[QUERY][REPLAYS] A question about replay naming

Started by WillLem, March 22, 2020, 09:30:03 AM

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WillLem

I've noticed that, when playing a level via F12 from the Editor, it gives the replay the same name as the level. Whereas, when playing a level from the player, it gets named by its rank and number.

Is there a way to specify that the replay be given the name of the level instead, when played via the player?

namida

There used to be, but this was culled - I don't recall the reasoning.

NL behaviour is if you're in testplay mode, or playing a (sub)group where the levels aren't ordered, it uses the level name; otherwise, it uses the group name and number.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

WillLem


namida

I'd have to dig up and find the reasoning. My hunch is that it was simply a victim of the culling frenzy (which will also be my assumption if I can't find an explanation), in which case I'd be happy to reimplement it, but if there were stronger reasons, possibly not.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

WillLem