Millas - (Project Freedom Planet X Lemmings) - Indefinite Hiatus

Started by GigaLem, February 19, 2017, 02:56:35 AM

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GigaLem

Disclaimer
Project FPXLemmings is a non-profit fan project by a fan of both francises
Freedom planet is copyright of GalaxyTrail, Sabrina "Strife" Diduro, and Ziyo Ling
Lemmings is copyright of Sony
Please support the official release(s) even if you don't want to

In 2016 I wanted to make a FP themed tileset because of the route 99 tileset from Jamie
Getting these tilesets was a long and tiresome process because the lack of tiles on spriters resource
It soon turned to this

Now I do have a final title for this but, I'm waiting until I can get the lemmings to look like they have Orange hair, Tan tunic, and basset ears to make em look like milla (and Animating those will not be fun, plus i'll need mask files and I ain't gotta clue about how to make em)
But as of this edit(20-6-2017/6-20-2017), This problem is is now Solved Say Hello to the Final name for the project (note. this logo is now outdated)


And Now I have a new Demo for you to play (Version 3.0)
To install, please read the Read me file on Disc 1
Disc 1 (The levels)
Download
Disc 2 (The music)
Download
Disc 3 (Graphic set additions, I will send these to nepster later)
Download
Disc 4 (The extras, custom sounds, VGAspec pieces required for the redone newborn rank, and panel skill sprites)
Download

The Demo Contains
-A full tutorial rank
-8 levels for each rank
-custom lemming sprite to look like Milla Basset ^w^ rrrRAFF!
-and an Avalice themed interface

Known issues
Spoiler
None so far

Change log
Spoiler
Change log v3.0
Spoiler
-Levels reordered due to new tutorial rank
-Levels gone back down to 8 per rank
-New milla sprites
-New logo
-expanded soundtrack
-Sounds Mod
-Panels Mod
-updated sets
-no Talismans currently, those will be added back later

Demo 2.8
Spoiler
-there are now 10 levels per rank, however some levels were shuffled around and some were remove from the demo for the time being
-BGs were changes (Thank you Mobius)
-Levels were of course rearranged

Demo 2.1
Spoiler
-"Deploy Our Sky Battalion" is now solvable
-"Sauna" and "Neera Li Death Experience are Now shorter, The old version of Sauna is in the Beta rank
-"Cold Sonic Rush" Backroute Fixed
-Alpha's level order rearranged
-New Talisman

Demo 2.0
Spoiler
-Levels Rearranged based on difficulty
-Now there are 8 levels per rank instead of 5
-3 more Achievements
-At the time of this upload there is a special new logo to celebrated 3 years of Freedom Planet
-Emergency Bombers now has more blockers and walkers and the typo is fixed
-+5 Level and Oncoming contact should now be solvable

Demo v1.1d Change log
Spoiler
-"Emergancy Bombers" Yes there's a typo in there I saw it too late. This level replaces "Fire when not ready" because of it being a better radiation tutorial

Demo v1.1c Change log
Spoiler
-Color coding added
-Two levels fixed

Demo v1.0 Change log
Spoiler
-New Failure theme
-Achievements Added
-Lemmings look like Milla
-New Skill panels

Dreadnought Demo 1.2 changes
Spoiler
two backroute fixes to the following levels
"When you can't take a short cut"
"Viruses around the core"
The level "Infiltration Station" had some terrain changed
Previous versions
Spoiler

Staff Credits
Spoiler
Sprite rips/Early Contributors
Ramona
ReynLynxPSI
Poke
Segatendo
Dazl

Custom Sprites
Ramona
Plom510
GigaLem
Mobius

Extra Level Design
Wafflem
Nessy
Plom510
IchoTolot
Armani

New Format Port
Nessy
Ichotolot
Wafflem

Feedback and Talisman ideas
Wafflem
IchoTolot
Kaywhyn

Original Music
Leilani Wilson
Sabrina "Strife" Diduro
Shane Ellis "Blue Warrior"

