Lemmings Forums Level Contest #9 (Playing Phase - Discussion Topic)

Started by namida, March 26, 2016, 04:43:05 PM

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IchoTolot

Quote from: RubiX on March 27, 2016, 05:45:56 PM
lol, if this new fix doesn't stop your trick, then I really need to totally rethink part of the map.

I think you need to start rethinking :P

RubiX


mobius

a solution for Flopsy's update.

Icho found the intended solution to V2 Copenhagen :thumbsup:
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Flopsy

solved mobius's updated Copenhagen level

I do prefer my updated solution to it, a lot better :thumbsup:

EDIT: Terminal Velocity solution added, found a short cut there I think.

mobius

ooh- that wasn't exactly the intended solution but I don't think I'll make any updates for that. Not sure how I would right now anyway.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Colorful Arty

Just watched IchoTolot's replays of my levels. Flawlessly done. :thumbsup:

I also realized that I was using SuperLemmini version 0.98, so I had to download the latest version to watch them.
My Youtube channel where I let's play games with family-friendly commentary:
https://www.youtube.com/channel/UCiRPZ5j87ft_clSRLFCESQA

My Twitch channel: https://www.twitch.tv/colorfularty

My levelpack: SubLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4942.0
For Old formats NeoLemmix: http://www.lemmingsforums.net/index.php?topic=2787.0
For SuperLemmini: http://www.lemmingsforums.net/index.php?topic=2704.0

My levelpack: ArtLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4583.0

IchoTolot

Rubix V5 attached

Spoiler
Wow, now all the numbers like the save req make sense :)  The exit/bomber part is very precise though and can be fiddly. The solution itself is genius though. But I think that this level might TOTALLY stomp quite some people here and they might not be able to solve it.

RubiX


Nepster

All levels solved. Here some comments as usual.

Apjjm
Thrown Out With The Bathwater:
Spoiler
Nice artwork with one of the ugliest styles that are out there (in my opinion). The idea is very good, but there are some parts that feel unnecessarily fiddly.

Colorful Arty
The Tale of Sir Lemalot:
Spoiler
Very beautiful level! In my opinion, the level would have been better with a more restricted skill set (e.g. 20 instead of 50 builder, 5 instead of 20 of all the terrain removal skills). Moreover some parts (e.g. the rock walls) could have been thinner to shorten the wait for the player.
Freeze, ya Lemmings!:
Spoiler
Not as beautiful as the other level, but instead with a very clever trick to delay two lemmings.

Flopsy86
Tell me the way to DMA...:
Spoiler
Nice looking level with an interesting solution. I did not need the walker.

Gronkling
Zig-Zag Catacomb:
Spoiler
Almost certainly a backroute.

IchoTolot
A Silent Scream:
Spoiler
The precision needed in stoning the glider at the beginning is completely uncalled for! Does one have one or two frames? Moreover I am not convinced that the weasel trap is needed at the end (cute as it is): This forced to replay everything (including the stoning stuff!) again, because I placed the stacker a few frames too late, so that the weasel caught two of the lemmings.
Apart from all this annoying stuff, it is a nice-looking level with a very intesting solution.
Lonely Drowning in Blood:
Spoiler
I had one walker spare. Again an interesting solution is paired with a frame-precise miner assignment.
Welcome to the Spider Dance:
Spoiler
The best of the three levels :thumbsup:! I managed to save 9 lemmings.
PS: The huge level and the large amount of objects slowed down fast-forward conderably, even to the point that it was barely faster than usual game-play.

Möbius
Terminal Velocity:
Spoiler
If I ignore my personal dislike for high levels, this was a good and clever level, though not the best-looking one of the contest.
The Copenhagen Interpretation:
Spoiler
Not really a fan of this one. The time limit is distracting and I see no reason that forces putting it there. The solution is quite standard.

Rubix
Waiting For The Answer:
Spoiler
I am really glad to have frame-stepping in Lix! I first tried for quite a long time to explode the lemming at the correct position, such that she fligns a newly spawned Lix to the side. However that :devil: fixed SI kept me from timing things correctly.
The final solution contains a very good idea, but for my taste the level needs too much fiddling around once you have the correct idea.

RubiX

It appears you have done this on an older version of lix which may have made an issue with timing, not sure, was unable to view it with the most recent Lix version.

Anyway, for people fighting with the solution. 
The map name and the reference of 42 (Hitch Hikers Guide To The Galaxy) is all to help understand the true solution.

IchoTolot

If Simon coes back from his trip, we will meet up again next week and I'll guide him through the contest levels aswell :)

Probably shortly before the deadline, I will upload my solution replays for my levels, so that you can see the intended way.

namida

Here's my replays for Apjmm's Rule 3 level, Flopsy86's Rule 1 level, Gronkling's Rule 3 level (I very highly suspect it's a backroute).

I also recorded videos as I played through, which will be available here once it finishes uploading (EDIT: it's uploaded now): https://youtu.be/AUg1hjvZbcA (As well as the above three, it also contains attempts at IchoTolot's Rule 1 level.)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

IchoTolot

A solution to Flopsy's level with 1 platformer to spare (found by Simon)

namida

Solved all three of IchoTolot's levels!

Video: https://youtu.be/MKnHOzQicZ8
If you just wanna see the solutions, replays attached. :)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

IchoTolot

All solution are intended! :)

Spoiler
R2 could have been solved in a slightly easier way, so that you would have a walker spare for the builder ----> you can build into the terrain to ease the miner precision

I also noticed 2 or 3 minor terrain errors in R3 that don't really affect the level gameplay itself, so that I won't put another contest update out for them, but nevertheless I will fix them after the contest for the Community Pack :)