lemmix player revisited

Started by EricLang, March 02, 2020, 05:47:35 PM

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Turrican

#15
Quote from: namida on March 04, 2020, 05:36:53 PM
QuoteLevels by authors like Namida

Levels by me should be played on NeoLemmix. (Except the Lemmings 3D ones of course.)

Yes , of course ! The only reason that I used your very early works, as an example of packs that worked with dos physics,  Is because you had mentioned  it at the past (when you first created the lemmings plus 1 pack ) . Very few authors back then would metion what was the intended mode that their levels were meant to be played , and  in this case there are very few authors that I know for sure which mode were supporting , so I could use them for my examples. That's why I used you as one of my examples . I'm sorry if I made a mistake here!
My Youtube channel ( Turrican Lemm )  :
https://www.youtube.com/channel/UCYGFBOHdYITHlsqa203Tu8Q

EricLang

#16
Beta test Lemmix player available: https://github.com/ericlangedijk/Lemmix/releases/tag/2.0.2

goto "assets" and download lemmix.zip
(and if you want pdf and the nice conway levels)

namida

I see you've made an option to reproduce the nuke glitch, and fixed the trap inaccuracy. I don't see any reference to the pause-for-time glitch, or the mouse-positioning-based glitches? (Both of which were also added by me / ccexplore's updates.)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

EricLang


namida

For the record - both of these required changes to the replay format too.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

EricLang

Yes. Thank you. I saw that. Working my way through the changes :-)
The mouse thing right-click bug emulation is more complicated..

namida

ccexplore is still around, so if you've got any technical questions about exactly how it works, I'm sure he can help.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

EricLang

This week I will finish the next beta 2.05 of the "enhanced old lemmixplayer". The 2.0.4 is testable but by far not as advanced as the next version.
I gathered around 5000 custom levels from several sources :-) A pleasure to see and play these inside one player.

namida

Why do you have both H93 and H94 in there? H94 includes all of H93's levels.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

EricLang

yes I know. for ... historical reasons I guess.

EricLang

Version 2.0.5 is available.
https://github.com/ericlangedijk/Lemmix/releases
Probably some lemming-experts will have opinions or suggestions. I would be grateful if they share these.
I added the nukeglitch, the rightmouseglitch and the pauseglitch as optional mechanics and tested them - as far as my limited brain can - during play and replay.
The Lemmix.pdf and Releases.txt have detailed information.

Ron_Stard

Quote from: EricLang on March 29, 2020, 02:28:59 PM
Version 2.0.5 is available.
https://github.com/ericlangedijk/Lemmix/releases
Probably some lemming-experts will have opinions or suggestions. I would be grateful if they share these.
I added the nukeglitch, the rightmouseglitch and the pauseglitch as optional mechanics and tested them - as far as my limited brain can - during play and replay.
The Lemmix.pdf and Releases.txt have detailed information.


F1 doesn't seem to work

EricLang

F1 doesnt work? That seems strange to me. Maybe you reached minimum release rate?

Ron_Stard

Quote from: EricLang on April 03, 2020, 09:49:54 PM
F1 doesnt work? That seems strange to me. Maybe you reached minimum release rate?

Oh, not while playing: I mean it doesn't do nothing in the title screen

EricLang

Aha.. well it never did, did it? What is supposed to be happening?