NeoLemmix V12.10.3, Editor V1.32 Released

Started by namida, November 14, 2020, 12:47:39 AM

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namida

Quote from: Lehnah on November 16, 2020, 01:04:08 AM
I've been out of the loop for a bit and was so excited when I found this. Awesome work, namida! I love the Redux idea, brilliant stuff. Just two questions if I may; what are the styles for and how to we use them? I've downloaded a few that sound interesting but can't find what they have done. Also, what does the small brown icon with a circle in the middle next to level names in the Level Select indicate?

Chers.

"Styles" are what many games would refer to as "tilesets". It's more or less just a Lemmings tradition - which if I'm not mistaken, began with Cheapo (prior to this they were "graphic sets") - to use this name, perhaps influenced by that they're not actually tile-based. A few of them come with NeoLemmix - those from original Lemmings, Oh No More Lemmings, Holiday Lemmings, and the Sega style from the Master System version of Lemmings. NeoLemmix will prompt you if you try to play a level that requires a style you don't have.

The icon you're referring to is actually two icons that are stacked on top of each other. The small circle marks a level as not yet completed, and changes to a green tick when you beat the level. The larger brown graphic is the talisman icon, which indicates that the level has one or more talismans that you have not yet unlocked. You can think of talismans as being NL's version of trophies / achievements, although there are fairly strict rules on what the criteria can be - they could either outright be just for completing a certain level; or else they could be obtained through any of the following (including in some cases, a combination of several of these):
- Saving a certain number of lemmings
- Completing the level in under a certain time
- Solving the level within a certain number of total skills
- Solving the level within a certain amount of any individual skill


Lemmings Redux is a great way to relive the classics (and maybe play some of the official levels you might have missed) and ease yourself into NeoLemmix, but the real fun starts when you get into fanmade level packs (or make your own) - that's what NeoLemmix is really about!
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

WillLem

Just a quick wondering - what's the reason for the separate UP/DOWN arrows for the group sign when they're also printed on the group sign?

namida

Quote from: WillLem on November 16, 2020, 05:59:14 AM
Just a quick wondering - what's the reason for the separate UP/DOWN arrows for the group sign when they're also printed on the group sign?

They're not, at least in the default ones (custom ones may differ). The point of them being separate graphics, as a whole, is for outlining when hovered over.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

WillLem

Quote from: namida on November 16, 2020, 06:23:13 AM
They're not, at least in the default ones (custom ones may differ). The point of them being separate graphics, as a whole, is for outlining when hovered over.

Ah, of course! I'm using the Chicle font ones that zanzindorf sent over! :forehead:

Anyways, this is good to know for future reference when making custom cards.

Lehnah

Quote from: namida on November 16, 2020, 01:33:10 AM

Lemmings Redux is a great way to relive the classics (and maybe play some of the official levels you might have missed) and ease yourself into NeoLemmix, but the real fun starts when you get into fanmade level packs (or make your own) - that's what NeoLemmix is really about!

Although I played heaps of Lemmings back in the day, I've never actually completed it. I could never figure out how to do Heaven Can Wait (We Hope) in the time limit, for example. I'm really keen to try and finish all the official stuff before delving into fan levels, especially as I read those can be harder. :lem-mindblown:

namida

Quote from: Lehnah on November 16, 2020, 10:33:12 AM
Quote from: namida on November 16, 2020, 01:33:10 AM

Lemmings Redux is a great way to relive the classics (and maybe play some of the official levels you might have missed) and ease yourself into NeoLemmix, but the real fun starts when you get into fanmade level packs (or make your own) - that's what NeoLemmix is really about!

Although I played heaps of Lemmings back in the day, I've never actually completed it. I could never figure out how to do Heaven Can Wait (We Hope) in the time limit, for example. I'm really keen to try and finish all the official stuff before delving into fan levels, especially as I read those can be harder. :lem-mindblown:

Oh, there are custom packs that would make "Save Me" seem like "Just Dig", but there are some easier ones out there - and it's a known matter in the community that we need more easy ones, with some creators actively trying to make such packs.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

WillLem

Quote from: Lehnah on November 16, 2020, 10:33:12 AM
Although I played heaps of Lemmings back in the day, I've never actually completed it. I could never figure out how to do Heaven Can Wait (We Hope) in the time limit, for example. I'm really keen to try and finish all the official stuff before delving into fan levels, especially as I read those can be harder. :lem-mindblown:

Welcome (back) to the forums! You'll find there is a wide variety of ability levels on here, and everyone is happy to help each other out and teach each other new methods and tricks for solving.

