[F][BUG][EDITOR]Object without NoOverwrite affected by terrain rendering setting

Started by namida, July 23, 2018, 09:28:09 PM

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namida

Steps to reproduce:

1. Place a terrain piece, an object with No Overwrite, and an object without No Overwrite in a level. (Note: I've only tested this with no-effect objects, windows and exits; it might not apply to all object types.)
2. Turn terrain rendering off. (View -> Terrain Rendering, or just hit F2.)

Expected: The terrain piece is hidden; both objects remain visible.
Actual result: The terrain piece and the object without No Overwrite both get hidden; the No Overwrite object remains visible.

Note that the effect is purely visual. You can still select / manipulate the object, you just can't see it.

Severity: Purely visual bug, but one of the more-severe such bugs.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

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