CustLemm Level List Game

Started by Shvegait, April 27, 2005, 01:58:04 AM

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Conway

Well according to guest, the 100% solution to level 7 is fairly easy to execute, but it apparently uses an obscure trick.

  Might as well get the ball rolling again . . .

Isupck02 level 7 - Pipeworks of the Metric System

Save: 49/50
Time: 4 minutes
RR: 15
Skills:
  Climbers: 1
  Floaters: 4
  Bombers: 1
  Blockers: 1
  Builders: 2
  Bashers: 3
  Miners: 2
  Diggers: 2

  Good: Can take a while to find the route. Good design too.

  Bad: Apparently there's a 100% solution, that I don't know about!  O_o

Isu

For some reason, the images aren't showing...

Shvegait

Yeah, the server that hosts the pictures is down at the moment. Not much I can do about it, but it should be back up soon. Just keep following the normal template and they'll show up when the server's back up.

Conway

I can see them.

  And guest, I think I've figured out the 100% thing in level 7. I'm just trying it out.

  edit: It seems I need about 10 more seconds for it to work.

guest

Quote from: Conway  link=1114567084/990#990 date=1130078998Well according to guest, the 100% solution to level 7 is fairly easy to execute, but it apparently uses an obscure trick.

Ummm.... actually the trick isn't that odd. The trick in my level is based on it but is a lot weirder. So it would be okay to explain it. I'll give Conway a chance first though.

guest

Quote from: Conway  link=1114567084/990#993 date=1130087485And guest, I think I've figured out the 100% thing in level 7. I'm just trying it out.

 edit: It seems I need about 10 more seconds for it to work.

You're on the right track. That's where I was before I figured it all out.

guest

I guess there are actually two tricks, but one is much weirder than the other.

Conway

Did it! I'll send you my solution if you give me your email address.

Leviathan

I got 100% on level 7 from the first time I played it...it doesn't seem weird at all unless freeing a blocker is seen as a weird trick :)

guest

My email address is real this time.

guest

Freeing a blocker!? That is obviously different from my solution. Could you send it to me?

guest

Oh, I think I get it. Send to me anyways. I'm still curious.

guest

If it is what I think it is then..... I can't believe I missed that!

guest


Leviathan

Here's my 100% solution in wingdings:

Block the first lemming when he almost reaches the bubble pit.
Let one lem climb up the left pipe and also make him a floater.
Let the lemming fall and go towards the trap (it doesn't work) and let him climb up the next wall.In the meantime free the blocker with a miner and set the RR to 99.
Then the climber climbs another pipe and hits his head,make him build to the right so he reaches the platform.Make him bash and go up the top pipe.
When the lemming is almost above the exit,make him dig down,fall and dig down again about 6 pixels,make him build to turn around and when he turned around,make him mine down and when he's just a little below the level where the other lems are trapped,make him bash.The basher must stop when he reaches the other lems,but should be below them a few pixels or one lem will drown.
As all the lemmings go towards the exit,the climber climbs up the pit but hits his head and also goes into the exit.
100% saved.