As namida said, original Lemmings is much easier in comparison to some of the custom content. However, this isn't necessarily because of the puzzles, in fact I'd say it's largely down to the fact that most (if not all) of the execution difficulty has been removed from the game by NeoLemmix. You should find it a lot easier to make your way through!

Lehnah

Quick question; if I fail a level and go to replay it, is there a way to stop the reply of what I did the previous attempt all at once, or do I have to delete each individual entry from the replay menu?

namida

Quote from: Lehnah on November 18, 2020, 11:26:10 PM
Quick question; if I fail a level and go to replay it, is there a way to stop the reply of what I did the previous attempt all at once, or do I have to delete each individual entry from the replay menu?

Click in empty space, or if you have one assigned, press the "Cancel replay" hotkey. This cancels every replay action that has not already been performed - by extension of course, if you do it at the start of the level it erases everything.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

WillLem

Quote from: Lehnah on November 18, 2020, 11:26:10 PM
Quick question; if I fail a level and go to replay it, is there a way to stop the reply of what I did the previous attempt all at once, or do I have to delete each individual entry from the replay menu?

You can also make it so that a backwards frameskip cancels the replay from that point on. It's in the F3 menu under Interface > Don't Replay After Backwards Frameskips. I used to have this option checked and I found it very handy as a kind of quick "mistake eraser" until I got used to using NeoLemmix's extensive Replay features, which do take some time to get used to. Now, I don't have this option checked because I find it more useful to always be working alongside a replay I'm creating and modifying more intricately as I'm going along.

namida

Uploaded Editor V1.30. This fixes a single bug, which may cause some levels that use terrain grouping to fail to load.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)


namida

Editor V1.32 released, which fixes two bugs with loading levels that rely on aliases.

One of these bugs also exists in NL itself, too. A 12.10.1 update to fix this will be coming within the next day or so - I've already implemented this fix itself, but want to slip a few others in too.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

And, here's the NeoLemmix V12.10.1 update. Aside from the alias fix, it includes a few other fixes / QoL improvements too; check the changelog in the first post.

Attached zip can be used to upgrade from V12.10.0 stable ONLY - please use the full download on the first page if upgrading from anything else, RCs included.

There has also been a tidyup to some of nin10doaddict's styles. Please delete the following styles, and redownload them via the style manager or the all-styles download on the first page:
- nin10_cattrap (no longer exists - merged into nin10_misc)
- nin10_misc
- nin10_TADragon
- nin10_TALava

Note that the names of the last two have changed slightly. Levels using those styles should work without issue once you have the updated styles AND the V12.10.1 NeoLemmix update, but please run a Cleanse Levels on them for good measure.

(There is also an update to the "default" style, but this is included in the upgrade ZIP.)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

kaywhyn

Ok, I have no idea what's going on, but for some odd reason loading any level pack or any level before getting to the level preview screen takes 10-15 seconds instead of instant or just 1 second (at least for my laptop, since I have an extremely fast one). When I was playing several hours earlier, there was no problem at all. Now this comes up. See attached video. It happens when loading any level pack or any level. Also, it only happens when opening up NL for the very first time. Once the pack/level loads up after 10-15 seconds, all other load-ups take only a second/be instant in the same session. If you exit out of NL after this, the problem will show up again. If this is something that can't be fixed very quickly, I will just use v12.9.4 in the meantime.

Update: I did a fresh install of NL and no problem there. Everything loads after 1 second. However, when I copied my levels folder over, the 10-15 long pause before loading is there again.

Update 2: I checked on my 3-year old Dell XPS 9560 laptop (the laptop that I had before my current Dell XPS 9500) and same problem occurs there, so it's not just my current laptop that has the long loading times. Perhaps others are having the same issue as well, not just me.
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0