[SUG][EDITOR] Customisable hotkeys

Started by WillLem, January 04, 2021, 11:12:53 PM

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WillLem

It's in the title; it'd be great if all current editor hotkeys and actions could be user-defined.

namida

Unlike NL itself, it would not be easy to allow customizing the hotkeys in the editor.

But the key word is "not easy"; it isn't impossible.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

WillLem


Strato Incendus

Speaking of hotkeys, slightly off topic: Where has the function gone to show all the initials of the skills an athlete has? It used to be ALT, but not that shows the skill shadow of the continuation of the lemming's current path instead.

Is there a way to trigger the symbols of the athletic skills displaying over the lemming's head instead? I think this only happens automatically at the start of a level briefly. I've repeatedly been in situations now where I would have liked to know which athlete can do what, and there was no way for me to find out anymore.
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Lemmings Open Air, my newest release and follow-up to World Tour, 120 levels
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

Proxima

It's available in hotkey customisation as "Show Athlete Info", but I don't know what is set to it by default as I don't use the default layout.

Strato Incendus

Thanks, Proxima! That's already helpful, since now I know what to look for in the settings menu. ;)
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Lemmings Open Air, my newest release and follow-up to World Tour, 120 levels
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

namida

QuoteWhere has the function gone to show all the initials of the skills an athlete has?

It's no longer assigned to a hotkey by default (in either layout). And to be honest - I don't know if it still needs to exist at all? - but for now it does, you just have to manually assign it to a key.

QuoteIs there a way to trigger the symbols of the athletic skills displaying over the lemming's head instead?

Mouseover the lemming in clear physics mode.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)