[NeoLemmix] Lemminas (64 Levels) [Difficulty: Medium] [1.06 UPDATE]

Started by WillLem, March 09, 2020, 04:05:42 AM

Previous topic - Next topic

0 Members and 4 Guests are viewing this topic.

mantha16

Hmm I had the most up to date version but just in case I've messed something up which is quite likely I'm gonna delete everything and start over.

mantha16

Well whatever the issue was reinstalling everything seems to have worked. Just have to redo all my progress lol.  Also I've never played in high resolution before noticing all these little details I've never noticed before. I'm very much enjoying that.

Thanks WillLem as always

Proxima

Quote from: mantha16 on April 02, 2020, 01:55:45 PMJust have to redo all my progress lol.

Try using the "mass replay check" feature (F7 on the main menu). It should restore completion ticks for every level where your replay still solves it.

WillLem

Quote from: mantha16 on April 02, 2020, 01:55:45 PM
Well whatever the issue was reinstalling everything seems to have worked. Just have to redo all my progress lol.  Also I've never played in high resolution before noticing all these little details I've never noticed before. I'm very much enjoying that.

Thanks WillLem as always

This is great news, I'm glad to know you've got it working. :thumbsup:

Thanks for your kind comments, and for giving the Hi-Res mode a try! (if you haven't done so already, be sure to turn the High Quality minimap off if you experience any lag issues).

I'd love to see your replays when you've completed the game. Also, +1 for trying what Proxima suggested re: performing a Mass Replay Check to restore your progress where relevant.

All the best! :lemcat:

mantha16


This is great news, I'm glad to know you've got it working. :thumbsup:

Thanks for your kind comments, and for giving the Hi-Res mode a try! (if you haven't done so already, be sure to turn the High Quality minimap off if you experience any lag issues).

I'd love to see your replays when you've completed the game. Also, +1 for trying what Proxima suggested re: performing a Mass Replay Check to restore your progress where relevant.

All the best! :lemcat:
[/quote]

I deleted literally everything so there's nothing to restore and to share replays to I just copy the relevant reply files and add them as a zipped file. Sorry I'm quite the technophobe.

WillLem

Quote from: mantha16 on April 02, 2020, 04:25:47 PM
I deleted literally everything so there's nothing to restore and to share replays to I just copy the relevant reply files and add them as a zipped file. Sorry I'm quite the technophobe.

No worries Mantha, have fun playing through it all again! Let me know how you get on :lemcat:

WillLem

Bonus V1.01b Folder now Uploaded to OP!

The folder contains graphics for the high-resolution skill panel, plus custom menu background and text graphics:







Simply place the graphics directly into the root folder for the levelpack, i.e. NeoLemmix>levels>Lemminas (replace if prompted).

It also contains a backroute fix for Pandemonium 16 - Rendezvous at the Mountain Part II. Place this into NeoLemmix>levels>Lemminas>Pandemonium (replace if prompted).

Thank you for enjoying Lemminas!

Bonus V1.01b Folder now Uploaded to OP!

DireKrow

I finished Lemminas~ (for now). Replays attached. Note that these are all from the previous version, so prior to the Pand 16 fixes (though we already talked about that on the discord anyway). It gets about half of the talismans. I'll get the other half later.

Congratulations on getting it finished and released. Looking forward to seeing more levels from you in the future.

Also, the music is a standout.
LOTY 2020 Winner
My NeoLemmix Levels: The Krow Files (File A v1.2 released 21-Feb-2020)

Proxima

Replays for the Magical rank, with all talismans. Really great, fun levels, and I love the music and the new graphics! :thumbsup:

My only suggestion for tweaking: Levels 3 and 4 have talismans that are effectively "use at most N of each skill", but the requirement is set by limiting each skill separately. The editor supports "at most N of each skill" as a talisman type, and this would be clearer for the player -- especially at first sight, when they see "at most 4 walkers, 4 blockers, 4 platformers, 4 builders" and think they have to commit this to memory, not yet knowing that those are the only skill types available in the level.

WillLem

Quote from: DireKrow on April 13, 2020, 06:34:16 AM
Congratulations on getting it finished and released. Looking forward to seeing more levels from you in the future.

Also, the music is a standout.

Quote from: Proxima on April 15, 2020, 05:32:42 PM
Replays for the Magical rank, with all talismans. Really great, fun levels, and I love the music and the new graphics! :thumbsup:

Thanks guys, really glad you're enjoying the pack!

Quote from: Proxima on April 15, 2020, 05:32:42 PM
The editor supports "at most N of each skill" as a talisman type, and this would be clearer for the player

Got it, thanks Proxima. This'll be implemented in V1.01c.

Some specific comments on the replays:

Proxima's Magical Replays

You've beaten my times for We Like To Dig Too, Lemmina Loop Prevention Service and Revenge of the Ice Cream Monster, so well done there!

Your solution for Pyramids of Lem (Under a PepsiCola Sky) is my favourite so far: I like how you timed the actions so the lemminas flow around and basically don't stop moving.

