Lemmings Forums Level Contest #9 (Playing Phase - Discussion Topic)

Started by namida, March 26, 2016, 04:43:05 PM

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namida

This topic is for discussion, posting replays, etc. If you're an entrant and you want to update any of your levels, please post in the updates topic. The ZIP attached to this post will be updated periodically, but until the update phase has closed, you should also keep an eye on that topic if you want to be sure you have the latest versions.

So, we all know how this works by now. Here's your levels, play them, upload replays, creators have a chance to fix any backroutes that arise, etc.

Two ZIPs here. One has the levels; the other has some custom musics for a few levels. A couple are variations on regular musics, but use non-standard names ("beast2" and "menacing", where the standard names are "beastii" and "menace"). Place these in a "music" subfolder of your NeoLemmix folder.

Rule 1 Entries (Create a level using only new skills in NeoLemmix or Lix)
Flopsy86's "Tell me the way to DMA..." (NeoLemmix)
IchoTolot's "A Silent Scream" (NeoLemmix)
mobius's "Terminal Velocity" (NeoLemmix)
Nepster's "All the Nines" (NeoLemmix)
Rubix's "Waiting For The Answer" (Lix)

Rule 2 Entries (Create a level with only one lemming / lix)
Colorful Arty's "The Tale of Sir Lemalot" (SuperLemmini*)
IchoTolot's "Lonely Drowning In Blood" (NeoLemmix)

Rule 3 Entries (Create a level with exactly two types of skills)
Apjjm's "Thrown Out With The Bathwater" (NeoLemmix)
Colorful Arty's "Freeze, ya Lemmings!" (SuperLemmini*)
Gronkling's "Zig-Zag Catacomb" (NeoLemmix)
IchoTolot's "Welcome To The Spider Dance!" (NeoLemmix)
mobius's "The Copenhagen Interpretation" (NeoLemmix)
Nepster's "Assault on the Helicopter" (NeoLemmix)

* Colorful Arty has mentioned that although designed for SuperLemmini, his levels should work fine on Lemmini too.

I'll assume that by now everyone knows how to play these levels, but if not, just ask.
Do note that many of the NeoLemmix levels use custom graphic sets. All used graphic sets are among the ones that can be auto-downloaded as needed, so the easiest way to get them is to simply turn "Enable Online Functionality" on in NeoLemmix. If however you don't feel comfortable with this, or play on a PC that doesn't have an internet connection, you'll need:
- Several of IchoTolot's converted L2 / L3 styles
- Gronkling's "BeastII" and "Menace" styles
Place these in a "styles" subfolder of your main NeoLemmix folder (or if you go through the editor, place them in the "styles/NeoLemmix" folder).

The update phase will be open until 16th April (subject to the usual extension rule), and the playing phase will close 4 days after the update phase ends.

ZIP last updated: 27th March, 3:14 PM.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

IchoTolot

All finished.
As I played this on my laptop, ubuntu put the replays together automatically in a .tar.gz file. I dont know if windows can easily open this. Tell me if you have problems as I try to reattach them in a zip or rar file in this case.
Reattached it as a zip.

Colorful Arty
The Tale of Sir Lemalot:
Spoiler
Nice visual level!:thumbsup:  Not very difficult, but the landscape is the selling point here.
Freeze, ya Lemmings!:
Spoiler
Don't 100% know if this is intended. But it is tricky to get a worker Lemming here. :)

Flopsy86
Tell me the way to DMA...:
Spoiler
Looks good and is also tricky :)  Good level.

Möbius
Terminal Velocity:
Spoiler
I think this could be a backroute. The level reminds me a bit of "The magic of mushrooms" ;P  Nevertheless I had fun playing it!
The Copenhagen Interpretation:
Spoiler
This one was a very tricky puzzle :thumbsup:  Dont know if my digging trick here was intended.

Nepster
All the Nines:
Spoiler
I am pretty sure I broke this one! But it was fun anyways, short and nice :)
Assault on the Helicopter:
Spoiler
Fiddly maybe not everybody's favorite, but I had a blast working my way up here :thumbsup:

Rubix
Waiting For The Answer:
Spoiler
10 mins of: wtf, how I am gonna stall the crowd here, but then it came to my mind ;)   Good level:thumbsup:

Apjjm
Thrown Out With The Bathwater:
Spoiler
Could be a backroute, cause I didnt use much platformers. Great visuals and a good puzzle aswell here :)

Gronkling
Zig-Zag Catacomb:
Spoiler
I found a big backroute here! Also my normal attamd should also be a backroute, as I prob see ~ the intended way here. Great level nevertheless :thumbsup:

IchoTolot

Replay to V2 of Apjjm's level attached.

Spoiler
This looks way more intended and was a lot more trickier :thumbsup:

RubiX

Nice speed solving all these, im gonna play a couple each day.

Yea looks like your solve for : Tell me the way to DMA was a backroute also.  I used all skills to complete it.     
Enjoyed what I have played today.

Replay attached for what I believe was his intended solution.



As for your solve on my lix level, very smart, and completely unintended, though it was good to see it took all the skills also.
Can anyone find the intended solution though.

Proxima


RubiX

Another nice idea, and still nothing like the intended Prox   
Backroutes, plauging us all since the beginning of time.

Apjjm

Nepster - All The Nines
Spoiler
Fun level and pretty tricky! I ended up saving above the requirement, but the puzzle of keeping enough the lemmings alive as you work your way across whilst also solving the splat problem was fun.

IchoTolot - Lonely Drowning In Blood
Spoiler
I really enjoyed this level :thumbsup: - I liked that this puzzle used construction skills to extend two different digging skills in a non-obvious way, and i liked the nice touch with the terrain placement to help make lining up the basher/platformer not require a bunch of trial an error.

Flopsy - Tell me the way to DMA
Spoiler

Good solid puzzle & a nice looking level. My solution ended up using all the skills here - I liked the timing of the platformer and the walker *just* working out in this solution, which i think is intended.

Mobius - Terminal Velocity
Spoiler

I Felt like I made my solution way more complicated than I needed to because i didn't really plan ahead much. I think I could maybe just drop from the top and save the whole glider stoner thing near the fire blower if that doesn't kill too many...

Mobius - The Copenhagen Interpretation
Spoiler

Nice tricky little puzzle :thumbsup: . I tried approaching this in a few different ways but either ended up splatting at the end or falling short a digger. The timer was really biting at the heels of this solution though!

Gronkling - Zig-Zag Catacomb
Spoiler

This solution might be a backroute?

Edit: Forgot attachment :P
My Level Packs: Quartet

Proxima

Solution to Flopsy's level

(Added solution to V2)

IchoTolot


Gronkling

My solutions to all the NX levels, I'll try the updates tomorrow and fix backroute(s) on my level, and may do the non-NX levels at some point.


Apjjm

Replay for flopsy's level (Version 2) attached.
Spoiler
This puzzle was a lot trickier with the stoner backroute removed :thumbsup: - I managed to have a spare walker leftover in my solution though.
My Level Packs: Quartet

Flopsy

Solutions to 3 levels. I did do V1 of Apjjm's level but that's obsolete now.

IchoTolot's Lonely Drowning in Blood
mobius's The Copenhagen Intervention
Gronkling's Zig Zag Catacomb.

Will have a proper look at other levels over the next few days.



Minim

Solution to Gronkling's V4. (Wow... never thought a backrouted level would be that easy to solve, let alone from a user who's not usually involved in LDC levels)
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3