Level pack topic

Started by Timballisto, July 02, 2004, 01:50:41 AM

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JM

I downloaded some levels with objects treated as fakes. If you use water on A BeastII of a level I don't know why it is always treated as fake. One object on that level wasn't treated as fake and that was a trap.

At least I am still proud of my Level 4 and I am proud of it's name etc. I was trying to make it as challenging as possible and as difficult as possible. Level 8 and Level 10 seem quite tricky. I was hoping Level 9 to be a hard level but when I tested it, it didn't turn out as hard. Level 7 seemed to be challenging and Level 3 was just almost nearly the same as A BeastII of a level except I reduced the number of skills and changed the objects. Level 2 looks absolutely crazy the way I scattered the terrain pieces over the screen. I completely muddled them up LOL. Level 5 was probably just a bit too simple. I think Level 6 wasn't too bad but the title of the level sounded good to me. I'm glad with JM16.dat

ccexplore

Quote from: ccexplore (not logged in)  link=1089136533/255#269 date=1124235024On top of that, only interactive objects with z-order from 0 to 15 works, the rest are treated as fakes (entrances are exempted from this rule). &#A0;Since you want at least 1 working exit, this means a max of 14 working traps.
Sorry, there's a bug in the calculator in my brain.  ;P  I meant "15" when I said "14".

guest

Quote from: JM  link=1089136533/270#270 date=1124236473Level 8 and Level 10 seem quite tricky.

In Custlemm, level 10 can be done by mining once. In the original Lemmings game, the max_safe_fall distance is 3 pixels smaller than in Custlemm. The only reason I can see that you think level 10 is tricky is because you didn't test it in Custlemm. I hope that helped.

JM

Thank you for the information.  I remember testing Level 8 and it came out how I wanted it.

tumble_weed

okie...I'm finished twbestof.dat

It was hard selecting just 10 levels...also i did slightly modify most of the levels. I know some people wont agree with my choices, but I tried to pick the best levels that worked together well and made a good level pack...anyway the point is....it's up on Mindless' little Portal

http://it.travisbsd.org/lemmings/lemmingswelt/

JM

The levels in that pack are some of your best levels. Sculpture Maze is perhaps my favourite level from the pack as I love the Crystal set. Multiple Choice is another great level where the level is seperated into four parts.

Shvegait

Quote from: JM  link=1089136533/270#275 date=1124394587The levels in that pack are some of your best levels.


JM, that's why it's called TWbestof.dat :P

Shvegait

Nice pack, tumble_weed! I made a level just like your "Stalker" level without even realizing you had made one like that. Yours is better :)

By the way, there's a crash bug in Level 7, if you move the screen to the left.

QuoteTo Each his Own (By Shvegait)

This level only has one entrance! But there are multiple exits, if that's what you meant.

JM

Yeah I think I meant multiple exits. Is this level like Tumble Weed's stalker level in your 4th pack?

JM

He has more good levels that he could of put in there. I loved Lemmings Present: Icecube Madness but I knew why it was called TWBestof.dat and I was telling him what I think of the levels in the pack. I like the levelpak because I love levels with multiple entrances especially Split Complimentaries (By Insane Steve),Multiple Choice (By Tumble Weed),Easy When you Know How (From Original Lemmings) and To Each his Own (By Shvegait).

Shvegait

Quote from: JM  link=1089136533/270#279 date=1124406693Is this level like Tumble Weed's stalker level in your 4th pack?

No, it's the Level 1 in my 3rd pack. The concept is the same, but the level and solution are different.

JM

Okay thanks.

EDIT: The levels good and I like its name gotta keep 'em seperated.

tumble_weed

gah...would the problem be a "divide by 4" error I'll go see if i can fix up the level

After i put the levels together I noticed that there were a lot of 1 minute levels, hell levels, and a lot of multiple entrance levels (there are even 3 levels which fit all of those categories)

oh and yeah I know i could have put a few different levels in the pack...but i think the ones i chose are pretty good, I was going to put in some more long levels, but none of them I think were really my best...

anyway thanks for the comments.

ccexplore

Quote from: tumble_weed  link=1089136533/270#282 date=1124455055gah...would the problem be a "divide by 4" error I'll go see if i can fix up the level
"Divide by 4" doesn't crash levels.  Instead, you should check your objects and steel areas to make sure they are within the level boundaries.

tumble_weed

I checked the level...it doesn't seem to crash for me...very weird