Level pack topic

Started by Timballisto, July 02, 2004, 01:50:41 AM

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guest

Quote from: geoo89  link=1089136533/435#440 date=1128966622I recommend to use pause, and moving the cursor over the lemming while unpausing. This should assign the skill to the lemming.
But it doesn't work everytime unfortunately (at least for me, but I might do it not completely correctly).

Level 8: @guest, it would be nice if you could send your solution to me. In fact, the solution to this one is one of the few ones not requiring precision at all. For Custlemm, it should be even easier to execute than for Cheapo.

I'm not sure why it doesn't work occasionally, try clicking in between.

Have you gotten the email?

ccexplore

Quote from: Conway  link=1089136533/435#449 date=1128991346&#A0;edit: On second thoughts, maybe this trick doesn't work after all, at least not for this level. I was thinking of
You seem to be giving up a bit quickly.  Can't you apply the method twice?

ccexplore

Quote from: ccexplore (not logged in)  link=1089136533/435#443 date=1128973113During a PM with Shvegait, I just realized that the % to save for level 2 is 97% not 98%, so you can actually use 2 bombers in that level, which makes me think a backroute is possible.

I probably won't be able to reveal the backroute to geoo89, but the fix should be relatively easy and I should be able to talk about that.
Backroute confirmed:  save 97% in under a minute and using no more than 2 builders (no restrictions on other skills).

ccexplore

Come to think of it, even if it's 98%, you can probably still use similar idea to backroute the level.  Oh well.

Shvegait

But surely it's harder to pull off than the intended solution? Just wondering, does it involve a glitch?

ccexplore

Yes, it does involve a glitch.  It might be slightly harder to pull off due to some precision here and there.  Then again, the intended solution does have a bit of opportunity for errors too I'd say.

guest

I found ANOTHER solution to level 8. Once again it is tricky to execute, but this time it doesn't use a glitch. This solution is also slower, I had 18 seconds left. The other one took about a minute.

JM

Quote from: Leviathan  link=1089136533/435#448 date=1128986785
-Hang and no life (named after FANL,my favorite level

Hang and no life sounds like a good name for a level  :P

geoo

QuoteI'm glad you're so eager, but I'd probably disappoint you. ;) Your levels are very challenging and it'd be hard for anyone to match. :thumbsup: And for my first set, I haven't really intended to introduce any glitches if at all (and somehow I think you'd probably know about them already anyway.)  I don't think my first set will be as challenging as yours (though that's probably a good thing for the general public), and two of the levels you have already seen a Cheapo remake of.
Thanks, but I fairly doubt that I'd know those glitches.
In fact, I haven't tried most of your challenges yet, and so I probably don't know many of the glitches you mention there.

QuoteIn any case, I have something more useful to the general public than a mere levelset in the works, so for the next 2-3 weeks or so I'm not going to think about levelmaking too much.  plus, I really need to be finishing Ahribar's MIDIs at some point.
I'm curios. ;) I have a few ideas what it could be, but nothing for sure.

QuoteI can help you calculate the necessary changes, although it would be a bit of work for me and you'd still want to playtest it at least once.  I'm hoping people would just settle on using CustLem2 instead (or Nocdlem2, for the original music) for that level.
Thank you for that, but as long as no-one asks for it, I'm not going to do it. (And I hope no-one will ask ;))
Anyway, if someone does, your help would be appreciated.

As for level 8, I think setting the number of lemmings a bit higher to avoid a space between the lemmings should close the backdoors avoiding going to the left, is that correct?
And yes, I recieved your e-mail @guest. Thank you. Reply soon.

Conway

Quote from: ccexplore (not logged in)  link=1089136533/450#451 date=1128999128
You seem to be giving up a bit quickly.  Can't you apply the method twice?

  I actually thought of doing that after I logged off yesterday. I now have a method - Yay! I'll try it later . . .

JM


Conway

Not yet. There is also the issue of containing the right-hand group, which is equally complicated and difficult to execute. It's a tough level, for sure!

  Have you tried or passed any of this pack, JM?

JM

I can only pass Level 9 which is the superfast level.

ccexplore

Except that doesn't really count since level 9 is meant for CustLem2 and not CustLemm.

JM

I passed it in the original Custlemm.