[NeoLemmix] Skills you can't live without

Started by namida, January 23, 2020, 01:26:57 AM

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Pooty

I have found an improvement for Zany 01 in Lemmings Redux.

Zany 01 "The bridge is breaking down." - Removed 1 climber, 1 basher and 1 miner. New total = 1 builder, 1 basher
SEGA Master System version
100% on 110/120 levels (92%). Other levels [Lemmings lost]:
Fun 03 [3], 06 [2], 18 [5]   
Taxing 19 [5], 27 [1], 28 [3]
Tricky 15 [5], 17 [2]
Mayhem 19 [7], 26 [10]

namida

Redux / Quirky 30 "Izzie Wizzie Lemmings Get Busy" improved to 3 builders.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Proxima

#167
I've added some more results from discord to the OP.

WillLem and I have gone through Lemmings DD/Taxing. This is a work in progress as some levels may get updated or replaced, but for now we have:

1 - 6 builders
2 - 14 builders
3 - 3 platformers, 6 builders, 1 stacker
4 - 1 climber, 4 platformers, 1 basher
5 - 2 walkers, 2 jumpers, 1 blocker, 4 platformers, 7 builders
6 - 14 builders
7 - 1 bomber, 1 platformer, 1 builder
8 - 1 walker, 1 climber, 1 swimmer, 1 floater, 2 builders, 1 stacker, 1 fencer, 1 digger

Mayhem:

1 - 1 platformer
2 - 31 bombers
3 - 1 jumper, 1 glider, 1 platformer
4 - 1 jumper, 1 glider, 1 bomber, 2 platformers, 1 digger
5 - 1 walker, 1 blocker, 10 platformers, 1 basher, 1 fencer
6 - 1 walker, 1 climber, 1 swimmer, 12 platformers, 1 basher, 1 fencer

Proxima

#168
Lemmings Destination/Helium. Lots of levels here that simply require all the skills, but also some that were very interesting for this challenge!

Levels that require all skills (as far as we know) are marked with an asterisk.

1 "Adventure Is Out There!" - None
2 "Attic Storage Available" - 1 climber, 2 platformers, 2 builders, 1 miner
3 "Looking Down From The Edge" - None
*4 "Lemming Rig" - 2 climbers, 1 bomber, 1 builder, 2 bashers
5 "In A Tidal Wave Of Mystery" - 2 builders, 2 miners
6 "Coffee Break In The Ballroom" - 1 climber, 1 bomber, 1 builder, 1 basher, 1 miner, 1 digger
*7 "Type B Personalities" - 1 climber, 1 bomber, 2 builders, 2 bashers, 1 digger
8 "Don't Steal Our Honey!" - 3 builders, 1 basher, 1 digger
*9 "Rock Is Mine" - 6 miners
*10 "Tiny House Living" - 4 builders, 1 basher, 2 miners, 1 digger
11 "Ride The Nessy!" - 1 climber, 2 platformers, 1 builder, 2 bashers, 2 miners, 2 diggers
12 "Lemmings Join The Circus" - 1 platformer, 1 miner, 1 digger
*13 "Internal Head Trauma" - 1 bomber, 1 blocker, 1 builder, 1 basher, 1 digger
*14 "Dreaming Of Cyberspace" - 3 climbers, 2 floaters, 2 bombers, 4 builders, 1 basher
*15 "Mandatory Safety Meeting" - 3 climbers, 1 bomber, 1 blocker, 1 platformer, 2 builders, 2 bashers, 1 digger
*16 "The Allocation Strategy" - 1 floater, 1 bomber, 1 platformer, 2 builders
17 "Saving Tide" - 1 blocker, 12 builders
*18 "Schism In The Ancient Society" - 1 climber, 1 floater, 4 builders, 2 bashers, 2 miners, 2 diggers
19 "White Rabbits In The Snow" - 1 floater, 1 bomber, 2 platformers, 1 builder, 1 basher, 1 miner, 1 digger
20 "We Love Wafflems!" - 1 builder

Proxima

#169
And an update to MazuLems:

