NeoLemmix Website's Main Styles Download Updates and Modifications Topic

Started by Nessy, February 26, 2019, 07:43:45 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Nessy

The official thread for everything related to updates, removals, or modifications to the main styles download on NeoLemmix.com (Can be directly downloaded here)

Style List (Updated 3-1-2019)


Dirt (Orig)
Fire (Orig)
Marble (Orig)
Pillar (Orig)
Crystal (Orig)

Brick (OhNo)
Rock (OhNo)
Snow (OhNo)
Bubble (OhNo)

Christmas

Sega (SMS Orig)
Dirt (Genesis)

L2 Beach
L2 Cave
L2 Circus
L2 Egypt
L2 Highland
L2 Medieval
L2 Outdoor
L2 Polar
L2 Shadow
L2 Space
L2 Sports

L3 Biolab
L3 Egypt
L3 Shadow

Tree (namida)
Purple (namida)
Psychedelic (namida)
Metal (namida)
Desert (namida)
Sky (namida)
Circuit (namida)
Martian (namida)
Lab (namida)
Horror (namida)
Candy (namida)
Space (namida)
Clockwork (namida)
Wasteland (namida)
Honeycomb (namida)
Abstact (namida)
Machine (namida)
Mineshaft (namida)
Basement (namida)
Bridge (namida)
Garden (namida)
systemtest (namida)

Menace (Gronkling)
Beast (Gronkling)
Cyber (Gronkling)
Slime (Gronkling)
Minimal (Gronkling)

tanCastle (Mobius)

Glacier (zanzindorf)
Kiwi (zanzindorf)
Agony (zanzindorf)

Scrapbrain (Flopsy)
Starlight (Flopsy)
Sandopolis (Flopsy)
Marble Garden (Flopsy)
Casino Night (Flopsy)
Death Egg (Flopsy)
Labyrinth (Flo+Giga)
Mystic Cave (Flopsy)
Rickroll (Flopsy, namida)

Lego (Arty)
Silhouette (Arty)
Underwater (Arty)

Biolab (Raymanni)
Circus (Raymanni)
Cyberspace (Raymanni)
Eldorado (Raymanni)
Food (Raymanni)
Gore (Raymanni)
Sewer (Raymanni)
Snow (Raymanni)
Toys (Raymanni)
Spooky (Raymanni)
Super Teleport (Raymanni)

Dune (IchoTolot)
City (IchoTolot)
Castle (IchoTolot)

Academy (GigaLem)
Aqua (GigaLem)
Battalio (GigaLem)
Dragon (GigaLem)
Dread (GigaLem)
Fortune (GigaLem)
Glacier (GigaLem)
Hideout (GigaLem)
Jade (GigaLem)
Lagoon (GigaLem)
Relic (GigaLem)
Starport (GigaLem)
Thermal (GigaLem)
Valley (GigaLem)
Ghz (GigaLem)
Launch Base (timfoxxy+GigaLem)
Desert Mod (GigaLem)
Metal Mod (GigaLem)
Purple Mod (GigaLem)
Tree Mod (GigaLem)
Tundra (GigaLem)
Xmas Rock (GigaLem)
Xmas Brick (GigaLem)
Xmas Bubble (GigaLem)

Persia (Proxima)
Tile (Proxima, Lix)

Marble (matt, Lix)
Winter (matt, Lix)

Forest (NaOH, Lix)
Occult(NaOH, Lix)

Future (jarv156)

Factory (Minim)
Dark (Minim)

Supaplex (geoo)

Techno (Jamie)
House (Jamie)

Old Temple (Junajo)
Fantasy (Junajo)
Galaxy (Junajo)
Machine (Junajo)

City Droidlings (johannes)
Brick Droidlings (johannes)
Circuit Droidlings (johannes)
Rock Droidlings (johannes)

ISWorld (Insane Steve)
SMB (Insane Steve)

Studio (Plom)
Bastemp (Plom)
Press Garden (Plom)
Metro (Plom)
Psychedelic Mod (Plom)
Festive Shangtu (Plom)
Halayangube (Plom)

TA Dragon (nin10doadict)
TA Lava (nin10doadict)

