[BUG] [PLAYER] Locked exits don't display as unlocked in buttonless levels

Started by namida, March 08, 2016, 10:57:39 AM

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namida

Title pretty much says it all.

Intended behaviour of locked exits if the level has no button is that they appear and function as unlocked.
In recent versions (I'm not sure exactly what version this is since, I know that in the past this didn't happen), they will appear locked (but still function as unlocked).

This has no effect on levels that do have buttons - they still work properly there.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)