[NeoLemmix] SEB Lems [Difficulty: Medium-Hard]

Started by Flopsy, May 14, 2018, 09:36:56 PM

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namida

Solved all of Bittersweet.

Individual level comments
0201 "Find Us Under The Starlight" - Unless it's to block a backroute, I don't see the point of the trap and the walker. The level would work just as well without them. Nice level aside from that though! :)
0203 "Just Get Rid Of Him!" - Ooh, another very nice one! :D
0204 "Sweet Memories" - This was based off "Birthday Cake", right? Anyway, I'm not sure if the way I solved this was intended.
0205 "HMS Hamish MacBeth" - No idea which one this was based off, but it's another really good level.
0206 "Everybody Wants To Be A Cavelem" - Probably the hardest level in this pack so far. The solution is simple, but very well hidden.
0207 "One In A Billion" - Thanks for the compliment! The level itself was pretty good too.
0208 "The Acro-brats" - This one was "That's Right", isn't it (though with lots of additions)? It's a pretty good level, though I saved 100% with a few skills left over - and I can think of a few ways I could change which skills were left over.
0209 "Being This Good Takes AGES" - Nice level, although the talisman seems a bit pointless to me - I don't see how the extra two platformers would be useful, except perhaps to delay some lemmings.
0210 "The Locker Room" - Another nice level.
0211 "Tricks Of The Trade (Part II)" - Not sure if this was the intended way to control the crowd.
0212 "Tell Me The Way To DMA" - I remember this as a contest level, though it might have been backroute fixed since. Not bad!
0214 "From A Designer's Perspective" - No idea how you'd go about saving an extra lemming here, but this is a good level regardless.
0215 "Candy Floss Bonkers" - This one was very easy compared to most other levels by this point.
0216 "The Resurfacing Of Sonic's Roads" - Might be a backroute as I didn't use the glider, but if not, this is a pretty neat level.
0217 "Until The Stars Collide" - Interesting level for sure. I suspect this one is meant to be fairly open-ended?
0218 "The Ocean World" - Might be a backroute?
0219 "The Friday Feel Good Lounge" - My favorite level in the pack so far!
0220 "Get On The Revolution" - Even beyond just having the same skillset, this really reminded me of "A Different Kind Of Hero" from Lemmings Plus Omega.

Overall, while the pack is still fairly easy at this point, I'm noticing a step up both in terms of difficulty and in terms of quality from the first rank. :D
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Flopsy

Thanks for posting more replays namida, was wondering if you were going to continue with the pack after Paradise seemed to be a let down.
Also thank you for focusing on the levels rather than the music, it's much more focused on what matters :)

Also I mentioned in a previous post that Party in my Head is based on a level called Welcome to the Army, that's incorrect, it's actually based on Let the Race Begin in Taxing (Lv43)

Spoiler
0201 - (Was in SEB Lems demo) You have a fair point there but I'd rather have 4 skills than 3, 3 skills is just giving away the solution.
0204 - Your solution is the most intended I've seen out of any replays so far for this level. It may seem unintended because I used the exact skillset used on Birthday Cake which is actually correct on which level it was based on.
0205 - This level is based on Tricky (Lv23) This is the Army from 3D Lems, it has 90 degree turns in it but there are no turners so it pretty much plays out like a 2D level.
0206 - This level was also in SEB Lems demo, you also solved this one back then.
0208 - Yes spot on, it is That's Right but I thought I'd go on to make a more complex level than that which turned out to be not too hard in the end. Nothing unusual in your solution, there are many acceptable solutions here.
0209 - The idea in this level was to teach a 99 RR halfway through the level, my original solution had 8 platformers but since then it's been streamlined to 6, I see no need to remove the extra 2 personally.
0210 - Also a SEB Lems demo level and you solved it before back then also.
0211 - Very intended way to control the crowd, in fact that solution is exactly like my official solution.
0212 - There have been no changes to this level surprisingly since after the contest ended and many solutions have been found to this. You opted for the one which RTW found when he played this level on stream, it's the most impressive out of the ones I've seen on this level.
0214 - It's actually possible to save 43 on this level believe it or not, just an FYI!
0215 - This level has been the level in this rank which was plagued with back routes from day one, it may have resulted in the solution being more obvious than before. Other people have struggled with this level (Arty on his LP notably) so it is a bit of a doubled edged sword.
0216 - No back route, the glider is just there as filler to make it a 1 of everything level.
0217 - Yes, it is open ended, I'm impressed with your 100% solution though, you're getting good at stream lining your playing skills!
0218 - Not a back route really, you just found a way to not need the skills leftover because you streamlined pretty well. The splatform was meant to be made from a higher point and the digger was there in case you needed to dig through it.
0219 - This level made it pretty far in LOTY2017 so a lot of other people liked it also.
0220 - Interesting variant on the solution here, you actually successfully swapped the cloner with the walker use. You could have cloned on the left side while gliding down. You actually made it harder on yourself doing it this way but it was interesting to see this approach because you actually used the walker at the end of the level rather than at the start.