Angel Island (Sonic)
Chaos Angel (Sonic)
Cyber Track (Sonic)
Techno Base (Sonic)

Turrican 2 Alien (SQron)
Turrican 2 Wall (SQron)

Addams Crypt (davidz)
Addams Gallery (davidz)
Gold (davidz)
Rayman Candy (davidz)

Electric (Unknown Author)

VGASpecs




I have done a significant update to the main styles download that includes adding in the following graphic sets:
- plom_festiveshangtu
- plom_halayangube
- sqron_turrican2wall
- zanzindorf_agony
- nin10_TADragon
- nin10_TALava
- ray_superteleport (April fools or not... this is still a nice addition)

I have also given the styles configuration file included in the directory a major update as well in order to include all graphic sets that it previously didn't. This is so that they are displayed a little nicer in the NLEditor as they will properly display the name of the set and they are grouped by author.

I do, however, have a favor to ask anyone who has ever made a graphic set: please take a look at the list below which is a list of all graphic sets in the main styles download so far. Please make a quick review and if you made a graphic set that isn't included... let me know. If you do in fact see a graphic set but you want it removed... let me know also!


IchoTolot

Great! :thumbsup:

Now I think I can remove the getting the "zanzindorf_agony" tileset part from the United installation guide. ;)

namida

Quote from: Nessy on February 26, 2019, 07:43:45 PM
I do, however, have a favor to ask anyone who has ever made a graphic set: please take a look at the list below which is a list of all graphic sets in the main styles download so far. Please make a quick review and if you made a graphic set that isn't included... let me know. If you do in fact see a graphic set but you want it removed... let me know also!

namida_special should not be included. It's for pieces intended for one-off use in specific levels, usually VGASPEC-style levels. All needed pieces are included in the downloads of packs that require them.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Nessy

I will probably break this off into a separate topic after writing this post, but for now another update to the main styles download!

- namida_special has been removed
- The missing "ring_item" from flopsy_scrapbrain (issue brought up here) along with some other missing pieces are added back in. Not sure what happened there but my best guess is that an outdated copy of the tileset was added in by accident :XD:


Also Wafflem was kind enough to take the time to find some new graphic sets, convert them, and fix some existing ones and here's a quick list of what he sent me:

- GigaLem's Xmas Brick (new)
- GigaLem's Xmas Bubble (new)
- Jamie's House (new)
- Electric by an unknown author (new)
- David Z's Gold tileset (new)
- David Z's Rayman Candy (new)

- Insane Steve's SMB (some trigger area fixes)
- Insane Steve's ISWorld (some trigger area fixes)
- Gronkling's Minimal (A fix to the tileset's trap which was missing a sound, as well as a fix to the theme file that removes the grey background at Gronkling's request)

Nessy

Another update thanks to Wafflem who sent me some fixed and new stuff again :)

Here's a paraphrase of the updates in Wafflem's words:

New Sets
- Mike Dailly's and Gary Timmons' Concept: someone made a Cheapo graphic set using traps from this website: http://www.javalemmings.com/DMA/Lem_1.htm explaining the history of Lemmings and how it was created
- Davidz Special: David Z's backgrounds
- Orig Marble: new locked exit, buttons, fire, water, teleporter, and more terrain pieces by David Z
- SMS tilesets

Fixes
- Plom Psych Mod: re-added missing teleporter/receiver
- Insane Steve's SMB: re-added missing exit_01 (the larger version of exit_01_small)
- Orig Fire: the fire_level background has a visual error (a vertical grey line) which Wafflem removed.
- Flopsy's Casino Night: the casinonight background has a visual error (a vertical grey line) which Wafflem removed
- David Z's Addams Crypt: fixed issue where the style had a background object, but it was not displaying in the background list in the editor because the background folder in the davidz_addamscrypt folder was named "background" when it should have been spelled out as "backgrounds" (with an s at the end)
- Raymanni's Spooky Set - currently only the teleporter and receiver were inside for some odd reason. The whole graphic set is included now

Nessy

June 3, 2019 Update

New Sets Added
- Gigalem's Sky Mod
- Chalkboard Lemmings
- Renaissance Lemmings
- Tech by Team Hell Spawn: Wafflem found this set and sent it to me.
- Dr. Who by Liam Twigger: Wafflem also found this set and sent it to me.