1 "A Giant Leap for Lemmingkind" - 2 climbers, 2 blockers, 4 builders, 1 basher
2 "Stairway to Heaven" - 2 bashers
3 "The Pool" - 5 builders, 3 bashers, 1 digger
4 "Can You Dig It?" - 1 builder, 1 basher
5 "Two Minute Warning" - 5 builders
6 "The China Syndrome" - 3 climbers, 2 builders, 4 diggers
7 "Crystal Clear Lemmings" - 1 bomber, 2 builders, 1 basher
8 "Achtung Lemming" - 4 builders, 1 basher
9 "Holy Cow!" - 1 climber, 1 floater, 2 bombers, 4 builders, 1 miner
10 "Episode X - The Phantom Exit" - None
11 "The Lemmyrinth" - 1 climber, 18 builders
12 "The Brick" - None
13 "Lemming in a Cone" - 2 blockers, 5 builders, 1 basher
14 "Mastermined" - 2 blockers, 1 builder, 2 bashers, 1 miner
15 "The Leap from the Lion's Head" - 4 builders
16 "It's a Magical World" - 5 builders, 5 bashers, 2 diggers
17 "It's Raining Lemmings" - 1 floater, 4 builders
18 "Back in a minute..." - 9 builders
19 "Cliffhanger" - 1 builder
20 "The Only Way is Up" - 6 builders
21 "In the Countree" - 5 builders
22 "Level Under Construction" - 5 builders, 2 diggers
23 "Stalkers" - 9 builders
24 "Guess What..." - 1 basher
25 "Slave to the Rhythm" - 4 builders
26 "Deep Deep Down" - 1 climber, 1 bomber, 4 builders, 1 basher
27 "Four Lemmings and a Funeral" - 1 bomber, 6 builders
28 "Six Ways to Success (I Guess)" - 6 builders
29 "Meet & Greet" - 1 climber, 1 miner
30 "Fallout Boys" - None
Extra 1 "Up, Up and Away!" - 2 builders
Extra 2 "Lemming Come Back!" - 1 bomber

namida

My improvements for the first 5 levels of MazuLems:

MazuLems 2 "Stairway To Heaven" - 2 bashers; No diggers
MazuLems 3 "The Pool" - No climbers
MazuLems 4 "Can You Dig It?" - 1 basher
MazuLems 5 "Two Minute Warning" - No climbers; 5 builders
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

#171
A few improvements for MazuLems 7. These are all very tricky, I'm not surprised they slipped under the radar before.

EDIT: And 29.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Proxima

#172
Sammings/Pillar:

1 "Upright Citizen" - 1 platformer, 1 builder, 1 miner
2 "Seriall Pillar" - 1 builder, 1 stacker
3 "Pillar While" - 1 builder, 1 stacker, 1 miner
4 "Support Network" - 1 stacker
5 "Attack of the Pillar Tomatoes" - 3 walkers, 1 climber, 1 platformer, 4 stackers
6 "I Column Like I see Them" - 1 stoner
7 "Alas Poor Doric" - 10 climbers, 1 swimmer, 1 blocker, 1 digger
8 "Column Let's Vogue" - 3 climbers, 2 stoners, 1 blocker, 2 platformers, 4 builders, 1 fencer

Marble:

1 "Don't take me for Granite" - 3 platformers, 4 builders
2 "Metamorphic Madness" - 3 builders
3 "Look at those Chiselled Features" - 1 builder, 1 stacker, 2 diggers
4 "What a Marbleous Job" - 2 walkers, 1 climber, 2 blockers, 1 builder, 2 miners, 2 cloners
5 "Ruddy Marblellous" - 1 bomber, 1 builder, 1 basher, 1 fencer
6 "Don't Take Life for Granite" - 2 walkers, 2 climbers, 2 stoners, 2 blockers, 3 platformers, 1 basher, 1 fencer
7 "A Rolling Rock Gathers no Lems" - 1 walker, 1 climber, 1 blocker, 1 stacker, 2 miners, 1 digger
8 "It's Sedimentary my Dear Watson" - 1 bomber, 8 builders

namida

My replays for MazuLems 11 to 21.

(Notes are what I have attached replays for, not overall results.)

MazuLems 11 "The Lemmbrynth" - 18 builders
MazuLems 12 "The Brick" - No climbers + no bombers; No blockers
MazuLems 14 "Mastermined" - No climbers + 1 builder; No floaters; 2 bashers
MazuLems 16 "It's A Magical World" - No climbers + 5 bashers; 5 builders
MazuLems 17 "It's Raining Lemmings" - 1 floater
MazuLems 18 "Back In A Minute" - No climbers + no bashers + no diggers; 9 builders
MazuLems 19 "Cliffhanger" - No climbers + no miners; No diggers
MazuLems 20 "The Only Way Is Up" - No blockers; 6 builders
MazuLems 21 "In The Countree" - 5 builders; No miners
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

My results / improvements for the remaining levels:

MazuLems 13 "Lemming In A Cone" - 5 builders
MazuLems 22 "Level Under Construction" - 4 builders
MazuLems 24 "Guess What..." - No bombers
MazuLems 25 "Slave To The Rhythm" - 4 builders
MazuLems 27 "Four Lemmings And A Funeral" - 6 builders (can also be trivially made into a no-miner)
Extra 1 "Up, Up And Away" - No blockers + no bashers; 2 builders
Extra 2 "Lemming Come Back" - 1 bomber
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Proxima

And here are my interesting replays from the MazuLems sessions:

Level 13 "Lemming in a Cone" - 1 basher, no diggers
Level 14 "Mastermined" - 2 blockers
Level 15 "The Leap from the Lion's Head" - 4 builders
Level 25 "Slave to the Rhythm" - no bashers
Level 29 "Meet & Greet" - no bashers; no builders

