, so less skills and one minute less time. Its still more than enought.
Level 15 Mining Tunnel Up (Highly more harder) 1:45 timelimit (last time 2:30) Less skills. That was Step 3 level already so i pass it quite easy through without check out it enought.
LEvel 17 Save freeloader lemmings (Less jumpers) and also less time. My orginal solution have 3 minutes time. Level completion time in 1:03 version are 2:30, and this will also contains very hard gold talisman. (Sub 2 minutes) This talisman was so hard to pick up.

Step 5 Millenium Mayhem Special*************************
Level 1 50 seconds (goal is more far in future. New trick by Armani was faster than my own. I also manipulate some other pixels better. So this level will be hard in next version.
Level 2 Tightrop Roads (Little change with platform. Required more sharp timing in future. How ever its pretty minor and not really backroute.
Level 3 Terracotta Lemmings (Totally different graphic system) Much new traps to block backroutes. Will requires much harder timer. Also removed digger. How even time limit is higher right now, this version is completion longer one.
Level 4 Time Flies when you have fun (Okay have to make this level very different. There is splitter trick which build over splitter with one single stacker. That thing cannot be fixed, but i modify level. Here is now several splitters and extra trap. Also less other skills, expect stackers. But here 10 more seconds time. I cannot make this new version in 2 minutes.
Level 9 CarpeDiem Lemmings (Really massive improve) Also redo my no public B version which also allow extra lemming saves and backroutes. How ever that not was that bad like my orginal version. This C version seems like nice and very sharp level. I personally cannot break it that badly anymore. This level was really hard to fix, its allow so many backroutes all times.
Level 12 Data Processor Center (Backroutes fixed) Thanks by Armani. He got fins some really easy solutions here.
Level 16 Slurps (backroutes fixed) Thanks by Armani. Okay at this point game i want we use more tool box. Armani solution was genius, but that was pretty easy to completed.
Level 18 Cage of Traps (Making arrow terrain more thick and new toolbox skills block most cheap backroutes. (I figured that right before Armani figured same things as me) That 3rd builder was pretty bad idea. Yeah  already knew it, but i take just risk.
Level 19 You have to act quick (Very cheap backroute fixed) Thanks by Armani. That was super cheap one. Its nearly Step 1 mode level. Okay no possible use that route anymore.Also improve level more. There will be more neutral, one more trap and few thing which requires some more simple tricks.
Level 21 Lemmings in Nuclear power plant (backroute fixed) Thanks by Armani. Another pretty cheap one, break most my intention ideas and let large amount level to used.
Level 22 Jewel Eater (New name is Jewel Burner.) That because i add fire traps some with grapich and some block backroutes.
Level 23 Race Against Zombie (New time limit is 2:30. That will you requires beat race. Thanks Armani who figured out this. I did it little bit different myself, but its work too.
Level 27 Red Sun Rise (huge backroutes fixed) Thanks By Armani. He got figured really cheap way pass this great level and also break my awesome gold talisman. This backroute is now closed.
Level 28 Jumpers onto field (now there is extra lizard and make hard level even more harder) How ever i add goldtalisman if you can save more than one.

1:03 will contains few more unique music. I forget load some last time.
Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

MASTER-88

QuoteHere're my replays to the final rank! (I had a quick look at the early ranks but it looks like they are mostly just repeat levels so i just went for final variation of the levels. ;) )

Overall nice levels and I had fun going through the challenges. Though I felt like some levels have unnecessarily tight timers and certain tricks occur a bit too often.(most notably, compression method)

Yes first ranks are direct to noobs, intermediata and expert players. Two last rank is just directed veterans & master players like you. I think you cannot enjoy my easier ranks so lot, because you are way too good player. Avarage lemmings player stuck my Step 2 rank. My brother are spend time Step 2 a lot. He hardly beat my 1st rank, but total stuck middle of 2nd rank.

Okay i did with you new Remaster version Step 5. I´ll hope its more challenge than my previous one. See fix list. Also Step 4 modes talisman might be super hard ones.

Yeah its fact i cannot make your more any challgende Steps 1,2 & 3. Your playstyle is very similar as me. You are transgressive lemmings player like me. Crane is more scientific player. Both have different style, but yours both are masters. Crane style is use pure mathematic and my style is breaking. I´ll see you use a lot my breaking style.

I loved your replays. I´ll want give you one more shot with you 1:03 version. But then i have to say. I cannot make any harder levels with you. Ifyou beat my fixed levels Step 5 1:03. I simply cannot make anymore challenge. You are way too good player.

QuoteThough I felt like some levels have unnecessarily tight timers and certain tricks occur a bit too often.(most notably, compression method)

When you make 394 levels, you will automtaically repeat yourself., because tricks started end. So that my final Big pack. I´ll make shorster in future. Rightnow i´ll keep rest entire lemmings.
Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

MASTER-88

Armani succesfully got solved my 1:03 version. Okay at this point i´ll give up. This man way too genius and Unstoppable. If i close anymore backroutes there is no theory way beat levels anymore.

I am happy at least with this time i forced him use more tools in 1:03 version. So that not was that broken than 1:02 version.

I have to say here is at least one person who is much more genius than i am. :thumbsup: This man is bulldozer. I´ll recommend next he attempt Crane pack. Its one EXTRME pack in site whici am spend days and hours. Yeah i broke it a lot. But yeah his 1:04 version started are too hard for my skills.

I´ll hope you play my pack enjoy it. Yes its EXTRME at end. Armani is Superman.

Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0

MASTER-88

Damn im not goes give up that so easily. But i think i´ll let Armani Check out my next update before public. All things in next updates will be Step 5. I´ll want most those rough backroutes are closed forever. There is actually 4 levels which piss me off more or less. I was pretty happy otherones.

Spoiler

Level 12 Data Processor Center. Okay that newest backroute is now closed with extra trap. How ever that not was very bad cheap way, but that was very easy locked
Level 16 SLURPS 14 lemmings next time. I figured out how that Armani idea work, but 14 lemmings will forced you use my srtategias at end and use more tools.
Level 21 Lemmings in nuclear power plant (Okay im not exactly know yet  how to fix this. Buttons is one idea if i not figured out better. Im not still want use buttons if i can use some else.
Level 27 Red Sun Rise (Only way avoid huge backroutes is add button UP to tank.) .

Be Right back. I´ll goes think what heck i do level 21. Then i´ll give Armani check out my new replays and hopefully public my final version.
Video games player.
See my youtube: Several games videos includes lemmings
http://www.youtube.com/user/metroidmaster88?feature=mhum

My Huge Lemmings Projects

Lemmings Custom + Triology 394 Levels
Custom +1 (120 Levels)
https://www.lemmingsforums.net/index.php?topic=5840.0
Custom +2 (124 Levels)
https://www.lemmingsforums.net/index.php?topic=5993.0
Custom +3 (150 Levels)
https://www.lemmingsforums.net/index.php?topic=6014.0
Amiga Classic Special (30 Levels)
https://www.lemmingsforums.net/index.php?topic=6345.0

Lemmings World 150 Levels
https://www.lemmingsforums.net/index.php?topic=6751.msg102567#new

My SNES Lemmings MAX Points Project
https://www.lemmingsforums.net/index.php?topic=4539.0