Fixes
- Flopsy's Scrapbrain: Double check any of your levels using this tileset.
- Flopsy's Starlight: Terrain changes. Double check any of your levels using this tileset.
- Johannes' Droidlings City: fixes to the color of the Pickup Skill and the water's trigger area.


If you want to update without having to re-download the massive styles folder each time you can get everything listed in this post in the zip file below. I'm going to start doing this from now on with each new update.



Minim

Good solid list. I think it would be useful to distinguish them in a way so that all the NeoLemmix objects that don't appear on all graphic sets (Such as Locked Exits, Splitters, Teleporters and Single-use traps) can be searched for easily. We could do this either on this thread or on a separate resource thread.

Compiling separate lists is probably the easier way.  If the separate lists thing gets too long, styling the text in different ways or colours is another way.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Nessy

September 6, 2019 Update

New Sets Added
- None

Fixes
- default: Altered glider sprites (to more clearly distinguish them from floaters)
- xmas: Altered glider sprites (to more clearly distinguish them from floaters)

- gigalem_academy: Some fixes, sounds, and adds shimmier to sprites and pickup skills
- gigalem_aqua: ...
- gigalem_battalio: ...
- gigalem_dragon: ...
- gigalem_dread: ...
- gigalem_fortune: ...
- gigalem_glacier: ...
- gigalem_hideout: ...
- gigalem_jade: ...
- gigalem_lagoon: ...
- gigalem_relic: ...
- gigalem_starport: ...
- gigalem_thermal: ..
- plom_bastemp: ...
- plom_festiveshangtu: ...
- plom_halayangube: ...

- namida_systemtest: New terrain piece added
- namida_garden: Fixes to secondary animations on single-use traps
- namida_honeycomb: Fixes to secondary animations on single-use traps
- namida_wasteland: Fixes to secondary animations on single-use traps

- ohno_brick: Adds mobius's secondary animation submissions
- orig_crystal: Adds mobius's secondary animation submissions
- orig_pillar: Adds mobius's secondary animation submissions


To update only what is listed here download the zip file below. If you want to do a full fresh download you can also use the NeoLemmix installer to do so: simply uncheck everything except for "styles".


EDIT by namida: Some stuff that shouldn't've been in here slipped in. Corrected update is available a couple of posts down.

namida

Please hold off on the update. Some new custom pickup skill objects have slipped in, despite the rule that no new ones will be accepted (only updates to existing ones) until V12.7.0 is released. I am preparing a new copy of the update that excludes these objects.

If you have already downloaded it, please do not use any custom pickup skill objects that are new to this update. (It is okay to use those that existed before, but have been updated.)

Most such objects are in GigaLem's styles, though there is one other. I'll compile a list shortly.

EDIT: The full download has been corrected; I am still working on a corrected update download.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

IchoTolot

Quote from: namida on September 06, 2019, 07:48:02 PM
Please hold off on the update. Some new custom pickup skill objects have slipped in, despite the rule that no new ones will be accepted (only updates to existing ones) until V12.7.0 is released. I am preparing a new copy of the update that excludes these objects.

If you have already downloaded it, please do not use any custom pickup skill objects that are new to this update. (It is okay to use those that existed before, but have been updated.)

Most such objects are in GigaLem's styles, though there are others.

Welp, downloaded it and don't know which objects are new. Could someone give a list which styles are affected? ???

namida

Here's an update with the rejected objects removed. For reference, the removed objects compared to the initial download are:

- gigalem_academy:pickup_crate
- gigalem_aqua:pickup_flower
- gigalem_aqua:pickup_orb_wood
- gigalem_battalio:pickup_cage
- gigalem_battalio:pickup_orb_metal
- gigalem_dragon:pickup_crystal_wood
- gigalem_dread:pickup_capsule
- gigalem_fortune:pickup_coupon
- gigalem_glacier:pickup_crystal_earth
- gigalem_hideout:pickup_crystal_fire
- gigalem_jade:pickup_crystal_water
- gigalem_lagoon:pickup_crystal_invincibility
- gigalem_relic:pickup_chest
- gigalem_relic:pickup_orb_earth
- gigalem_starport:pickup_crystal_metal
- gigalem_thermal:pickup_orb_fire
- gigalem_thermal:pickup_orb_water
- plom_bastemp:pickup_bastemp

