The Lemmings Remake Topic

Started by Mr. K, May 29, 2006, 01:10:58 PM

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EricLang

So... The Lemmix Standalone Player is almost finished...
Now we need good levels.
I could adjust the levelloading mechanism for the remake.
We could make 4 or 5 sections with easy to difficult levels and then a last section with Expert levels.
We could have some extra vgaspec levels (maybe even use more colors).
I will create some easy, (hopefully) nice looking levels...

EricLang

Anyone out here...?    ere....    er......       e...?

This certainly is not going to work this way. How long is this thread running already
and what are the results until now? Which people are interested anyway?

Mr. K

I am interested.

I believe we have yet to get past deciding what levels are to be included.  However, I like your Lemmix idea.

EricLang

Ok. If there are enough interested people, we could try to make extra music,sounds, terrains, objects.

Shvegait

I'm interested, especially in sorting through older levels and nominating the good ones. However, I don't have much time right now, maybe soon though...

SeriousGamer

I'm interested too. If any of my cheapo levels get nominated. I'll be willing to rebuild them in lemmix.

geoo

For the already existing ones, it might be a good idea if just everybody suggests, say, about 40 levels (perhaps including one's own ones), and the most voted get into closer consideration.

chaos_defrost

I'll think of some levels I'd like to see added, also.

And if anyone wants a Cheapo level of mine converted into Lemmix format, I'll see what I can do.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

EricLang

If everyone can live with a remake in Lemmix I could start with some preparations.
What about sectionnames? I read "Lame" somewhere and found that very funny.

English is not my native language so the sectionnames should be made other people than me.
So here some idea:

section 1: Lame
section 2: ......
section 3: ......
section 4: ......
section 5: maybe training levels for "glitches" to help solve section 6
section 6: levels of Tseug or ccexplore or Geo difficulty

I think we should gather all levels and other data at one place. Mindless..... ? Maybe? Please?
And how about a new graphics set?
I am a musician so maybe I could gather some music stuff. Or even create some.

Shvegait

I thought we already decided that we weren't going to use glitch levels at all...

For category names, some possibilities include: cunning, chaos, insane, loony... I'm looking at thesaurus.com (on the Lemmings and ONML terms), but a lot of the synonyms are too long or don't sound right...

EricLang

Ok ok. I will read the old posts. I did not know....
I thought it would be nice to do that. Why not. But only in some extra sections.
Cunning sound good. Thinking of that: Stunning would be nice for section 6 :)



Mr. K

I think we should still do a DOS version as well.  I mean, they're already in the right format.  Plus, I need something new to play when I'm forced onto my 486.

Mindless


Proxima

If you want some category names, the ones I was using for my Cheapo sets were Simple, Quirky, Zany, Lunatic, Manic, Carnage. It's not looking like I'll ever get those finished now  :cry:  so feel free to take those over.....

tseug

Quote from: EricLang on September 21, 2006, 06:54:10 PMsection 1: Lame
section 2: ......
section 3: ......
section 4: ......
section 5: maybe training levels for "glitches" to help solve section 6
section 6: levels of Tseug or ccexplore or Geo difficulty

I think having training levels would be a good idea. Then the player will know all they need to solve levels involving glitches.