All solutions are either intended or decent alternatives. I'm looking forward to your replays for Sensational!

DireKrow's Replays
Magical:

You beat my time for We Like To Dig Too, but Proxima holds the current record at 15 seconds. You, however, now hold the record for Lemmina Loop Prevention Service at 1:24.71!

You also hold the record for Lemminas Go Forth at 00:56.41.

Sensational:
Your solution to Backroute To The Future is, in fact, a backroute! :crylaugh: So far no-one who's shared replays has done the top-route solution...

I liked your route and general solution to The Continuum, I was wondering when
Spoiler
someone would take that (not so) secret top route! ;P

Your solution to The Refrigerator makes a perfect smiley face! :crylaugh:

Tricksy:

I like your crowd control solution to The Milkshake Machine, although it did cost you the Gold talisman. Have another look at
Spoiler
where you might need to use that Digger...

Very clever alternative solution for the ending of Day Of The Daredevils III:
Spoiler
I was wondering how you'd get the second glider to turn around, but then he bumped into the wall of the Digger pit. Nice! See if you can figure out the intended ending - it's not a million miles away from this concept, and doesn't need the Digger!

Very subtle, very clever way of ensuring
Spoiler
the Swimmer lemminas don't walk back past the pillar
in POOR WEE CREATURETTES, this was good to see and I wondered why you did it at first!

The very last action you took in Nessy II was a mini-backroute, but it's so obvious that I feel like I should've realised that could happen! :crylaugh: I'll leave it as is, that level's complicated enough!

Haha I didn't even see what you did in Just a Second..., but you got it in 0:00.94 so it must have been right. :thumbsup:

Pandemonium:

There's only one thing you'd need to do differently on Milkshake Party to get the 6 Walkers talisman...! Otherwise, this solution is spot on.

Thanks for getting the intended Lemgate solution!

I liked your carefully considered use of the skills in The Cherry Cola Conundrum to make sure
Spoiler
you had a Walker left to free the Blocker at the end. Nice!

29 Walkers in Staircase To Nowhere III: this is super impressive, I'm pretty sure that's the current record. I can't do any better than 33!

Very nice trick for Save Us, looks a lot neater than the intended solution as well. I might introduce a talisman for this in V1.01c.

There's a much quicker way of
Spoiler
getting through the pillar
on Nothing is Impossible which involves the same trick, but saves a lot of time so you can go for those Cloner pickups!

Your second solution to Rendezvous II is hilarious, I'm definitely leaving this as a possible solution!

All other solutions are intended/decent alternatives. Watching your solving skills generally makes me think you could definitely go back and get a few more of those talismans. ;P

Thanks for enjoying the pack guys, it's great to see these replays. Proxima - do an LP of Tricksy!

Proxima

Replays for Sensational, with all talismans. This was a nice rank too, and the good levels were trickier and more interesting than the previous rank, but it also had more problematic parts.

Feedback by level
1 "Worra lorra lemminas" -- Cool puzzle, not much to say here.
2 "Dimples" -- Another one where the talisman could just be "2 of each skill".
3 "Backroute to the Future" -- You've had a lot of "stick" over the hidden objects in this level, so let's have some "carrot". Playing this with the teleporter visible from the outset, this was easily my favourite level in the rank (especially the gold talisman) and a serious contender for a LOTY nomination. A really nice, completely fair puzzle that was all about working out what skills I would need to get the pickup skill, and arranging the rest of the solution so I had enough skills to spare.
4 "Pillars of Venus" -- I don't know. The gold talisman was far harder than anything else in the rank, which is okay, talismans can be any difficulty and the difficulty doesn't have to match the level ordering. And it was satisfying when everything came together. My only complaint is that before that, it looked like I would have to do some really precise fiddling to stack at the base of the exit pillar without anyone getting stuck to the left of the stacker, since there were no leftover skills at all for crowd control. My suggestion would be to drop the "save 10" requirement from this talisman.
7 "The Melting Block" -- I'm not a fan of pickup skills in terrain, since it obscures the terrain, especially in a case like this where you need to assign skills rather precisely inside the terrain and need to know exactly how much of it you have carved out. The puzzle is okay and I guess there's not much you could do about that annoyance.
13 "The Unnecessarily Tall Pillars" -- That trick with cloning the platformer was really mean, if it's intended, and could be a reason to move this to the next rank up. I also wasn't very happy that I had to download another style just for a decorative object, but it's your call.
14 "Race to the Top" -- I liked the fact that the talisman required a bit of thinking outside the box, not just optimising. This is when time-related talismans feel most satisfying.
15 "Wraparound Part II" -- Here, by contrast, I was hoping the talisman would require finding a different route, and there were some interesting possibilities to try; but no, it's just optimising the same solution. Admittedly, sometimes there's not much you can do about this, since it's hard to deliberately design things so that one route is faster than another.

