[NeoLemmix] NepsterLems

Started by Nepster, February 14, 2016, 12:00:07 AM

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IchoTolot

BH 9 + 11 solved once more! 8-)

That makes the pack completely solved again in the current version, but as Nepster already mentioned 12, 16, 20 + probably 11 still need fixing and therefore more solving ;P

Replays attached.

Nepster

Version 1.7 is available. It contains (as predicted by IchoTolot) another round of changes for levels 6-11, 6-12, 6-16 and 6-20.

IchoTolot

Alright, fixed them up again and I feel like most of them are intended now (but hell what do I know :P).

Maybe BH 16 is not quite there yet.

BH 11 seems backrouted again :XD:

Nepster

V1.8: Updated to NeoLemmix V1.47 and backroute-fixes for levels 5-7, 5-8, 5-9, 6-11, 6-16 and 6-20.

IchoTolot

Solved a few levels in a quick session again today :)

BH 20 and 11 are still to go though. I really don't like BH 11 :P

NS 9 did not break for me.

IchoTolot

And BH 20 is also solved again 8-)

This must be intended this time! I have a feeling! ;P

IchoTolot

BH 11 has fallen again.

But now everything looks and plays a bit like a hackjob on this though :P

I suspect another backroute.

Nepster

After 4 months of hiatus, here a new updated version of NepsterLems:
- Updated to the newest player version V10.12.12.
- Backroute fixes for levels: 3-7, 5-10, 5-11, 6-15 (formerly 6-11), 6-19 (formerly 6-16)
- A bit of reordering: 5-12 <-> 6-1; 6-7  <-> 6-17; 6-11 <-> 6-15; 6-16 <-> 6-19

mobius

here are three replays for the Planet rank. One may be a backroute.

Oh, I apologize but I was using 1.8, because the music wasn't working on 1.9 . You'll need to tell me what to do again to fix that.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Nepster

Time for an update to version 1.10:
- Backroute fixes to Divorce, HangLem and One Minute of Action.
- Fixed talisman condition for Something Rotten.

Moreover I added a description how to get the music pack working to the first post.

IchoTolot

Quote from: Nepster on March 08, 2017, 09:23:39 PM
Time for an update to version 1.10:
- Backroute fixes to Divorce, HangLem and One Minute of Action.

Time for more backroutes for HangLem and One Minute of Action as well :evil:

Hanglem is looking more and more like swiss cheese filled with spike traps :P    Maybe consider altering the intended solution to make the level(s) fixable or change the swiss cheese effect. I can assure you that at least Hanglem I would still consider as extremly hard in this stage with my solution!

Nepster

Time for a new version V1.11:
- Backroute fixes to 5-19, 6-2, 6-3, 6-4, 6-5, 6-7, 6-15, 6-19
- 15 levels with reduced number of lemmings (mostly changed from 50-80 to 20)

IchoTolot

Here are my updated replays. Including new solution to BH 2 and 5 :)

Nepster

The first post contains now a download link to the new-formats version of NepsterLems.

Strato Incendus

Okay, I didn't expect to find any remaining backroutes in this old classic, but apparently I may have done just that. This is for the version 1.11 before the last update, but I didn't get to ranks 4-6 yet anyway. Here's how far I've got (roughly up to the end of Planet, with skipping some levels in between):

Some single level remarks:
Spoiler

Ninjas in the attic: I had to place each digger at precisely the right position, otherwise they wouldn't have bombed through the entire pillar. Most annoying about this, I had to wait for the digger to dig down a bit before assigning the bomber and thereby seeing if my placement had been correct - and in addition to that, do this for several diggers simultaneously. I can't count how often I did the same steps over and over again on this one ;) .
Diagonal disarray: Got stuck here first due to running out of builders. Then readdressed it much later and could save builders by using turnaround-miners to break through the small slopes, ratherthan destructive skill + builder to cancel it again.
Many thanks to...: A nice builder conservation exercise ;) .
Another miner problem: Compared to the two preceding levels Planet 01 and 02, which I couldn't solve on my own, this one felt surprisingly easy.
The Block-Store: This one is really genius and had me guessing for a while. I enjoy hero levels much more than "huge open-ended XX of everything" ones. Though I feel I still may have broken it ;) , since I neither needed the climber nor the floater.
Blockers forever!: Two replays attached for this one. Both seem broken ;) .
A study in scarlet: Got stuck here like namida did, and finally spotted the solution while watching his LP, roughly around the same time he did ;) . Excellent level!
Five steps to heaven: "I had a cunning plan" here, which saved me a lot of skills... probably not intended this way.
Minor obstacles: Is this a backroute? I usually don't have spare builders left on your levels, so... ;)
Jump in the ring: I doubt that fiddling with digger, basher, and blocker above the exit was intended ;) . Plus I had two skills left at the end.
Sewer Lemmings: Again surprisingly easy for its position.
Pillar of Lemkind: Definitely very precise placement required here to make the miner go on over the staircase, without breaking a hole into it at its foot where opposite-facing lemmings would fall through. Also, what purpose does the very tight time limit serve here?
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Lemmings Open Air, my newest release and follow-up to World Tour, 120 levels
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels