[BUG][EDITOR] Teleporters are unlinked by undo

Started by ∫tan x dx, September 30, 2019, 05:42:59 PM

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∫tan x dx

Teleporters lose their linked status upon using undo.

This occurs on all teleporter types.

Neolemmix editor V1.14

namida

Undo is very buggy in general. For example, sometimes if you make a change to the stats / skillset then a change to the layout, hitting Undo a single time will revert both.

This is something I need to look into, but so far I'm not even sure how Undo works in this editor, let alone how it might be fixed.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Not sure exactly when this was fixed, but it no longer happens in the latest code.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)