CustLemm Level List Game

Started by Shvegait, April 27, 2005, 01:58:04 AM

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JM

The level certainly is boring and it takes less than 3 minutes to complete. The level would be better if it was called Just two minutes and the time limit to complete the level was 2 minutes. The level wasn't hard either I found it easy to complete. The first level and the second weren't hard. When I first played the 4th level of the pack I couldn't complete it but I managed in the end.

Conway

Level 8 probably crashes because it has an object with the y coordinates below 0 (above the top of the screen). Custlemm and Lemmings doesn't seem to like that. If you find which object that is in LemEdit and move in down a little, it should work.


20041.dat level 7 - And then there were four (Lems)
  Save: 4/4
  Time: 9 minutes
  RR: 1
  Skills:
    Climbers: 4
    Floaters: 4
    Builders: 7
    Bashers: 1

  Good: A cool spin-off of one of my favourite original levels.

  Bad: Easier that most in this set, and it's possible to reach all exits except the bottom-left. Also, 9 minutes is far too much time for any of the exits.

Shvegait

QuoteIf you find which object that is in LemEdit and move in down a little, it should work.

I'm fairly certain that it's the window in the center of the level. Let me go check.

Edit: Yep, that's what it was. I've uploaded a screenshot of the level (with the window moved down two pixels). If anyone wants an updated pack, I can put it up, or you could just fix the level yourself (doesn't take long).

Proxima

Some of the thigns people are listing as "bad" are very strange......

I love levels with only a few lemmings! And I love levels with multiple exits where you can reach any of them! (In both cases provided of course that this doesn't make the level much easier than intended.)

JM

Shvegait I sent you the updated pack didn't I?

Shvegait

You did, but I forgot to make it my new levelpak.dat  :-[

Isu

Quote from: Conway  link=1114567084/330#331 date=112432519320041.dat level 7 - And then there were four (Lems)

From the screenshot, I can tell the solution is:
- build right lem to ceiling and then over the left block.
- build left lem to the steel and back.
- build middle lems over the block on the left
- Make every lemming a climber so that they climb the steel to the right to exit easily.

This is assuming that two lemmings fall from the middle and yes, 9 minutes is way to long for this solution.

I've not played this level yet, so, it works in theory  ;P.

JM

So level 8 seems to work now? I haven't played on it.

JM

I'll review Level 8 if nobody seems interested to ;P



20041 - Level 8:No rendezvous at the mountain

Lemmings: 80
75% to save
RR: 1
Time: 9 Minutes
Skills: 1 bomber,2 blockers,20 builders,2 bashers,5 diggers

Good: Terrain and Objects nicely placed,Good set of multiple entrances and lemmings get trapped in a jail coming out of one entrance

Bad: Level can be complete in less than 9 minutes and more bombers are needed

Proxima

This seems to be your hang-up, JM. You say you like levels to be difficult, but when someone makes them difficult you always want there to be more skills.... isn't it more challenging to have to work out how to make use of the ones you have?

JM

It is challenging to make use of the skills you have. I don't always want there to be more skills on levels. I liked the use of skills on Level 5 of this pack.

JM

I'm doing Level 9



20041 - The Cascade: Part II

80 Lems  
100% to save  
RR: 1
Time: 9 minutes
Skills: 1 climber, 10 floaters, 5 bombers, 10 builders, 1 basher,1 miner, 5 diggers
 
Good: Nice and hard
 
Bad: Time limit too long and one way block not used in level

Timballisto

I still don't know the 100% solution for the original cascade.

JM

I don't know how to get 100% on the Original Cascade either. I've tried but I only manage to save 12% of the lemmings. I say this levelpak is a good remake of the levels from the Original Lemmings. Only 1 level left to review and the pack is done.

Conway



  20041.dat Level 10 - Spilled Pea Soup
  Save: 75/80
  Time: 5 minutes
  RR: 1

  Skills:
    Bombers: 10
    Blockers: 10
    Builders: 30
    Diggers: 21

  Good: A nice take on a classic original level with a nice design.

  Bad: Still has a ridiculous amount of straight building with no element of puzzle (except for the fall-directly-into-exit trick). Also, the exit doesn't seem to work so it is technically impossible.