You haven't back routed anything as of yet, this rank has been back route sealed pretty well by previous players. I'm sure you'll back route something later on down the line since hardly anyone has ventured into Murder or Rapture.

namida

It's been so long since I played the demo, so I'm not likely to remember levels from it - I certianly didn't recognize any so far, aside from "Tell Me The Way To DMA". The only other level I specifically remember from it was that bubble level (I forget the title) that I couldn't beat. I also didn't follow LOTY2017 very closely, beyond watching how well my own levels were doing.

Anyway - I definitely will continue at least with the main ranks. I'm switching back and forwards between this and Lemmings United at the moment.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

#18
Completed the first 7 levels of Revolution so far.

Individual level comments
0302 "Sparkle" - Took me a while to figure this one out. The pre-placed lemming being purely to let another lemming get past the trap really caught me off-guard.
0303 "Don't Play With Fire" - This level actually had me stumped to the point I stopped for a bit; but I solved it almost right away when I came back to it - I was overlooking something obvious. Nice level.
0304 "Welcome to Wafflemland" - This one was an excellent level!
0305 "Glain Yn Yr Dolur Calon" - Nice level.
0306 "Up The Wooden Hill" - A neat concept, but the level itself was quite simple to figure out.
0307 "The Legend of Ray Beeston" - Okay, wow. This is without a doubt the best level so far! :thumbsup: Probably the hardest, too. And I know you didn't really want comments on the music but I have to say, this level's music was awesome too and was definitely part of what made it so great!
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Flopsy

Spoiler
0302 - The preplaced Lemming was the only way I could get this trap trick to work, I did try using Walkers but someone continuously back routed the level to the point where I had to make them pick up skills.
0303 - Surprised that this level initially stumped you given the very open skillset on this. I think this level is probably the first serious level in the pack, it's surprising how well the skillset suits this level though.
0304 - Thanks, in case you weren't familiar, the level name refers to me calling buttons "Wafflems" since Wafflem is famous for using them in his levels. It's misleadingly a harder level because 3 of the skills are effectively useless (Stoners, Bombers and Blockers).
0305 - Interesting that you saved a Walker here, the intention was to use all 4 of the walkers in the place where you used them, the builder can still be useful further up the web piece. I was going to say you could have saved the climber but he would not have made it to the exit with a single walker anyway.
0306 - This was in the SEB Lems demo but I don't think you ever made it to this level because you stopped about 6 levels in. This level was originally in the Murder rank but it got moved here after much feedback about this level, I thought the basher trick was more obscure than others thought, turns out I was wrong. I put the time limit in to stop 10min+ solutions to this level, yes someone actually gave me a 10 min replay to this one!
0307 - This was a deep LOTY2017 runner so it seemed a lot of others liked this level also. I think it came down to the obscurity of the tricks used at the start to contain the crowd, the rest of the level wasn't too difficult other than that. It seems I have a talent with the L2 sets in general because I have won a contest with a Highland level and won LOTY with a Medieval one which is in the next rank :).
(I don't mind if you have nice things to say about the music, that's perfectly fine if you want to say so)
This music is "Nottingham Lace" by Buckethead, it was added to SEB Lems in an update and it's on a few levels in this pack so you'll most likely hear it again, I felt it was too good to not be used on a Medieval level.

namida

Completed a few more.

Individual level feedback
0308 "Harvey Haddon Sports Pyramid" - Very nice level!
0309 "A Tribute To Bob Holness" - Another nice level.
0310 "Today The Sun's On Us" - The first bit is very precise, but aside from that this is a great level.
0311 "Tricks of the Trade (Part III)" - Took me a while to figure out how to achieve crowd control here. Nice level!
0312 "The Big Bang" - I forget the name, but second level of L3D Taxing, right? Anyway, this was another pretty good level. However - I'll note the one way arrows "bleed" a bit on to terrain they shouldn't be on, eg. the weight discs on the right-wall dumbell. (It's easier to spot this in clear physics mode.) This is actually something I've noticed happens in a few cases in this pack, but I keep forgetting to point it out.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Flopsy

