The Lemmings Have Grown Pack (156 levels) [Difficulty : Medium – Hard]

Started by David, November 18, 2020, 05:34:06 PM

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David

Thank you IchoTolot for this feedback ! :thumbsup:

2 02 : Slightly more complicated alternative solution.
2 04 : Well done ! This is one of the two solutions intended. I forgot to remove the timer. :D It's done. Thank you !
2 06 : Backroute : I hadn't thought of this funny solution ! Steels added (I have also added the same steels in the level 6 16).
2 07 : Well done ! But little backroute : this alternative solution is no longer valid : I removed the hill and two plateformers.
2 09 : Backroute : now, spawn rate at 99 and reduction of the "bar thin" on which the exit is located.

2 12 : Well done ! Nice alternative solution.
2 14 : Well done ! Very close to the intended solution.
2 16 : Too funny ! ??? :lem-shocked: But it's a backroute : basher and preplaced lemmings removed.
2 18 : Well done ! This is the solution I had imagined.
2 20 : Ok ! Simplified level. Fewer builders. ;P
2 21 : Well done ! Close to the intended solution.
2 25 : Little backroute ! Now, 19 lemmings must be saved (instead of 18).

6 12 : Backroute : 46 lemmings must be saved (instead of 43), I changed a steel and I removed some skills.
6 20 : From now on, the five unlock buttons are clearly visible, but I wanted to keep the two pickup skills "hidden", because the animated objects (on either side of the closed exit) indicate to dig the block "waves" first and the "scarab" block second. :evil: :smug: :crylaugh:
6 22 : Well done ! :thumbsup:

Bye !
My two level packs:
1) The Lemmings Have Grown [Medium-Hard]
2) DavidLems [Medium-Extreme]
And my youtube channel

IchoTolot

Even more replays. :)

Resolved rank 2+6 and solved rank 5.

Comments

- It seems like 100 metres 17 and  Marathon_14 still got the same level ID.

- 6 20 is fine now! :thumbsup: Thanks for the alteration!
- 2 06 + 6 16 The fix idea is fine, but I would move the steel more inwards about 5 pixels on each side. Right now it isn't really recognisable as steel as it's grey on grey.

- 5 12 (+ 5 09)  It is a really bad idea to take already existing and well known objects and suddenly give them another function! You can just use your custom Ankh button instead of an edited decoration object. The rule is applicable in general: Do not simply take already existing objects and give them another function that then holds true just in one pack. Otherwise it will be chaos!

- 5 17 + 5 19 + 5 23 You know what I'm about to say here. ;)   Shorten the gaps, reduce the castle by 1 or 2 floors to reduce the builderfests.

My favorites of the rank were: 5 04, 5 11, 5 20 and 5 23! :thumbsup::thumbsup:

David

QuoteIt seems like 100 metres 17 and  Marathon_14 still got the same level ID.
Problem solved. Thank you !

2 06 + 6 16 : Steels are more visible now ! Thank you !
2 07 : Little backroute : one trap added.

5 02 : Well done ! Close to the intended solution. :thumbsup:
5 04 : Well done ! This is one of the two solutions intended.
5 05 : Little backroute : five builders removed !
5 06 : Beautiful alternative solution ! My solution doesn't use the digger ! ;P
5 09 : I understand the trouble, because the button is normally a trap, but I don't think it's a problem if this principe is used sparingly ! Moreover, the trap dragon has its mouth open so the button dragon has its mouth closed. :laugh:
5 12 : Backroute : I added some steels and, ok, I changed the unlock button (Ankh is better !). ;)
5 14 : Little backroute : hole added.
5 17 : There are few levels in my pack using a lot of builders. I understand that bothers you, but I like sometimes playing kind of levels ! :P However, I made some changes in the levels 5 19 and 5 23.
5 18 : Little backroute : stopper and bomber removed.
5 19 : Tower closer to the castle, one tree added and nine fewer builders. :-[ :P
5 20 : Well done ! But this alternative solution doesn't satisfy me : one steel added.
5 23 : The two islands have been brought closer to reduce the number of builders to use. ;P
5 24 : Little backroute : a third unlock button added.

6 12 : Backroute : one steel added.

Thank you IchoTolot ! :thumbsup:
My two level packs:
1) The Lemmings Have Grown [Medium-Hard]
2) DavidLems [Medium-Extreme]
And my youtube channel

IchoTolot

More replays. :)

Resolved rank 2+5+6 and solved rank 4.

Comments

I appreciate the changes to lower the builder ammount and the one in 5 12! :thumbsup:

4 02 And here I need to nag again about the unnessesarily wide gaps you need to build across. ;)

4 05 was the hardest level of the pack for me so far. The solution I found is quite precise, but still nice. :) It's also one of my favorites :thumbsup: even though if this is intended, a tiny bit more leeway for reaching the upper neutral chamber could be given. ;)

5 15 Remove the timer or reduce the lem count. :devil: It made me ONLY turn up the RR earlier.

4 22 If my solution is not a backroute, I don't the the reason for the timer. I catched the reason in 4 18 though. ;)

4 23 You know exactly what I'm gonna say here. ;P  50 builders is too much when most of the time you just mindlessly build upwards.

More favorites were: 4 06, 4 12, 4 16 and 4 19  :thumbsup::thumbsup:

IchoTolot

And here is the rest of the pack - or rather the missing rank 3 ;P

Comments

- Morning Walk 25 and Running 4 still have the same level ID. ;)

- 3 05 The timer makes no sense here.

- 3 06 Let's say the timer doesn't make the level better here. Otherwise it's an even simpler bomber turorial though. I would change the level to something better/different here to be honest.

