Some complaints by GigaLem

Started by Nepster, November 16, 2017, 08:18:00 PM

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Nepster

Quote<GigaLem> Well Until I can get someone who can perfectly port to the new format, I'm not upgrading
I know that your levels using the Freedom planet styles need a lot of work. I can totally understand if you don't want to do this yourself, especially as I am the reason for this high workload (with me merging lots of pieces). So if you would like to have new-formats versions of your levels, you can send them to me and I will convert them. I will even fix the ceiling issues.
The only changes you really have to make yourself is fixing levels that currently use radiation or slowfreeze objects.

Quote<GigaLem> is the Starport set available in new format yet?
Yes, it is. I have converted all of your Freedom Planet styles.

Quote<GigaLem> also, you'll need to get the entrances back into the dreadnought set because, they're needed for it
<GigaLem> I'm too affraid to talk to nepster about the dreadnought entrances, because im expecting a big "NO"
I checked again today, but the "gigalem_dread.dat" file does not contain any hatches. If you send me the hatch sprite, I will add it to the "gigalem_dread" style with the next update.
And I never removed anything that cannot easily remade with the remaining pieces, mostly be rotating/flipping the still existing piece correctly.

Quote<GigaLem> I feel like nepster's making the update for him and only him sometimes, and it just ticks me off
If I did that, I would not have asked anyone for their opinions on the forums, and I would have removed backgrounds, disarmers, splat-pads and a lot of other stuff, which I personally don't like but that is still rather simple for new players to understand. And please don't confuse "many posts with one opinion" with "many people having one opinion": We have some very vocal members here (including me sometimes), but I try to balance the opinions of everyone, even if they only posted once.

Finally: If you have problems with anything I do, then please tell me! I might say "no", I might not agree with your point and I might decide against you, but I want to hear your opinion! Ranting in chat, especially when I am not there at that time, doesn't solve any issues!

GigaLem

okay maybe I was blowing things out of proportion, but the graphic set file the entrance, I'm not sure what so here are the entrances

Nepster

Thanks for the sprites. But I have one little problem: The 5th sprite reaches two pixels above the top of the hatch, while the 7th sprite reaches right down to the top of the hatch of the next sprite. So I have no idea how to tile this sprite?

GigaLem

They're meant to be that way because the entrance is supposed to shaking before the hole is blown in

Nepster

I see. Thanks for the clarification.

GigaLem

No prob. Oh and sorry about my little "Outbursts" earlier. I'm not sure how much longer we need this thread open but still

Nepster

I added now the hatches to the Dread style and will release them with the next update. Note that old levels using them will most likely make a mess out of the objects when converting them, but there is nothing I can do against that.

No harm done with your outbursts, GigaLem. :) I will close this thread and move it to the "Closed" subforum once the hatches are released with the next NeoLemmix update.