Level pack topic

Started by Timballisto, July 02, 2004, 01:50:41 AM

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Conway

QuoteThe challenge of level 3 is to find the exit
Don't you mean level 2?

  I still don't know about level 1. I made a level where the entrance and exit are separated by a steel wall, but it didn't have a 100% target and it had a few blockers. I don't know how to get through steel without using blockers or bombers.

Leviathan

Quote from: Conway  link=1089136533/480#480 date=1130272348
&#A0;Don't you mean level 2?

&#A0;I still don't know about level 1. I made a level where the entrance and exit are separated by a steel wall, but it didn't have a 100% target and it had a few blockers. I don't know how to get through steel without using blockers or bombers.

Yeah,I was confused because JM said more than 1% was possible on level 3,I suppose he also meant level 2 :)

Perhaps level 1 isn't that simple after all if you don't know what to do :)
Perhaps a little hint: experiment with the skills you get and see what's the effect of them on the steel :)

Leviathan

Has anyone played more of my levels from my new pack?

geoo

I just had a quick look at them yesterday and solved the first one.
For level 10, there's one second missing for my solution; I think I'll continue trying the shorter ones today, I don't like long levels actually.

JM

The levelpak is pretty good. Geoo89 could you PM me hints to solve some of the levels in your pack please thanks :)

geoo

I send you a few general hint for each level you didn't solve yet (should be nine). They don't give away too much, if you want something more specific, then ask more directly related to the repective levels.

JM

Thanks pal You're the best :)

Leviathan

I have created a level for my next pack but I want to be sure my intended solution is the only one...

The level involves building some kind of platform with builders and it looked really cool when I played it :)

Now my question is if there's a really expierienced player out here who would like to take a close look at the level to make sure the platform is the only way of solving the level :)
The level uses the snow graphics,but is symmetrical and uses straight pieces.It takes about 6 minutes to complete.

If there's anyone interested in doing this,please PM me :)

Conway

I'll take a look at it if I may.


tseug

It took me 3:43. I'll email you a screenshot later.

JM

I'll be looking at this level when I get back home  ;)

Jazzem

I'm looking at the level with a completely blank face :P. Does it use a glitch of sorts?

Leviathan

Quote from: Jazzem link=1089136533/480#492 date=1131534735I'm looking at the level with a completely blank face :P. Does it use a glitch of sorts?

It doesn't use any glitch,just a builder trick that makes you build some kind of platform...unless there are any backroutes which I want to eliminate :)

I just realized that maybe stretching builders could provide a backroute...I'll check this when I get back home...

In my intended solution,the platform should look something like this:

                      xxxxxxxxxxxx
                    x                     x
                  x                         x
                x                             x
              x                                 x
            x                                     x

I can't show you the right angle but this should give an idea on how to manage it...unless nobody here heared about the "building on thin air" trick :)

Jazzem

Aha... I think I see now.

Very clever level levi!