I will also note that - as far as I can see - the only pickup skill objects that have been correctly updated for V12.6.X are the default one, plus the ones in plom_festiveshangtu and plom_halayangube. So it's probably best to avoid all others, even though they aren't rejected as such (updates to them will be accepted - the "no pickup skill objects" rule only applies to new ones, not updates to existing ones).

I have no sympathy for the authors of these styles being unable to release content that uses these objects (or at least, being unable to rely on everyone already having the objects in their NL installation) - I have made it extremely clear that custom pickups are not officially supported yet, and that no new ones will be accepted in the styles download until they are. These authors have no one to blame but themself for their choice to ignore this warning.

The full download has also been updated accordingly.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Nessy

October 3, 2019 Update

New Stuff Added
- A new L2 Egypt Locked Exit has been added

Fixes

The following custom pickup skills have been updated to work on 12.6. Since a lot of these sprites already had the Shimmier graphic in it just in the wrong place, I went ahead and fixed that since it was a really simple tweak:

- arty_silhouette:pickup
- dex_davinci:pickups
- flopsy_gigalem_labyrinth:pickup_labyrinth
- gigalem_desertmd:pickupsand
- gigalem_metalmd:pickupmetal
- gigalem_purplemd:pickuppurple
- gigalem_skymd:pickup_star
- gigalem_treemd:pickupleaf
- plom_bastemp:pickup_bastemp   This one was renamed so please delete your copy of "plom_bastemp:pickup" as the pickup is now called "plom_bastemp:pickup_bastemp"
- plom_garden:PlomGarden_Skills
- plom_metro:pickup
- plom_psychmd:pickuppsych
- plom_studio:pickup
- ray_circus:pickup
- ray_cyberspace:pickup
- ray_eldorado:pickup
- ray_snow:pickup
- timfoxxy_gigalem_launchbase:monitor
- sqron_turrican2wall:pickup


To update only what is listed here download the zip file below. If you want to do a full fresh download you can also use the NeoLemmix installer to do so: simply uncheck everything except for "styles".

Nessy

December 11, 2019 Update

New Stuff Added
- gigalem_academy: Custom pickup skills added
- gigalem_aqua: ...
- gigalem_battalio: ...
- gigalem_dragon: ...
- gigalem_dread: ...
- gigalem_fortune: ...
- gigalem_glacier: ...
- gigalem_hideout: ...
- gigalem_jade: ...
- gigalem_lagoon: ...
- gigalem_relic: ...
- gigalem_starport: ...
- gigalem_thermal: ...
- plom_bastemp: ...
- plom_festiveshangtu: Custom pickup skills added and theme.nxtm updated
- plom_halayangube: Custom pickup skills added and theme.nxtm updated
- ichotolot_pieuw_castle: New blue and green colored flames and stained glass window objects added
- namida_honeycomb: New locked exit


Fixes

- gigalem_millas: scheme.nxmi updated
- ray_biolab: antisplat.nxmo updated
- ray_cyberspace: antisplat.nxmo updated


To update only what is listed here download the zip file below. If you want to do a full fresh download you can also use the NeoLemmix installer to do so: simply uncheck everything except for "styles".

Nessy

January 17, 2020 Update

New Stuff Added
- gigalem_millas: New disarmer added
- plom_mabetu
- plom_tiserria
- willlem_xmas
- New Sounds


Fixes
- dex_chalk: theme.nxtm file updated to handle lemming sprite recoloring. You can now safely remove the "Lemmings" folder from your copy of this graphic set. The main style download already has this folder removed.
- gigalem_starport: block_blue_21 terrain size updated from 31x32 to 32x32
- l3_shadow: OWW_down object fixed


To update only what is listed here download the zip file below. If you want to do a full fresh download you can also use the NeoLemmix installer to do so: simply uncheck everything except for "styles".