Lemmings Challenges

Started by LemSteven, June 01, 2005, 03:41:20 AM

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ccexplore

Quote from: tseug link=1117597280/465#479 date=1136436161Could someone who knows what the wild 15 trick is PM/Email me?
Well of course I know, but I don't want to say what it is at this point :P.  So instead I will PM you a question to get some tiny bit of info about your solution so I can answer your question.

tseug

I think I just figured out what it really is, and it turns out that my solution would use it.

ccexplore

Since you haven't answered my question in PM yet, I don't know myself whether your solution uses it or not.

tseug

I didn't have enough time to answer.

I sent a reply.

Note that I haven't executed it yet, but I'm sure it would work.

ccexplore

Read your reply. &#A0;Congratulations, you figured it out. [smiley=thumbsup.gif]

And it sounds like your Wild 15 solution is probably exactly the same as my first lose-2 solution for that level. &#A0;(Incidentally, you already know the glitch for the other lose-2 solution I found for that level.)

I called the Wild 15 trick a "glitch" because the behavior is not necessarily to be expected, though it is certainly consistent with other behaviors.

tseug

I know too many glitches. Is it the sliding glitch?


tseug

I found another solution, but it's glitch free. It will take a some adjustments to get it to work. I'll tell you about it when I succeed.

ccexplore

Quote from: tseug link=1117597280/480#487 date=1136598095I found another solution, but it's glitch free. It will take a some adjustments to get it to work. I'll tell you about it when I succeed.
You mean you think you found another solution, since you said "it will take a [sic] some adjustments to get it to work". ;)

Perhaps what you are thinking of is actually part of my second lose-2 solution.  However, note that I specifically needed a glitch for that solution because otherwise the crowd seems to always overtake the trailblazer.

tseug

If I can figure out how to delay the crowd enough then I should be able to do it without glitches. Otherwise I'll have to use two glitches. I sent a PM that says what the glitches are.

ccexplore

After reading your PM, it actually sounds like you're thinking of something else after all.

Who knows, maybe you'll succeed in coming up with yet another lose-2 solution for the level.  Good luck!

tseug

I found a modification that I'm sure would work. It will use one glitch.

EDIT: Shift key problem fixed.

EDIT2: I have proven that it is possible. The only problem was that a lemming leaked so I saved 47.

EDIT3: I did it! I sent a PM explaining it.

ccexplore

The solution you PM me is the other lose-2 solution I found.  Good job! [smiley=thumbsup.gif]

Of course, that solution you PMed didn't use either of the 2 glitches you mentioned in the previous PM, so I kinda wonder what you had in mind earlier before you end up with this successful solution.

tseug

My pevious idea was to go through the steel at the end, but it seems to extend too far out.

EDIT: Hmmm.. if you are the next person to post in this thread, then this page will consist entirely of cce, tseug, cee, tseug.....

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)