NeoLemmix tools
Namida
Nepster

Tech Support
Namida

Special Thanks
Prince Jamie for inspiring me to do this
Poke for helping me push forward when he was working on Binding of Avalice
Sabrina "Strife" Diduro for the fantastic Indie game that started this project
and Plom510 for encouraging me to start spriting and for the Special logo and sprite edits

EDIT 24-02-2017 (2-24-2017 US): I've decided to allow level submissions to those who have FP tileset levels lying around Guidelines are in the spoiler below
Spoiler
PM me on the forums or send a friend request to me on discord
Spoiler
via GigaLemEX#9219
-You must use an FP tileset
-You can send either a finished level or an unfinished level
-If its finished, send a replay with the level and make sure your name is on it
-If its unfinished, Tell me if you still want your name on it, if you don't tell me in the message, I will ask you, if you decide not to, the finished level with have my name on it instead
Either way, you'll still be credited in the Level Design

GigaLem

As for what I have so far in content
I'll need to upgrade my levels to .nxl format but I can tell you what i have for the ranks

Newborn (Tutorials)
Welcome to life young basset, you shall be tested on your skill against simple tasks like Swimming and Climbing. This way we'll show you how to speak, sit, rollover and hopefully not run into traps

Puppy (Fun)
You're now able to walk on your own, now we must "House break" you, life in Avalice ain't exactly easy especial with skies not being safe, so this will get ya through, eventually you'll be an obidient pupper

Hound (Tricky)
You're getting the hang of everything you've learned, now lets see what other things you can do with, nothing wrong with teaching a young pupper new tricks, eventually you'll lead a pack

Adulthood (Wild)
You've grown into an adult now, you're old enough to understand the everything you have learned so far. All the tricks and tips you've learned will aid you on your quest.

Alpha (Taxing)
You're the leader of the pack now, directing your pack through the toughest of routes, think hard about what you do and it'll be clear in the end

SuperDog (Mayhem)
You may have a troop but you're capable of what you can do by yourself, talking death head on and (hopefully) surviving to tell the tail, you're brave in every way, Cute in every way, and eventually smart in every way

Brevon's Lair(Final Boss)
This Rank holds the Finale to your efforts, Face Brevon Head on!

Beta
Levels that didn't fit with the final because either
-Better ones take their place
-Debackrouting it is impossible and the good solutions are lost in time
-I wasn't exactly proud with it
-Levels I found fun but not fit for the game
-I don't want to put people through hell


and for what I have so far
Millas Level Progress So Far
Newborn (22/?)
Puppy (24/36)
Hound (34/36)
Adulthood (36/36) COMPLETE!
Alpha (36/36) COMPLETE!
Super Dog (25/36)
Brevon's Lair (8/8*) COMPLETE!
Rematch (2/10*)
Levels to be Remade (24)
Levels to Be Touched up (10)
Levels to be Decided (3)
Level So Far 221

36*=The most I'll go for each rank if I have trouble with the remakes on level placement

Beta Levels will be part of an "Archives Pack" where all the rejected/old versions of levels go, I might remake a level or two from there. More on that later

Level Progress 90.8%
Edit:Why is it now 20% instead of 25 right now? Extra levels added
Edit 2:Why the sudden boost in percentage well, An idea I had planned for this pack. I'm saving it for later
Edit 3:Did some level rearranging
Edit 4:on this date 2017-07-21, 06:40:00 I'm halfway finished with the levels
Edit 5:I have reached 75 levels as of 2017-08-10 (8-10-2017)
Edit 6:Read one of the posts on page 3, it'll tell you why I decided against having an advanced tutorials rank, Advanced tricks should probably be reserved for a pack of its own
Edit 7:Only 3 of wafflem's levels left to finish
Edit 8:All the old format levels are finished, I had fun making them. I'll be putting these levels with the replays together and send them off to nessy very soon :)
Edit 9:Holy crap what a progress jump, I'm so glad to see this nearing its final stages
Edit 10:after 2 years, I finally update this post to accurately reflect the progress of the pack.
Edit 11:I figured I update this, Kaywhyn's remake suggestions have helped me get my drive back, I hope to show off something soon
Edit:12I have done revaluations on the levels, for Levels I can remake, Levels I can archive and then some