Spoiler
0309 - So you finally get to see the first of the few levels which led to me making additions to your Honeycomb tileset. It's based on a quiz show called Blockbusters, you may or may not have a variant of it over there but Bob Holness was the host of the UK version and he's no longer with us.
0310 - There is an easier way to do this level, you can just continue mining right at the start and mine through the bucket handle on the right hand bucket before the trap, that is way less precise than what you did :P. This is the first time I've seen this mining trick done on this level though, impressive.
0311 - I know this section looks a mess with the mashers and the pick up skills are a mess so it's nice to hear it was still a good level for you. Arty didn't enjoy this one and his back route led to the blockers being pick up skills.
0312 - Yes it is an earlier Taxing level called "Picky Platform". I think this level is a big giveaway to what 3D Lemmings level it is trying to copy, it works really well because the only 3D aspect was using the turner at the end to turn towards the exit which I had to creatively use a 2D trick on instead for authenticity.
Regarding the One Way Arrows, you're right to call it out because I really did not notice until you pointed it out. If you manage to remember where else you saw this then I'll be interested to know also but otherwise don't worry :)

Nothing back route like still at this point ;)

namida

Solved three more levels.

Individual level feedback
0313 "Sadistic Lemming Factory" - It's not a bad level per se, but I really don't think it gained anything from being that large - just a bit of annoyance having to scroll back and forwards between the ends of the level at the start. Also, I'll point out the talisman here is "save 39" - the level already requires that anyway. I, however, managed to save 40. ;)
0314 "Wrong Side Of The Sun" - This one was great! :D
0315 "Alice In Wonderland" - A lot harder than it looks. :O Not a bad level at all.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Flopsy

Spoiler
0313 - This level layout was made by Wafflem and I made a solution for it, it's a MegSEBytes level. Also the Talisman is supposed to be Save 39, it's a Hatsune Miku inside joke whom sings the track on this level "Sadistic Music Factory". 39 is a popular number in the franchise.
0314 - Interesting solution here, I like how you bombed the stacker to keep the climbers safe.
0315 - What I like about this level is I have not seen 2 solutions exactly the same. Yours is no different, Arty managed to beat this level with 9 builders.

namida

Next two levels completed.

Individual level feedback
0316 "Pac Attack" - It's a fun level overall, but very subtle differences in symmetry or block size do get a bit annoying here (eg. some vertical blocks can be destroyed completely using a digger, some will have 1 pixel width left; climb-glider to the right from the top entrance gets to the top-right corner, whereas on the left bounces off a wall).
0317 "Hopeless Fantasies" - This one was an excellent level!
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Flopsy

Spoiler
0316 - I can see what you mean actually, you're the first person to point out this inconsistency. All I did was make this out of an image of a Pac Man maze so I didn't actually make this from scratch.
0317 - Glad you think this level is great, one of the better levels from MegSEBytes personally

Out of curiosity, how is the difficulty getting at this stage? I only ask because you seem to be solving less and less levels each time you post replays.

namida

It's partly that I'm not playing for as long at a time, but it's definitely getting a lot harder.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Here's the last three levels of Revolution solved.

Individual level feedback
0318 "All Work, No Play" - It's possible I'm missing something here, but this level seems needlessly precision-reliant; you could reduce the precision needed without harming the solution, I think. That is, of course, assuming this isn't a backroute.
0319 "Mean Green Machine" - This level was really frustrating at first, but after actually solving it I have to say it's a pretty good level! I would still say a bit hard for the position, though.
0320 "When The Storm Has Blown Over" - A pretty good level to end the rank with. :) Another case of "harder than it looks", though this one is fairly right for the position.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

#28
Started on the next rank.

Individual levels
0401 "Band Of Merry Lemmings" - Congratulations on your LOTY win with this level. Personally, while I definitely think it was a very good level, it's not the best in the pack. (My favorite so far is still The Legend of Ray Beeston.)
0402 "Star Light Rollercoaster" - Backroute. I'm so sure of it that I spent a bit more time trying to find a not-so-obviously-backroute solution, though I didn't find one yet. EDIT: Okay, now I did, although this still might be a backroute (albeit a much less severe one) due to the leftover climber.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Strato Incendus

Is it just me, or has the pack itself vanished from the starting post? ??? I just wanted to make sure I got the most current version, after some possible backroute-fixes from namida's replays, and couldn't find it anymore - only the music pack is linked to in the starting post, as far as I can tell. The icon looks like there should be an attachment, but I don't see one.
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Lemmings Open Air, my newest release and follow-up to World Tour, 120 levels
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels