Lix LemForum, feedback by Forestidia86

Started by Forestidia86, October 16, 2017, 11:53:30 PM

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Simon

Attached: Even simpler solution to Feel the Pressure. It took me 12 minutes to find this, including a rant halfway-through about the wrong shading of the steel pieces' left edges. :lix-evil: Maybe 8 minutes raw.

I suspect Pressure is easier than Stickup, which is possibly still underranked even in late Daunting. Both Forestidia's and my solution to Pressure look plausible to find, hers probably even more than mine.

-- Simon

Forestidia86

Attached my solution to "Waltz in C Sharp Miner". There is one move that could be seen backroutish but could be very well intended as well. It was an interesting on a small skillset focussed level.

Forestidia86


Proxima


mobius

Quote from: geoo on March 14, 2018, 07:25:51 AM
QuoteDo we know that for certain?
Pretty much. Alternative methods recommended came first, then people figured out there are one-of-each solutions and Steve felt that'd make a great new level.

QuoteNot true; the lix count was reduced specifically in order to cut out another backroute. With the spawn interval at its current value of 20, this backroute is possible if the lix count is 15 or above.
Interesting, I don't know that backroute. Forestidia's backroute seems to rely on having at most a certain number of lix. So would something like 13 or so work?

Increasing the size of the entire level (the main thing being increasing the length of the basher's part) while also increasing the lix count to ~20 or whatever is needed) should fix this I think.

Spoiler
to prevent the instant bomber backroute the initial basher cannot finish in time for the lix party to free them selves then get to the end there
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Forestidia86

Attached my solution to Down Among the Dead Lix. Was interesting to get everything together and I needed a couple attempts for it.

Forestidia86

#51
Attached a solution to Down Among the Dead Lix as of version from 14th April 2018 1:24 pm UTC.

Forestidia86

Attached three solutions to Down Among the Dead Lix as of version from 14th April 2018 4:11 pm UTC and a solution to Think Inside the Box.

To Think Inside the Box
I had a hard time paying attention to all these hatches and then I thought for a while for some reason you need two cubers for the falling down hatch.

Forestidia86

#53
A solution to Survival of the Craftiest. Not sure if it's a backroute.

Edit: Attached another solution.

Proxima

SotC is a resource management level where any solution is acceptable, so no worries there. Nice replays! :thumbsup:

Forestidia86

Thanks for the feedback.

I've solved All Aboard the Pain Train.
Spoiler
If my solution is intended the level feels obscurely precise. You don't have so many possibilities of action, so you can get the idea to the solution but execution felt extremely finicky.
I fiddled around and suddenly it worked out though I thought it would fail. I didn't even need climber or floater. Therefore there were other attempts were I just was one lix short.

Forestidia86

#56
I've solved Tinker Tailor Soldier Lix.

Spoiler
This was a tough one for me, especially since I a long time didn't get to the idea to assign at first the miner to the climber.

Edit: Have solved Heed the Traffic Lights as well. The level was astonishingly well doable. Was an interesting puzzle.
Edit2: Have solved as well Circular Ruins:
Spoiler
Thought too complicated in the beginning, was tough to get everything together.

Forestidia86

I've solved Ascending and Descending.
Spoiler
I saw roughly what to do relatively fast. But since you only have one destructive skill you have to think about alternatives to contain the crowd.

Proxima

Ascending: Another anything-goes level with a few known solutions. Your is actually the closest to mine so far :thumbsup:

Circular Ruins: It's an unfortunate effect of the miner and digger behaviour that you can pull off this trick, leaving the single pixel that interrupts the climber. Solutions shouldn't depend on single pixels like that. The intended trick for this part of the level is different and much cleaner. The rest of the solution is as intended, including the use of the batter.

Forestidia86

Thanks for the feedback.

I've solved "Merde, Merde, Merde!".
Spoiler
It's not that bad/tough as it looks at first sight although it's tight as well as from the skills as from the save requirement. At the beginning you can actually only do one thing and from that point it develops.