Lemmings Plus Series

Started by namida, December 15, 2014, 11:57:16 AM

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Which level did you find harder?

Lemmings Plus Omega II, Sharp 18 "Insanity Plea"
3 (50%)
Lemmings Plus Alpha, Obliteration 14 "Wasted Talent"
3 (50%)

Total Members Voted: 6

607

Hm... will we still be able to play the LP games as they are now? From what I understand, you're removing the gimmick levels, and I really like gimmick levels.

namida

I'm removing them because I plan to remove that feature from NeoLemmix eventually. But I will release a seperate NXP with all the removed levels. :) It just might not work properly on future versions of NeoLemmix.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

QuoteIf all gimmicks will be culled in a later NeoLemmix update, how then will that affect Lemmings Plus Outtakes* since you plan to move all gimmick/frenzy levels and regular but discarded levels?

It will not be compatible with newer updates to NeoLemmix. However, V1.43n will be the "stable version" for a while (excluding minor updates to fix bugs - there's a few I'm already aware of that need addressing). Chances are manual updating packs to the next "stable" version after that will take a while, and obviously not all content will be compatible, so V1.43n (or it's -B / - C / whatever version) will probably remain available after that.


I probably won't adapt levels except where it makes very little difference to them, or when I need to fill more level slots. Using normal levels is the priority.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Lemmings Plus III
Added 1 new level to each rank, 2 to Fierce. Removed the secret levels (or relocated them).

Timid - Inserted a modified and de-gimmicked version of Timid 16 "Heads In The Sky" as level 8.
Dodgy - Replaced Dodgy 6 "Frantic Frenzy" with "Seven-Way Security", inserted "Flying On Broken Wings" as level 8.
Rough - Inserted "Hero Frenzy" (without frenzy) as level 8.
Fierce - Replaced Fierce 5 "In The Frenz-zone" with "The United States Method", inserted "No Time To Die Even Now" as level 8, inserted "You Knew It Was Coming" as level 15.

Still need to test / modify the talismans.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

#109
Lemmings Plus III update is done. Details are as in the above post.

This just leaves Lemmings Plus Omega to update to correspond with the "no secret levels, no gimmick levels, no frenzies" policy - although it's a very straightforward matter of simply cutting off the Playtime rank. However, it - and LPIV and Holiday - do need to be tested that they work properly with V1.43n.

One talisman was removed:
:tal-silver: Complete Dodgy 18 "The United States Method".
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Wafflem

Quote from: namida on February 24, 2016, 07:04:55 AM
QuoteIf all gimmicks will be culled in a later NeoLemmix update, how then will that affect Lemmings Plus Outtakes* since you plan to move all gimmick/frenzy levels and regular but discarded levels?

It will not be compatible with newer updates to NeoLemmix. However, V1.43n will be the "stable version" for a while (excluding minor updates to fix bugs - there's a few I'm already aware of that need addressing). Chances are manual updating packs to the next "stable" version after that will take a while, and obviously not all content will be compatible, so V1.43n (or it's -B / - C / whatever version) will probably remain available after that.

But then this may mean that some of the levels will no longer be playable and solvable. Will this be intentional?

Also, is anyone allowed to use these levels for themselves to create new solutions out of them?

Also, just found out that Timid 8 "Heads in the Sky" still plays the gimmick music.
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

namida

QuoteBut then this may mean that some of the levels will no longer be playable and solvable. Will this be intentional?

Yes. It can always be played on an older version of NeoLemmix (up to V1.43n (or any -B/etc sub-version of it), maybe a few versions beyond that).

QuoteAlso, is anyone allowed to use these levels for themselves to create new solutions out of them?

Go for it. :)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

#112
Lemmings Plus Omega's update is complete.

Puzzling 27, Mental 18 and Mental 28 required layout changes.
Playtime rank has been removed entirely, as have the three talismans that came from it:

:tal-bronze: Save one lemming on Playtime 15 "Remember Your Beginnings..." without using any diggers
:tal-silver: Complete Platyime 5 "Acid Leak" without assigning skills to more than one lemming
:tal-silver: Save 100% on Playtime 7 "Glider Frenzy"




Holiday Lemmings Plus's update is also complete. This one had two broken regular replays and two broken talisman replays, but no changes were needed at all to the content.

I doubt Lemmings Plus IV will need much in the way of changes either (just replay repairs), but at least one talisman will need to be removed (the level itself can be beaten without direct drop, but the talisman challenge cannot be).
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

#113
Lemmings Plus IV is done.

The only change is the removal of one talisman:
:tal-bronze: Save 98% on Smooth 12 "Just A Snack"




The Flashbacks packs (which didn't really require much changes) are done.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Wafflem

For the LPIII Graphic Sets pictures, Martian uses "No Time to Die Even Now", and Lab uses "Shmooth Shailing."
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

namida

^ Fixed. Thanks for pointing it out. :)

I've uploaded the "Lemmings Plus Recycle Bin", a quickly thrown-together NXP containing all the unused levels. Level (and image) dumping is supported in it, feel free to create your own levels based on these ones.

http://www.neolemmix.com/old/mypacks/LemmingsPlusRecycleBin.nxp
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Wafflem

Space Invasion is in the "LPIII Others" rank when it should be "Gotcha Again! =P"
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

namida

Quote from: DynaLem on February 24, 2016, 04:32:54 PM
Space Invasion is in the "LPIII Others" rank when it should be "Gotcha Again! =P"

I didn't disable the bait-and-switch. :)
I probably should, though. Alright, reuploaded with the bait-and-switch turned off.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Wafflem

Cunning 20 "Secrets of the Lemmings" is missing from the Recycle Bin.

Also, I'm wondering if you should change the title of Genius 18 "An Unexpected Journey." The only purpose of the title was to show that "A Little Breather" was suddenly replaced by that level when you updated LPII to NeoLemmix. But since "A Little Breather" has returned, the title should be changed.
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

607

Quote from: namida on February 24, 2016, 07:01:39 AM
I'm removing them because I plan to remove that feature from NeoLemmix eventually. But I will release a seperate NXP with all the removed levels. :) It just might not work properly on future versions of NeoLemmix.
Hm, that's a shame. I guess I should've downloaded them ahead of time. Is there a topic about this change?