Lemmings Community Compilation Levelpack

Started by mobius, April 27, 2013, 03:57:49 AM

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mobius

thanks for reminding me about new levels Akseli, however these rules are not set in stone. But yes, I want to focus on older levels primarily.
Any levels that I modify will not be changed that much/ hardly at all, remember. I'm only mirroring the ones that need to be, and making small, barely discernible changes for compatibility issues.
thanx for mentioning Ball Bearing, will have to check it out.

You're a pretty darn good designer Crane, imo  http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Crane

Is it really fair though that my levels are even considered? I mean, I'm not active, I don't look at other people's levels anywhere near enough, and yet I expect people to choose my levels and generally control the design process? I couldn't even complete Tricky 19 and Havoc 4 without outside help.  I don't deserve any kind of recognition.

Proxima

The forum is in a long lull at the moment. No-one's active.

You're not expecting people to choose your levels, you're just suggesting them. I haven't played any of yours, but people are choosing them, so clearly they have some merit.

There's very little correlation between being a good designer and a good player. ccexplore is one of the best players, yet he barely designs at all (and when he does, he earns the Brickout Memorial Trophy  http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> ) I consider myself to be medium at both playing and designing -- but it's pretty significant that by far my best level, "You only get one bash at it", came about completely by accident through the process of solving one of möbius's levels. I couldn't design another level as good as that one if I tried for years. I don't feel I deserve any recognition for it, but it's still a damn good level.

I'm sure yours are too  http://www.lemmingsforums.com/Smileys/lemmings/cool.gif" alt="8)" title="Cool" class="smiley" />

Crane

I'm doing this a lot, but this is for if the levels are selected and appear in Lemmini:

Suggested Music:

Ball Bearing - Tim8 (Dance of the Cygnets)
Blast Furnace - TenLemms
Blast Furnace (Part Two) - Lemming2
Build it up with iron and steel - Tim9 (London Bridge)
Come out to play - Tim4
Crystal Caves - I don't know what would be a good tune for this one actually!  Maybe Lemming1 or Tim2?
Eeny, meeny, miny... OH! - Tim2
Faithful Friends - Tim1
Floater's Round - Mountain
Going Down . . . . . - Tim3
Iron Curtain - Awesome
Lemming Cathodes - Lemming1 or Lemming3
Nemesis - Tim8 (Dance of the Cygnets)
Oil Refinery - Tim6 (Dance of the Reed Flutes)
Prize Catch - Tim5 or Tim7 (Rondo Alla Turca)
Sharing a Climber? - Tim5
The Final Countdown - Tim10 (Forest Green / O Little Town)
Tier Drops - Cancan

I hope I didn't miss one.

And Akseli... I absolutely LOVE that solution of yours to Oil Refinery.  Admittedly it won't work in Lemmini, but it's too good to pass up!  I think my solution will still work in Lemmini, but yours is just so beautiful - I thought you were just going to build over the Blocker and use the Miner to break through the final wall... I never saw that coming!

EDIT: I missed not one, but two!

Crane

I've probably thrown a spanner in the works with my late arrival - how will we vote for and arrange the levels into distinct ratings?  I dare say, I wonder if we can convince roundthewheelrtw to give it a whirl and give his input.

Akseli

My solution for Oil Refinery works in Lemmini. The basher wall only needed one pixel more height because of the Lemmini basher, but otherwise there's nothing which would prevent this level working in Lemmini. I think I told möbius this already, but here's my replay and a level attached (just moved that one terrain piece one pixel up, that's all!).

The level lists which möbius has posted in this topic have columns where anyone can put their difficulty ratings for the nominated levels. Crane, you really don't need to worry about that you don't look at other's levels, so few does that currently at all. I don't know if other people than I and möbius, maybe geoo, have played these levels and could rate them by difficulty, or even nominate them for this pack. A few people, like Clam and Proxima, suggest their own levels, which is of course allowed and highly recommendable. I think the newest level lists can be downloaded from the fifth page of this topic if someone wants to give his/her input and rate or vote for levels. Möbius is probably currently ordering the levels and remaking cheapo levels, which takes time.