Proxima

WillLem has released the final version Lemmings DD, so we went through the changed levels again. Updated results are:

1 - 6 builders
2 - 14 builders
3 - 3 platformers, 6 builders, 1 stacker
4 - 1 climber, 4 platformers, 1 basher
5 - 1 platformer, 6 builders (was 2 walkers, 2 jumpers, 1 blocker, 4 platformers, 7 builders. An updraft was added above the near exit, making the far exit unnecessary)
6 - 13 builders (was 14 builders)
7 - 1 platformer, 1 builder (was 1 bomber, 1 platformer, 1 builder)
8 - 1 walker, 1 climber, 1 swimmer, 1 floater, 2 builders, 1 stacker, 1 fencer, 1 digger

Mayhem:

1 - 1 platformer
2 - 31 bombers
3 - 1 jumper, 1 glider, 1 platformer
4 - 1 jumper, 1 glider, 1 bomber, 2 platformers, 1 digger
5 - 1 walker, 1 blocker, 10 platformers, 1 basher, 1 fencer
6 - 1 walker, 1 climber, 1 swimmer, 12 platformers, 1 basher, 1 fencer
7 - 1 climber, 1 swimmer, 3 platformers, 2 builders, 1 stacker
8 - 21 builders

Proxima

#177
NL conversions of the PSP levels:

1 "Climb to victory" - 1 climber
2 "Save the Lemmings with Floaters" - 1 climber, 1 floater
3 "Dig Down, Bash Across" - 1 climber
4 "Block first, Explode second" - 2 bombers
5 "Bridge Across, Mine Through" - 1 builder, 2 miners
6 "Bash in the Direction of the Arrows" - 1 builder, 2 bashers
7 "Crystal point" - 4 builders, 2 bashers
8 "So near, so far" - 5 climbers, 2 builders
9 "Pillar talking" - 5 builders
10 "Just 17" - 2 builders, 2 bashers
11 "Down the line" - 2 bashers, 1 digger
12 "A to B" - 1 basher
13 "Chain reaction" - 5 bombers
14 "Tunnel vision" - 1 builder, 1 miner
15 "Two good friends" - 1 basher, 1 digger
16 "One man does all the hard work" - 1 builder, 1 basher
17 "Release is the word" - 1 builder
18 "The runaround" - 1 climber, 4 builders, 2 bashers
19 "Three steps to heaven" - 6 builders
20 "Lemming toast" - 1 builder
21 "Seeing double!" - 1 builder, 2 bashers
22 "The Wormery" - 5 builders, 1 miner
23 "The Flood" - 7 builders, 3 bashers
24 "With a little help from my Lem" - 2 climbers, 3 bashers, 2 diggers
25 "Not as easy as it looks" - 3 diggers
26 "Back of the net!" - 2 bashers
27 "Wrong points of view" - 3 builders
28 "Float in Light, at Lemming Head Height" - 1 floater, 3 builders
29 "A Bridge Over Lemming Slaughter" - 2 builders
30 "The stairs are not floored" - None
31 "Quickly now" - 5 builders
32 "Gather round and break away" - 1 builder
33 "Cagey business" - 1 floater, 6 builders, 1 basher
34 "Born a blocker, die a blocker" - 10 climbers, 9 blockers
35 "No justice for the hero" - 1 builder, 1 miner, 1 digger
36 "Notch what you think it is!" - 1 builder

Proxima

#178
NL results for Amiga 2-player levels. Obviously, these have major gameplay differences when trying to play them in 1-player mode; some levels have the "other player's" exit right by each trapdoor and can be solved with no skills at all :P Also, these levels give a lot of skills and the destructive skills are largely interchangeable, so nearly all levels have a "None" result or only require as many builders as are necessary to cross whatever gaps exist. Still, the levels exist so they have to be SYCLWed!

1 "There can be only one" - 1 builder
5 "Good game! Good game!" - 3 builders
7 "and the winner is....." - 2 builders
14 "The Passing Place" - 6 builders*
15 "Take what you can, when you can" - 5 builders
17 "Graffiti" - 2 builders
19 "May the craftiest player win" - 1 floater, 7 builders
20 "We're in this one together" - 11 builders
21 "Battle at Midway" - 10 builders*
All others: None

* I believe these two can be improved, by 2 in each case, but haven't confirmed this yet.

Proxima

A few of my replays from this session. The zip contains:

PSP

7 "Crystal point" no blocker
19 "Three steps to heaven" 6 builders
23 "The Flood" no climber
29 "A Bridge Over Lemming Slaughter" no bashers; no diggers
31 "Quickly now" 6 builders

2P Amiga

12 "The Crystal Cavern Mark II" no builders 100% saved
15 "Take what you can, when you can" 5 builders
19 "May the craftiest player win" 7 builders
20 "We're in this one together" 11 builders