CustLemm Level List Game

Started by Shvegait, April 27, 2005, 01:58:04 AM

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tseug

What's next? How about shveg02?

JM

We just did one of Shvegait's packs a bit ago.  We did one of Shvegait's packs then one of Dragonslover's then one of Conway's packs. I wouldn't mind doing one of Tumble Weed's packs or one of Garjen's packs next.

EDIT: I recommend we should review garjen03

we have the screenshots and the pack can be downloaded from www.garjen.co.uk

JM


Garjen03 - Level 1: Out, away from the tune!

Number of Lemmings: 50
Save: 98%
RR: 40
Time: 4 minutes
Skills: 1 bomber,1 blocker,5 builders,5 bashers

Good: Nice dos version of a genesis re-make,seems challenging,

Bad: Solution was slightly annoying to pull off but other than that it's a good level  ;)

Leviathan


Garjen03 - Level 2: Castles in the sky

Number of Lemmings: 80
Save: 97%
RR: 99
Time: 5 minutes
Skills: 1 of each

Good:
-Very brilliant level design,I'dd loved to see such design in the original lemmings game too!
-Solution that makes you test things out and makes you think a lot.
-Nicely implemented terrain traps if you mess things up.
-The terrain tricks you to try solutions that end to failiure.
-Watching those lems as they reach the exit is really fun.
-I really LOVE this level,just like "to each his own" I reviewed earlier.


Bad: Waiting for that basher to finish becomes tedious.

I really wonder if there are any backroutes for this level...


tseug

Quote from: Leviathan link=1114567084/1830#1833 date=1139878639I really wonder if there are any backroutes for this level...
Does saving 98% with a bomber left over count?

Leviathan

Yep,I guess it does :)
How did you manage that?

EDIT:
I've completed levels 1,2,5,6,8,9 and 10.

Lemming's ark has always bugged me,I just don't see it...
Level 3 is bugging me too and level 4 seems to tedious at the moment.

geoo


Garjen03 - Level 3: Ball Bearing
Number of Lemmings: 80
Save: 100%
RR: 99
Time: 5 minutes
Skills: 61 climbers, 1 builder, 1 basher, 1 miner, 1 digger

Good: Nice small level with a good main idea which is well hidden, minimal terrain containing only the necessary things and still not giving away the solution.
Bad: Waiting for the important lemming lasts very long making the level at this part boring, assigning all the climbers is a lot of clicking.


Lemmings' Ark is one of the best levels ever, in my opinion the best of the original lemmings and Genesis together. It took me some days to solve, but the best is, once you solved it, the solution looks so simple, you wonder how you could overlook it.
Unfortunately it has a little backroute which requires high precision.

MC Marshy


Garjen03 - Level 4: That's it ????!!!!

Number of Lemmings: 80
save: 80/80
Time: 6 minutes
RR: 1
Skills:15 builders,5 bashers

Good: Strange title, good scenery, multiple tasks need to be carried out

Bad: It's really easy to make a mistake on this level when you're building over water or reaching the end of bashing through a pillar and a lemming falls, it was annoying to pull off the solution

tseug

Quote from: Leviathan link=1114567084/1830#1835 date=1139907964Yep,I guess it does :)
How did you manage that?

Block on the left. Make one of the lems in the top chamber an athlete. Make the athlete mine down to the lower left group. Make one of the lems in the top chamber dig so that they all fall safely. Bash about in the middle of the miner tunnel. Build to stop bashing. Watch. :)

Quote from: geoo89 link=1114567084/1830#1836 date=1139915302Unfortunately it has a little backroute which requires high precision.
Two backroutes actually, see the "lemmings ark" thread.

Leviathan


Garjen03 - Level 5: Cold burn

Number of Lemmings: 50
save: 100%
Time: 5 minutes
RR: 20
Skills:10 builders,4 bashers and 2 miners

Good: Nice level design,visible traps implemented well and containing the crowd isn't that easy as it looks.

Bad: There's a pointless hidden trap somewhere that kills your first attempt but once you know where it is,it's easy to just build over it.
Also this level is very easy and its solution is quite obvious.

JM

It took me a few tries to complete that level. The hidden trap isn't that hard for me to avoid now I know where it is. Level 6 is really annoying me.

Leviathan

Level 6 is really a nice brain puzzle which took me a while to find out :)

Hint: don't bother trying to take the shortest and most obvious route...go the long way round instead,but look carefully :)

tseug

Level 6 is possible without going around, just hard because of selection problems.....

JM

Who's passed Level 6? It really has annoyed me. I have found no way of passing it. I've done 1,5,8 and 10 so far.

tseug

btw I confirmed a solution to level 6 that doesn't go around. (there are certainly more)

[highlight]#1 bashes, another one digs and bashes to the right a bit later, #2 digs and mines to stop the basher[/highlight]