So Crane, please don't downfall yourself at all. It is very desired that people contribute to this project suggesting their levels. What does it matter if someone is not a very good player? I remember http://www.lemmingsforums.com/index.php?topic=726.msg15926#msg15926" class="bbc_link" target="_blank">your self-esteem troubles during the level contest. Don't be that perfectionist, a lot less is more than enough. We don't demand anything that you couldn't offer.

Besides, you are one of the greatest Lemmings level designers in the world, why would we doubt that? Man, you are the guy who did the Garjen site. People have downloaded your packs not only hundreds, but thousands of times according to that site. You have thousands of views in your Lemmings videos in your YouTube channel. You just participated in a level design contest with other best designers of the world - and your level, Prize Catch, ended up being in the top half in both "most fun" and "best-looking" categories (ONLY Clam managed to do the same). I think my first ever 10-level custom pack I played was your GARJEN09, and I'm not sure if you also invented the whole "backroute" word or is it a rumor? http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> At least you were the guy who added it in the urban dictionary. Last September, when you joined this forum, I recognized your nickname immediately, and at least for me, just your presence gave even some more credibility for this place, which sometimes struggles with its activity.

Anyway, I guess that möbius still accepts nominations and such. And yeah, this project is his idea, he can do whatever he wants, I was just reminding of the possibility that level gathering and fixing would go totally out of control (=neglecting a lot of the principles möbius originally wanted with this pack). http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> Möbius decides about everything in the end. http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" /> I still have to check if some Lemmini levels would work in the Lemmix version with some modifications, some of these are pretty tricky to fix. :I

Crane

Thanks for the reassurance, Akseli - I know I coined the word 'backroute' independently from anyone else, but I'm not sure if I was the first or not - I didn't want to blow my own trumpet!  I did add the entry to the urban dictionary though, admittedly before I learnt about the more generic term "sequence breaking".

I am very much a perfectionist unfortunately - it is a character flaw of mine.  Privately I might tell you the reasons behind it.  Anyhow, let's take a look at that list on page 5... do we just modify it with our blessing or rejection and comments and put them here as attachments?  Admittedly I may be answering "mmm" instead of "yay" or "nay" for levels that are okay, but probably not a first choice (e.g. my "Iron Curtain" level, while good looking, is a bit painful in Lemmix because it uses walking bombers quite heavily and is a bit more unforgiving compared to Lemmini).

mobius

I haven't been around to work on this the past few days, sorry.

I've already begun to order and save the levels. But you can still vote or just add some input if you want, Crane. Just keep in mind you've had to have played and solved a level to vote it in or out.
I uploaded another updated list you (or anybody else) can use. Just write your name in the top of the column that says "NAME" and write your thoughts and whatever in the rows of the levels.  http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> You can either upload it or send it to me.

If you want to rate difficulty, we're using a scale of 1-6. If you would like to play any level but don't have it handy, I can upload it for you. (As I now have many of the levels saved individually)

You might notice some of your recent nominations are not there, I didn't get time to add them yet.
you can also rename the spreadsheet file it doesn't matter.

---------
about Blast Furnace; that reminds me of my own level; Roundabout which I designed when I was less than 10 I think.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Crane

For difficulty I tended to go for a 1-5 star system:

* = Fun, early Tricky
* * = Late Tricky
* * * = Taxing
* * * * = Mayhem
* * * * * = SUNSOFT

Maps fairly well though... I suppose "6" would be super-hard for the Bonus/Challenge set, right?  Mind you, like with the foot ratings of DDR, they were downgraded over time as players overall got better!

Crane

I dare say, you've got Tier Drops listed twice!  (Once as difficulty 0 and once as difficulty 5).

Wow, some of the difficulty ratings on my levels are certainly lower than I expected!  I think the only two of mine that are missing from the list are Iron Curtain and Ball Bearing.  I'll get around to posting those and their solutions.  Hmmm... what do I want to test?  Can I take a look at BulletRide's levels (I don't have any of them on my system)?

