Level Design Contest #22 - Playing Phase (Discussion Topic)

Started by IchoTolot, February 08, 2021, 11:51:29 AM

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WillLem

@Armani

Nicely done! Finding a way to turn the worker is the key to that level, and any key you can find will do ;P

IchoTolot

@Armani

That is pretty much the intended solution to my R1 level! Great job! :thumbsup:

ericderkovits

#47
ok, i solved the latest version of cranes High Rise Highjinks, and barely got the Talisman by .35 seconds
Also used all the skills. Possibly still a backroute though.

Crane

I knew that bevel would give me trouble!  V6 uploaded, but good try though. (TL:DR; it was a backroute!)

EDIT: I found a backroute of my own just now, so I had to re-upload V6 with a different fix.  I really hope that metal plate doesn't give me more problems than the bevel I tried!

ericderkovits

ok, solved Willlem's Rule 1 See you on the other side.

this one is tricky at the beginning trying to get a lemming to fall down facing left and to the right of the wheel trap. rest of level is easy.
The builder trick at the far left making a wall to turn lemmings right is easy.

ericderkovits

ok, solved Flopsy's The Cooler Side of Hell
Many moving parts, but the save requirement was generous, and the skill set was a little lenient, but not extremely so.

ericderkovits

ok, Solved Gronkling's Iron-Age Forge

This one was tricky. Also used all skills. Hopefully not a backroute.

ericderkovits

ok, again solved Cranes High Rise Hijinks. (Got Talisman)
Uses all skills. Probably Still a backroute though.

ericderkovits

#53
hey Kaywhyn, It looks like your Version 3 of Bubble trouble is again in need of a fix as I majorly backrouted it almost the same way as V1. I noticed it doesn't have steel anymore, only One way arrows.

anyways, here is my replay. Definitely you need to go to Version 4.

kaywhyn

@eric Ugh, I was so focused on fixing the way you destroyed the end of the terrain that I totally neglected to check all possibilities of another skill to see if the intended route can still be bypassed :forehead: V4 of my R1 should finally fix your backrouting ways in this level and give you a huge struggle once more. It seems that everyone is telling me that my R1 is a hard level. Quite honestly, I'm surprised to hear this, but good to know that I'm just as capable of making hard levels! :P
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Armani

Resolved updated levels 8-)

Now I think I found acceptable(hopefully!) variation to eric's level.

Not sure about the others.
My newest NeoLemmix level pack : Lemmings Halloween 2023 8-)

My NeoLemmix level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

ericderkovits

ok, I finally solved Armani's Rule 1 level
before I was always 1 skill short of solving the level. Finally managed it.

replay attached.

ericderkovits

yes, armani your solution to my rule 3 level is perfect. Had 1 jumper remaining. My solution actually had 1 jumper and 1 shimmier remaining. I actually gave some leaway with the shimmiers and jumpers and perhaps walkers. So now this level is good. Thanks for playing  my Rule 3 level.

Armani

@ericderkovits
Well done! :thumbsup: Your solution is somewhat different to mine and exactly same to Gronkling's.
Totally acceptable. 8-)
My newest NeoLemmix level pack : Lemmings Halloween 2023 8-)

My NeoLemmix level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Crane

ericderkovits and Armani pretty much got the same backroute on High Rise Hijinks, but it's not as bad as you might think and simply upping the release rate fixes it.  Immortal is also a backroute, and a bit fiddly to fix, but I did it! Uploaded new versions.