Level Design Contest #20

Started by IchoTolot, March 26, 2020, 09:47:15 PM

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Shmoley

I'm not sure if I want to try this or not! I'm not spectacular at level design so I don't know..

Crane

You never know until you give it a shot.  And hey, don't worry if you don't do a good job - you're giving players a level to try out!

Shmoley

#17
Thanks! Actually, for the rule in which you have to have the level be symmetrical, I already have an idea for that! Sort of. EDIT: Actually I have something better for rule three! :D (If it works out then I'll enter the contest)

IchoTolot


Shmoley

In rule two, shouldn't it be eight skill palette? Aren't you only able to have eight different skills in one level?

Proxima

The current stable version of NeoLemmix allows ten. Lix allows fourteen.

Shmoley

Oh.... well in that case then I need to download the most current stable version of neolemmix.

Flopsy

Quote from: Shmolem on May 01, 2020, 06:12:08 PM
Thanks! Actually, for the rule in which you have to have the level be symmetrical, I already have an idea for that! Sort of. EDIT: Actually I have something better for rule three! :D (If it works out then I'll enter the contest)

You don't have to pick a rule to enter, you can enter all 3 contests rules if you want. This is the first contest where you are able to enter all three.

Also, when I entered my first contest, I ended up winning it so don't be discouraged :)

Out of curiosity IchoTolot, are you allowed to say how many levels are currently entered for each rule right now?

IchoTolot

QuoteOut of curiosity IchoTolot, are you allowed to say how many levels are currently entered for each rule right now?

I've got 5 for rule 1, 7 for rule 2 and 4 for rule 3.

mantha16

I am still a little confused about the disjoint rule even with the explanations so can I make entrys for the other two but not for that rule?

IchoTolot

Quote from: mantha16 on May 04, 2020, 09:23:55 PM
I am still a little confused about the disjoint rule even with the explanations so can I make entrys for the other two but not for that rule?

A disjoint union would be 4 steel boxes with a hatch and an exit each. ---> All 4 sections are their own level and can live without the other.  See original lemmings Havoc 14 for example.

A fake disjoint union would add some kind of interaction between the sections, so that 1 part needs the other and cannot stand on its own. This can be done by putting destructible holes in the steel walls that need to be traversed through for example.

IchoTolot

Hit 20 entries today! :thumbsup:

Keep them coming. ;)

JRT

Hey guys, On Rule One, the symmetry applies to the terrain and steel only and objects aren't counted. I suppose this means One Way Arrows need not be symmetric? You are however able to view One Way Arrows in clear physics mode so I just wanted to check if I may have these face any direction or indeed place them anywhere.

Flopsy

One way arrows are classed as an object so no they do not need to be symmetrical :)

JRT

Ha, excellent. Then I just finished building my Rule One level! Finishing touches over the next week.