CustLemm Level List Game

Started by Shvegait, April 27, 2005, 01:58:04 AM

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Conway



Jaunjo1n level 10 - Puzzle Atractivo
  Save: 80/80
  Time: 3 minutes
  RR: 1
  Skills:
    Climbers: 10
    Floaters: 10
    Blockers: 1
    Builders: 1
    Bashers: 35
    Diggers: 1

  Good: An interesting solution which is fun to get through. Also there are a few useless skills to throw you off if you're trying to figure it out.

  Bad: It's more of a trick than a puzzle, isn't it?

JM

 :agree:
It's more of a trick. It didn't puzzle me I knew how to pass the level.

Juanjo's levels have some interesting tricks and titles in them. The designs of the levels are also interesting. His packs further on after this pack are also interesting but some of the titles are english. Isupck02 was wasn't it? Isupck01 should be good when it comes out but I like Isupck02  :P

Mindless

Quote from: Conway  link=1114567084/945#945 date=1129661026
That is my idea of a well designed level.  :D
It's the kind of level that I'd expect to find in the original game.

Timballisto

I agree.  It somehow does have an original ONML look to it.  I don't see what numbers you're talking about, but then again, maybe they're not in the screen shot.

Could we review one of my packs next?  Or is there another in the line up already?

Shvegait

Conway, you keep misspelling Juanjo's name as Jaunjo. Just thought you should know :P

Timballisto: Isu's "second" pack is next. Plus we've already reviewed 3 of your packs (out of 4?)

Conway

Timbalisto, you can see the number 21 to the left of Juano's sixth level. It's written in blocks.

  Shvegait, thanks for pointing that out!  :-[

Timballisto

Quote from: Shvegait  link=1114567084/945#954 date=1129677334Plus we've already reviewed 3 of your packs (out of 4?)


Oh yeah.  True.  Very true.  For some reason this puts things into a better perspective.  Never mind then.

Conway

I don't know. The original game didn't use many tricks, just combinations of the basic rules.

Proxima

I think he meant in terms of design, i.e. appearance.

Though if so, I don't think it *quite* matches the standard I'd expect of most of the original levels.

Conway

It's hard to compare since it's in ONML graphics. It's at least as well designed as most ONML levels, in my opinion.

ccexplore

I'm sure by "original", the comparison is made with the levels in the ONML game, not Lemmings.

ccexplore

Quote from: Mindless  link=1114567084/945#947 date=1129672413It's the kind of level that I'd expect to find in the original game.
Maybe it's just the fact that the bricks graphics set was used.  Look at level 6 for example, another brick level.  Except for those numbers at the bottom left and the broken chain, the level could easily have made an appearance as an ONML level.

Mindless

Quote from: ccexplore (not logged in)  link=1114567084/945#951 date=1129679180I'm sure by "original", the comparison is made with the levels in the ONML game, not Lemmings.
Yeah, I was comparing it to ONML.  I never really liked the brick set very much, but that level looks good.

JM

Mindless have you made any custlemm levels?

Mindless

Quote from: JM  link=1114567084/945#958 date=1129718493Mindless have you made any custlemm levels?
None that are worth mentioning.  I'm afraid I'm somewhat lacking in creativity.