[NeoLemmix] Lemmings Reunion [Difficulty: Medium-Hard]

Started by IchoTolot, June 28, 2015, 07:59:28 PM

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IchoTolot

Version 2.5 is out!

Updates the skill panels to be compatible with the newest NL version again.

IchoTolot

V 2.6 is out!

Nxp size greatly reduced!

Epic tileset removed from the internal pack data improving loading time ---- all rank finsisher levels that were using the tileset are confirmed loadable + solvable. Trigger areas were also rechecked ;)

Your replays of them need to be rechecked as well though. (3 of 5 broke for me)

IchoTolot

V 2.7 already out! :)

- L2 tilesets removed from pack data to further decrease pack size.

- 5 09 backroute fixed     Thanks to Arty!

Also the "oneway-way" on this level is now realized through a water pit rather through traps to increase the fairnes to 100% here! No need to know anymore that you can walk through traps!
Even if Proxima only wanted to mock me there ----- I take critic seriously  :8():   And changes were made! :8():

bulletride

Now that I am done my pack I actually have time to play Lemmings lol! Figured I might as well start with this one. I have attached replays of the first 3 ranks. I put notes on the replays if I saved more than intended or if there were key skills left over. Fantastic pack so far! :thumbsup:

I love the 'boss' levels at the end of each rank! Although I think I must have over complicated the first ranks boss level as it took me the longest of the three I have played so far. In fact I seem to solve them faster each rank somehow.

Evolves seems like the biggest candidate for a back route.
Spoiler
I assume you are supposed to use the giant green gems to trap them but I didn't :devil:

The Sports Bar is probably the level that had me stumped the longest.
My level pack Lemmings Stampede: http://www.lemmingsforums.net/index.php?topic=3200.0

IchoTolot

Thank you very much for the replays :thumbsup:

I will go through them as soon as I can, but right now I need to prioritise some other things (exams suck :P).

Will reply with what is definitly not intended when I've gotten through them :)

IchoTolot

V 2.8 is out!

The following levels have changed (mostly thanks to bulletrides replays and Flopsy's videos :thumbsup:):

- 1 25 backroute fixed
- 1 30 insane solution fixed --- intended way should be a tiny bit more obvious
- 2 12 backroute fixed (-1 digger)
- 2 19 a flamer moved 1 pixel into the wall to prevent a climb-by
- 2 22 timer removed
- 3 03 backroute fixed --- bulletrides solution is now the intended one
- 3 06 timer removed
- 3 07 backroute fixed
- 3 11 timer removed
- 3 19 backroute fixed
- 3 21 backroute fixed
- 3 26 backroute fixed
- 3 27 backroute fixed
- 3 30 backroute fixed

bulletride

I was going to wait till I finished Nightmare till I sent you the replays, but I am not sure how much time I will have in the near future to play (and if nightmare 5 is any indication, it may take me a while to get through the rest :scared:). I still have to replay the fixed levels as well.
My level pack Lemmings Stampede: http://www.lemmingsforums.net/index.php?topic=3200.0

IchoTolot

Quote from: bulletride on March 23, 2017, 12:16:18 AM
I was going to wait till I finished Nightmare till I sent you the replays, but I am not sure how much time I will have in the near future to play (and if nightmare 5 is any indication, it may take me a while to get through the rest :scared:). I still have to replay the fixed levels as well.

Nightmare 5...hm interesting until now that was not a major roadblock. Will look through them and I suppose another larger patch will be needed ;)

IchoTolot

Annnd here is Version 2.9! :)

Fixed bulletrides backroutes in rank 4.

- 4 01 backroute fixed
- 4 02 embarrasing backroute fixed
- 4 08 backroute fixed (and actually readded a timer)
- 4 09 backroute fixed
- 4 10 backroute fixed
- 4 11 backroute fixed
- 4 16 backroute fixed
- 4 17 backroute fixed
- 4 21 backroute fixed
- 4 29 backroute fixed
- 4 30 backroute fixed

IchoTolot

Nxp was rebuilt with the newest FlexiToolkit version + solvability with the newest NeoLemmix version confirmed!

IchoTolot

Version 3.0 is out! :)

Last update before the format change.

Rebuilt the 10 levels with the NL Sega and Christmas styles to get rid of the obsolete Lemmini ones.

Replays of these levels will need to be redone.

IchoTolot

Version 3.1 is out! :)

All solid ceiling dependencies that are critical or can possibly be annoying have been patched out!

Levels slightly altered for this:

1 16, 1 17, 1 24, 1 26
2 05, 2 17, 2 18, 2 20, 2 22, 2 25, 2 28, 2 30
3 04, 3 13, 3 18, 3 22, 3 24, 3 27, 3 30
4 04, 4 05, 4 07, 4 08, 4 11, 4 14, 4 15, 4 17, 4 20, 4 21, 4 22, 4 24, 4 28
5 01, 5 07, 5 08, 5 10, 5 11, 5 12, 5 13, 5 15, 5 16, 5 20, 5 22, 5 23, 5 25, 5 27, 5 30

IchoTolot

Needed to upload a quick hotfix as I actually forgot 2 critical ceiling cases! :-[

Following levels fixed:

5 19
5 26

joshescue18

I finished the level pack.

IchoTolot

Quote from: joshescue18 on January 09, 2018, 05:32:54 PM
I finished the level pack.

Seems like I've got more replays to go through for (probably) the weekend! ;P

Thanks for these, I bet this will cause another patch with a few more backroute fixes! :)