[BUG][EDITOR] Nine-slicing doesn't display right in editor

Started by Dullstar, September 23, 2020, 01:19:46 AM

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Dullstar

This is probably a known issue, but on the other hand there aren't a lot of resizable objects that don't just tile the whole graphic right now. In fact, there's only one that I'm aware of, and that's the default updraft graphic. However, in the L2 classic style I'm working on, I didn't really see a lot of reason why the water shouldn't be vertically resizable, so I went ahead and set that up. But it doesn't look right in the editor. Works fine in game.

Editor:


In game:

namida

Known issue, but one I keep forgetting about when I'm actually working on the editor. This topic will be useful as a reminder.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Have identified the cause as being related to the loading of nine-slicing data, but no more specific details than that yet.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)