Time on postview screen

Started by Proxima, March 08, 2017, 03:43:42 AM

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Proxima

In the display of time taken after a level, the number of seconds currently has no leading zero. I'm not actually sure why, but certainly it's a general convention is always to use a leading zero on the seconds in minutes-and-seconds times, and on the minutes in hours-and-minutes times; I've never seen it done without one.

namida

This is a bug that I keep forgetting about.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)