CustLemm Level List Game

Started by Shvegait, April 27, 2005, 01:58:04 AM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

JM

[size=12]Still haven't been able to Pass Level 6 but I think I know 1 or 2 parts of the level to help me complete it. [/size]

EDIT: I just got passed Level 6 but I can't review two levels in a row.

Shvegait



Levipak3 - Level 6: Hurry up! Go down!! (part 2)
   
80 Lems
100% to save  
RR: 1
Time: 2 minutes
Skills: 1 floater, 17 builders, 1 basher

Good: More difficult than the original. You give a couple more builders than is absolutely necessary, but not enough to make it too easy.

Bad: Rather obvious what you have to do, but annoying to pull off. With all the slopes and steps, it's hard to get your builders exactly where you want them (with pausing, etc.), since you can't build mid-step.

JM

I'm still stuck on the 7th level. By the way Shvegait did you get my PMs or my e-mails?

Shvegait

Yes JM, sorry, I've been a bit busy recently, but I did get the file. I'll fix TWPack02 Level 10 when I get a chance (tonight if I remember).

tseug

I explained how to save the top lemming in level 7 in page 84 of this thread.

tseug



Levipak3 - Level 7: Houston,we got a problem !
   
3 Lems
100% to save  
RR: 99
Time: 1 minute
Skills: 11 builders, 2 miners, 7 diggers

Good: Good scenery, and most of the level is used. It has a nice puzzle.

Bad: Much easier than level 6. There are a lot of extra skills and a there is more than one way to pass the level. The hidden steel is a bit annoying.

JM

The title of the level is pretty cool. I'm a keen fan of levels with upside-down exits  ;)

That's ok Shvegait. I was hoping we could do one of Tumble Weed's levelpaks next. Maybe Twpak02,Twpak09,Twpak10 or Twpak11  :)

geoo

Lol, I know of three completely different methods to save the upper lemming. (the intended one is the least interesting I think), my backroute involves a lemming from below to get the upper lemming down.
Tseug's method with the lemming walking through the water is also interesting (I quoted it here again for people being too lazy to go back to page 84 ;)):
Quote from: tseug link=1114567084/1245#1253 date=1131915605I just did level 7. The hardest one for me to save was the middle lemming. Here is how to save the top one:
Dig down the first vertical pole. Dig close to the second one and then build to the right after going down 1 pixel.

JM


Levipak3 - Level 8: Imperfection

Number of Lemmings: 20
Save: 100%
Release Rate: 50
Time: 5 minutes
Skills: 10 bombers,90 builders,1 basher,10 diggers

Good: You need to figure out how to save all the lemmings using the number of tools provided

Bad: The exit on the bottom doesn't need to be reached to complete the level,you don't need all those builders you
can finish the level with just 20 left

Jazzem

Quotethere is more than one way to pass the level

I wouldn't consider that bad, far from it. As long as the difficulity with each route is relatively similar (ie One isn't an obvious backroute) multiple routes are always fun, since they allow for replay value.

Linear isn't always the way to go!

JM

Level 9 is what I find pretty easy to pull off  :P

But I haven't managed to pass it yet. So far we have 2 levels left to review in this pack so who's up for doing the last 2 levels?

Leviathan

How is it possible anyway to reach the top exit on level 8?

JM

Oh wait Levi! Maybe it was a backroute I found. You just dig a pixel down then build it's something like that. Well It probably was a backroute and I didn't know it was a backroute but I'm sure it's a backroute now. Thanks Levi.

Leviathan

Quote from: JM link=1114567084/1290#1302 date=1132249727Oh wait Levi! Maybe it was a backroute I found. You just dig a pixel down then build it's something like that. Well It probably was a backroute and I didn't know it was a backroute but I'm sure it's a backroute now. Thanks Levi.

I thought I put my steel area at the right place so you couldn't reach the top exit at all...
The intended solution makes you figure out on how to get trough the 10 pipes with 1 basher...

JM

I give up on Level 9. It's too annoying. I successfully managed Level 10.