CustLemm Level List Game

Started by Shvegait, April 27, 2005, 01:58:04 AM

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JM

The level design is good but I found it annoying timing the bombers. I found one of the exits impossible to reach.



Twbestof - Level 10: And out come the bashers...

Number of Lemmings: 20
To be saved: 95%
Release Rate: 1
Time: 2 minutes
Skills: 20 Bashers

Good: Level Design and solution
Bad: Time limit annoying

Timballisto

Can we do one of my packs next?

Leviathan


Timballisto


JM

Okay I agree with Pack 4. The pack has no bugs now I've put the terrain sets correct.

Shvegait

Just a reminder to anyone who wants to play his 4th pack, you will need his special VGASPEC0.DAT for Level 6. And if you have the original levels, you'll need to add 5 to the number of the graphics sets. It would probably just be convenient to have a fixed-for-CustLemm version hosted though.

JM

I have the the version of Pack 4 with all the graphics correct. If anybody wants it just e-mail me at thetransplants2@hotmail.com

Conway


JM



Timb04 - Level 1: QUICK EVACUATION PROCEDURE 57...

Number of Lemmings: 80
To be saved: 80
Release Rate: 0
Time: 2 minutes
Skills: 40 climbers, 1 builder, 15 bashers, 1 digger

Good: Lot's of scenery,fun level and title suits the level

Bad: You can use less than 15 bashers to complete the level

Timballisto

You can?  Did you find a backroute or something or did you just not use all of the bashers when you used them for what they were supposed to do?

Jazzem

Yay! Completed level 2! I'll edit with a review shortly.

EDIT



Timb04 - Level 2: I think we forget something...
 
Number of Lemmings: 3
To be saved: 3
Release Rate: 99
Time: 4 minutes
Skills: 20 builders, 1 basher
 
Good: A challenging level with a clever solution.
 
Bad: Waiting for the builder at the bottom gets a little tedious, and it does seem easier then the level before it.

Timballisto

Did it take you long to beat?  I'd imagine the answer is no as the vast majority of my levels seem to lack the element of difficulty.

ccexplore

Quote from: Timballisto  link=1114567084/600#609 date=1127243125You can? &#A0;Did you find a backroute or something or did you just not use all of the bashers when you used them for what they were supposed to do?
I imagine the latter.  I don't have the means right now to test your level.  Ultimately I guess it's a matter of what the initial RR is, since JM's review listed it incorrectly as "0".

JM

When I played the level it said the release rate was 0.

ccexplore

Quote from: JM  link=1114567084/600#613 date=1127244841When I played the level it said the release rate was 0.
Really?  Oh well, sorry.

I thought LemEdit doesn't let you set the initial RR lower than 1.  Interesting.