- 3 22 The exit should be made visible here.

My favorites were: 3 03, 3 13 and especially 3 15! :thumbsup::thumbsup:

David

QuoteMorning Walk 25 and Running 4 still have the same level ID. ;)
Problem solved. ;)

2 07 : Beautiful alternative solution, fairly close to the intended solution !

3 02 : Backroute : the steel has been moved. One less builder.
3 05 : Time deleted, it was a mistake. Thank you ! :P
3 06 : You are right. I recreate the level !
3 08 : I removed some skills.
3 10 : Little backroute : one block that I reduced.
3 11 : Little backroute : bombers removed.
3 13 : Well done ! But we can use the first basher differently !
3 14 : Backroute : fewer skills, one "owa" and one zombie added.
3 15 : Well done ! Very close to the indended solution !
3 16 : :lem-shocked: Backroute : a precipice added.
3 17 : Little backroute : one pickup skill added.
3 18 : Little backroute : ok ! I just removed one walker and added thirty more lemmings.
3 22 : I like the invisible exit, sometimes. I don't find it embarrassing in this level ! :-[
3 23 : Little backroute : one steel removed.
3 25 : Little backroute : less snow...

4 01 : :lem-mindblown: Backroute : digger removed.
4 02 : I understand :-\ but, I find this level nice ! ;P
4 04 : Well done !
4 05 : Well done ! But the intended solution is a little easier than yours !
Spoiler
After "bashing" the wall, isolate all of the lemmings (except two) on the side where the entrance is... The rest should be easier !
4 15 : Backroute : in fact, the time limit is useful in this level to avoid backroutes, but unfortunately, I left too much time : 1'15 now ! :P
4 17 : Backroute : a precipice added.
4 21 : Little backroute : I reduced the number of lemmings and removed the entrance.
4 22 : Backroute : two traps added, time removed and one basher replaced by one digger.
4 23 : Level recreated ! ;P
4 24 : Little backroute : steels added.
4 25 : Little backroute : one unclok button added.

5 05 : :lem-shocked: Backroute : steels added.
5 12 : :lem-mindblown: Backroute : one steel added !
5 14 : Little backroute : pickup skill added.
5 18 : Backroute : one block added.

6 12 : :-[ Little backroute : I move one lollipop !

Thank you very much, IchoTolot, for all your replays !!! I really really really appreciate your advice !!! :thumbsup: :thumbsup: :thumbsup:
My two level packs:
1) The Lemmings Have Grown [Medium-Hard]
2) DavidLems [Medium-Extreme]
And my youtube channel

IchoTolot

I resolved the levels! :)

The recreated levels are much better now! :thumbsup::thumbsup:

I still think there are a couple of backroutes left though.

Quote4 15 : Backroute : in fact, the time limit is useful in this level to avoid backroutes, but unfortunately, I left too much time : 1'15 now !

I don't think the timer is the optimal way to block the backroute though --> see replay.   Maybe a pick-up skill is the more efficient way.

David

3 02 : Little backroute : time limit added. :-[ :P
3 10 : Little backroute : stoppers removed, four traps and disarmer added.
3 14 : Little backroute : arrows added.
3 16 : Backroute : some changes...
3 18 : Little backroute : less lemmings, steels added...

4 15 : Little backroute : pickup skill added. Thanks ! ;P
4 17 : Nice solution ! Well done !
4 22 : I realy like your solution ! :thumbsup:
4 24 : Little backroute : steel added.

5 05 : Little backroute : steels added.
5 18 : Backroute : steels added.

Thank you ! :thumbsup:
My two level packs:
1) The Lemmings Have Grown [Medium-Hard]
2) DavidLems [Medium-Extreme]
And my youtube channel


David

3 10 : Valid alternative solution. Well done ! But, it's possible to solve this level without using climbers ! ;P
4 24 : Little backroute : one steel added.
5 18 : Valid alternative solution. Well done ! :P

For all other levels, you have made the intended solution, or a solution very close to the intended solution. ;P

Right ! You are very good at solving levels ! I know, my pack wasn't very difficult... :laugh:
Anyway, thanks for those replays ! All this made me progress and learn more (new) tricks... :thumbsup: :thumbsup:
My two level packs:
1) The Lemmings Have Grown [Medium-Hard]
2) DavidLems [Medium-Extreme]
And my youtube channel

IchoTolot

Resolved the level. :)

Your pack has definitly some bite! I would classify it as Medium or Medium-Hard.

David

Perfect !

Medium / Medium-Hard : that's what I thought !!! ;P

I have attached my solution for level 4 05, the level you found so difficult !
That's right, it's not easy ! And the access to the upper neutral chamber is voluntarily complicated. :laugh:

Thank you again IchoTolot ! :thumbsup:
My two level packs:
1) The Lemmings Have Grown [Medium-Hard]
2) DavidLems [Medium-Extreme]
And my youtube channel

IchoTolot

I actually forgot one comment:   

- 4 07: You have to assign every lemming a swimmer here before he drops into the water. Why not make the hatch spawn pre-assigned swimmers so you don't have to do it all manually 20 times? ???


David

My two level packs:
1) The Lemmings Have Grown [Medium-Hard]
2) DavidLems [Medium-Extreme]
And my youtube channel

ericderkovits

Hi David, I just noticed Icho will be putting your pack on Youtube. Also didn't realize you changed 4-24(blue lagoon). So I solved it but backrouted it . I didn't even get the climber pickup.

here is the replay


Also I put it on Youtube (backroute 4-24, blue lagoon)
https://www.youtube.com/watch?v=JvFEGGeJQr0