[BUG][PLAYER] Success on single levels plays "defeat" music on postview screen

Started by IchoTolot, September 17, 2016, 02:16:20 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

IchoTolot

So I created a new level today and wanted to create a replay in the new format as well. On beating the level the new player played me the "defeat" sound on the postview screen. Tested it on some more single levels and I always get the "defeat" music on beating it. In packs it seems to be alright, but could it be that on a single level you don't unlock a new one so it always count as a defeat?

Anyway this should be fixed for single levels ;P

namida

I noticed this occuring with testplay mode; hadn't yet investigated if it happened with single levels (in non-testplay mode) too.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)