GigaLem

Lastly
I was thinking about allowing submissions for FP levels into this pack
Just for anyone who made levels using my freedom planet tilesets and have no where else to put em, you can send them my way for use in this pack
and If I should do so here are some guide lines
Spoiler

-Must be a FP set(Obviously)
-Make sure your name is on it
-If changes need to be made (such as removing backroutes) I will inform you on that
-And If you have an unfinished level using such any of those tiles, I'm going to ask if you still want your name in the author spot, if you don't do so, I will replace it with mine, you will still be credited for level design however
I want to know If I should allow this or not

namida

QuoteI'll need to upgrade my levels to .nxl format but I can tell you what i have for the ranks

This is not nessecary at this stage, all publicly-released versions (including V10.13.16 experimentals) are still using LVL, not NXLV, and will continue to do so for at least the near future.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

GigaLem

Right now im in the middle of getting updates done, It'll be a bit before i can continue progress
EDIT:Also I'm waiting til the latest stable release of the editor releases, Because a fencer tutorial level is needed for the pack

GigaLem

With the newest stable release the project shall resume progress
Made three levels the past few days

GigaLem

Gonna try resuming progress soon, almost all the sets are updated at this point and today I just made a Puppy ranked level called
"Police to meet you..."

10 Walkers, 2 Climbers, 10 Blockers, 11 Bombers, 20 Builders, 1 Miner, 1 Fencer
Save 69(hue hue)/80
:tal-silver: Save all 80
And I might change the number of "Newborn Pup" levels from 12 to around 18 or 19 to fit the Neolemmix Tutorials
And hopefully I'll have a demo ready soon
That way you can save Lemming-sized Puppies before Freedom Planet's 3rd anniversary

GigaLem

Figured I get on a roll with Pangu Lagoon, making two levels
This is one of them
"Trapped in no hideout"

It's my smallest yet, Definitely a second rank level
2 Walkers, 3 Climbers, 2 Floaters, 1 Blocker, 2 Stoners, 6 Builders, 4 Miners
Save 37/40, RR 1

I might make another one tiny level called
"Aw Jail no!"

GigaLem

The "Newborn Pup" rank is finished
this was the last level I made for it
"Skills built in"

Before you say "This looks like one of Wafflem's levels from Lemmingbytes", and trust me you'd be right on that one, and here's why
I couldn't think of any better way to introduce pre-assigned skills than what wafflem did. Believe me That lemmingbytes level is a perfect example of a preassigned skills tutorial

Wafflem

Nice! I'm glad you liked that level! :thumbsup: This seems to be one of the best levels of the pack, one of my testers said it was a really good level. You're right that it's a very great example of a pre-assigned skills tutorial level.

Looking forward to this pack when it comes out! :thumbsup:
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

GigaLem

Sorry about the lack of a lot lately, because we had E3 go through. I was feeling fatigued after that so in my downtime I had a few things happen
-Finally got MK8D and played that
-and had my friend help me with something. What is that something you may ask

Here's a preview
Spoiler


These are a few preview's I have I will attach the full sheets to this post
These will be used in an upcoming demo
So what do I mean when I said "Lemming Sized Puppies"
I will be re-branding the topic to the name on this here logo
Spoiler

Yes this is while the project name was place holder, I will edit the first topic not too long after this post, A mojor thanks to Plom510 for all these sprites. I can't thank him enough

GigaLem

As I'm getting a demo ready, I was looking through wafflem's unfinished levels and stumbled across a few
With that I'll finish them up :) and He'll get credit for extra level design :thumbsup:
If you want to be credited for extra level design, Feel free to submit an unfinished FP tileset level to me

GigaLem

In the middle of fixing levels before getting a demo set up, should be available shortly :P

GigaLem

I'm testing the demo right now
Screen preview
Spoiler
Gameplay preview
Spoiler

Demo should be up in a few