I'm also not happy that both wraparound levels are Level 15, so we get comparatively little time with track 7. (Although it did take me a while to meet the talisman requirement, so that made up for it a little.)
16 "Escape from Crystal Mountain" -- While I wasn't wild about the layered objects, I guess it's fair enough, since the skill slot for disarmers makes it obvious there is a pickup available. Other than that, a pretty good level, and it's large and a bit more complex to put everything together without being too much harder than the rest of the rank -- the qualities of a good rank finisher.

WillLem

#56
Some new records:

Magical:

3 - Mind The Gap... - 1:27.47
4 - Lemdon Bridge - 2:16.65
5 - Lemmina Loop Prevention Service - 0:58.35
8 - Pyramids of Lem (Under a PepsiCola Sky) - 0:56.47
9 - Send Them Soaring - 0:38.94
10 - Just Shimmy! - 0:57.41
12 - Climbing in the Moonlight - 0:34.41
14 - Lemminas Go Forth - 0:48.76
16 - Revenge of the Ice Cream Monster - 1:49.29

Sensational:

3 - Backroute To The Future - 0:53.00
6 - Hurry! - 1:25.18 (Optimisation of Proxima's solution)
10 - The Strange Boutique - 0:56.53 (Optimisation of DireKrow's solution)
11 - The Refrigerator - 2:03.53
14 - Race To The Top - 1:11.76

I'd also like to take this opportunity to give Armani a mention for the Gold talisman solution for The Unnecessarily Tall Pillars. He provided an alternative solution to the original version and the talisman is derived from his solution; the level has changed since then, but the solution is essentially the same. The record in the OP is therefore an optimised version of Armani's solution for this level.

WillLem

Well done on completing Sensational with all talismans Proxima, I've had a look at your replays and there's some genuinely great stuff in there!

In particular, I loved your solutions to Backroute To The Future, Hurry and your 0-Basher talisman solution for The Continuum - the first two have set new time records and the latter a new skills record, deservedly so. I could tell you were aiming to conserve skills as much as possible, and it made for a very interesting replay.

N.B. Your replay for level 10 seems to be missing from the zip folder.

Response to Proxima's Feedback

Quote from: Proxima
2 "Dimples" -- Another one where the talisman could just be "2 of each skill".

Thanks, I'll fix this in V1.01c.

Quote from: Proxima
3 "Backroute to the Future" -- You've had a lot of "stick" over the hidden objects in this level, so let's have some "carrot". Playing this with the teleporter visible from the outset, this was easily my favourite level in the rank (especially the gold talisman) and a serious contender for a LOTY nomination. A really nice, completely fair puzzle that was all about working out what skills I would need to get the pickup skill, and arranging the rest of the solution so I had enough skills to spare.

I'm really glad you enjoyed this level, and thanks for the kind feedback. You actually now hold the time record for this level, though DireKrow has managed it in slightly fewer skills. You are the only player so far to get the Save 90 talisman though!

Quote from: Proxima
13 "The Unnecessarily Tall Pillars" -- That trick with cloning the platformer was really mean, if it's intended, and could be a reason to move this to the next rank up. I also wasn't very happy that I had to download another style just for a decorative object, but it's your call.

The Platformer clone was not intended: in fact, you've managed to find an alternative solution to this level which I didn't even think was possible! The decorative object is there because it's from Namida's honeycomb style; it's there in recognition of the fact that his comments and feedback have contributed massively to the improved design of this level, and he actually partially created its intended solution.

Quote from: Proxima
15 "Wraparound Part II" -- Here, by contrast, I was hoping the talisman would require finding a different route, and there were some interesting possibilities to try; but no, it's just optimising the same solution. Admittedly, sometimes there's not much you can do about this, since it's hard to deliberately design things so that one route is faster than another.

Ironically, your faster solution wasn't an optimisation of your first solution, and is in fact not the intended fast solution (which also isn't merely an optimisation - it does involve a couple of significant differences!) To add further irony to this, you now hold the record for fastest time on this level as well! :crylaugh:

Quote from: Proxima
I'm also not happy that both wraparound levels are Level 15, so we get comparatively little time with track 7. (Although it did take me a while to meet the talisman requirement, so that made up for it a little.)

Fear not! All of the music tracks will return, along with some new additions, for Lemminas II. I'll make sure I assign that track to some bigger levels next time. ;P

Thanks again for your kind comments and feedback, I'll look at making a couple of subtle tweaks to V1.01c based on what you've said. Since I've started keeping records though, I don't really want to do anything that will affect the current existing replays unless it's something that definitely needs to be changed.

I will certainly get those talismans fixed though, at the very least.

Looking forward to your Tricksy feedback (and LP! ;P)

WillLem

Lemminas now has its very own Records Table for time, amount saved and total skills used.

Have a look and let me know if you've managed to improve on any of the existing records. Please ensure you have the latest version of Lemminas (V1.04) and please do send over your replays for record verification.

Thanks!

WillLem :lemcat:

Proxima

Here's Lemmina Loop Prevention Service with 8 skills. The record for Send Them Soaring should obviously be 12 skills.