EDIT: Here's Iron Curtain and Ball Bearing and their intended solutions.  Ball Bearing has been modified slightly so the central column looks a bit less truncated - hopefully it doesn't hint too much at the solution.  Going by Akseli's difficulty ratings, it's probably 2 or 3.

Oh, I'd like to change my recommended music on Ball Bearing to Lemmings1... it's not ominous enough to be Tim8!

To fill in the blanks on where my levels come from:

Eeny, meeny, miny... OH! - 5-10
Blast Furnace (part two) - 7-1
The Final Countdown - 6-10
Lemming Cathodes - 0-3
Build it up with iron and steel - 6-8
Floater's Round - 0-9
Going Down . . . . . - 9-7
Iron Curtain - 9-3
Ball Bearing - 3-3

Akseli

That difficulty rating column seems mixed up, möbius apparently merged his and my ratings in the same. So, even though my name stands there, all of those aren't my ratings. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> I marked "0" those levels which I hadn't solved yet, like your Tier Drops, because I've waited for it to be backroute-fixed perhaps.

Möbius aimed for 6 difficulty ratings + Bonus rating http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> So, there'll be even harder rating after "SUNSOFT".

Most of the listed levels can be found from the http://lemmings-db.camanis.net/levelpack/list" class="bbc_link" target="_blank">Lemmings Level Database, such as BulletRide's levels. Trying out his levels is a strong choice, because those are backroute tested properly by geoo a long time ago, so they will work pretty much like as they should.

geoo

I guess using ID numbers for levels would make merging different people's ratings a lot safer. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />

I started rating levels at some point, but I haven't come far beyond BulletRide's levels. It takes me quite some time as it's been ages ago since I played many of them. I hope to get at least Clam's and Steve's done at some point.

As For BulletRide's levels, I don't know the intended solutions to Wing It (2-2) and Almost Easy (3-2). I remember one particular level not on the list, The Silent Circus, puzzling me a lot. At some points I found a very convoluted solution to it, and BulletRide said it was not intended. I'm not sure whether he ever told me the solution, but I remember this level in particular and I'm intrigued by it. Has anyone else solved it?

Akseli

In the level file which comes from Lemmings Level Database (BulletRide3), the save requirement for The Silent Circus seems to be 100%. I think this is a mistake, and you need to use the bomber. Then again, BulletRide has the solution for this level in his YouTube channel, and he saves 98% there, which is the solution I found. But... is there a 100% solution? http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" /> Oh man, now I'm intrigued to find that. The Silent Circus was nominated for the community pack at first, but it doesn't work in Lemmini and goes now to Lemmix Bonus rating. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />

Wing It and Almost Easy can't be found from his YouTube. I have replays for them if anyone needs. The former is a bit straightforward in my opinion (still being far from trivial), and the latter is tricky.

geoo

Oh yeah, now I remember what was up with that level. Yes, The Silent Circus has a completely glitchless 100% solution, though it's a bit annoying.

Jotun (I can't actually find "Wing It" it seems): My solution simply involves turning a miner with a blocker twice.
Almost Easy: there's a long route (around the bottom) and a short one.

3-10 (Bullet Ride) is a nice one too actually.

Akseli

Oh yeah, I tried to highlight taking the packs from the Lemmings Level Database. Sorry geoo that I didn't mention earlier, but BulletRide's packs from your large batch of levels are a bit older I think. "Wing It" is called "The Quiet Place" (2-5) in your "BulletRide2v2", and it seems a bit different by layout. Jotun is not nominated. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />

I remember "BulletRide part 1 and 2" levels being puzzling, but then I found a solution which works in both of those.
Quote
A pixel perfect bomber can make a ramp for releasing lemmings from that holding area below the entrance (after digging there).

My clear personal favourite of BulletRide's levels is "Sun of Nothing" (3-4). http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />