Manuals for everything Neolemmix?

Started by GigaLem, February 25, 2017, 05:35:59 AM

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GigaLem

I know we have tutorials for NeoLemmix but I was think something like an in dept digital manual.
You know like you see on old video games and computer software?
like for the player it shows you (for example)
-what's what in gameplay
-configuring options
-and extra jazz (like music)
for Editor it be
-how to start
-how to use everything in the editor
-and how to test a level
for Flexi it be
-knowing the basics
-setting up a proper nxp
-and other files
and last GStool
-importing images
-working with objects and sprite strips
-custom files
and for general
-Installing and what you need

I would do this myself but it'll take more than one person to cover the bases

namida

#1
I was thinking about whether it might be worth setting up a NeoLemmix wiki for this purpose.

However, I'm a bit reluctant to do so until the new-formats version is released. It's likely at the very least, the level editor will be replaced with a new one when that happens, so I don't want people to waste too much time on writing up tutorials for the old one...
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

exit

Wikis generally cover the gameplay of a game (levels, secrets, weapons, etc.), not the directions for use of tools and utilities pertaining to the game. I think a manual of sorts, which would perhaps be included with the Neolemmix download or on the Neolemmix website, would be better and much easier to maintain than a full wiki. Plus, searching a wiki just to find out exactly how to do something with a certain tool would be more trouble than just going to the forums and posting the question there.:P