Level records

Started by Proxima, December 03, 2004, 09:59:42 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

namida

The Long Trek To Freedom had 3 prior to this level coming, the "Most Held" being one of them. Your level only has two. Once you get three, it will become tied, and gain equal on the "Most Held", which also then gives it a 4th, putting it in Most Held alone.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Proxima

I'm not actually doing a "Most Held" record, so the discussion is a bit pointless.

I've changed the "fewest total skills" record to reflect the fact that guest's level beat the record by using 0 skills. Nicely done.

guest

Quote from: guest  link=1102067982/15#28 date=1105965722Oh yeah, the name of the level is......

"Fewest total skills on a non training level"
I've decided to give my level the better title it deserves, so let's try this one:

"This level requires no skill"

Ahribar, when you have time please update your recordkeeping post to reflect the title change.  Sorry for the inconvenience.


guest

Quote from: Ahribar  link=1102067982/15#25 date=1105964732Adam's level actually does use Cheapo's maximum allowed level size, so I think that one is closed. I don't know it if would be possible to get higher with a hex editor?
Ok, I just checked wledit and you're right.

I'll have to ask Essman about whether some sort of static array is used to keep track of either the terrain pixels or the various active objects.  If yes, then we might not be able to hex edit our way out of this.  If no, then this is a theoretical option.

But I say theoretical because unlike other records, this record is not just a number, but you presumably would also need to fill up that excess level area with actual graphics and stuff.  Since the level editor probably doesn't handle this, this could mean you have to hex-edit the graphics etc. in too!

So from a practical standpoint, no one's really going to bother and I have to say this record is probably closed until maybe when the newer Cheapo comes out.  Oh well.

namida

You could do whichever has the smallest ratio of unused space to level size.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

guest

Quote from: Streetlight Admnistrator  link=1102067982/15#15 date=1105926651Say... has anyone beaten "Oblivion" without help yet? If not, maybe it should be on there for that... it's been out for what, 9 months now? "Longest time released without being solved without help"
Ok, I've just played the level.  It's an interesting and unique level alright.

But was it a red herring to do 18 out of 20?  I got 100% in.

guest

Quote from: guest  link=1102067982/30#36 date=1106057843
Ok, I've just played the level. &#A0;It's an interesting and unique level alright.

But was it a red herring to do 18 out of 20? &#A0;I got 100% in.
Well okay, I guess this 100% solution is technically "Cheapo only", though I didn't even realize that until I think about it now.  (No, not a cheap trick at all, just something you don't normally think about.)

I'll try again and see if I can do a solution that would've been acceptable in original Lemmings.

guest

Ok, a "original Lemmings compatible" solution to Oblivion has been found.  Now it's truly only 18 out of 20.  But the blockers are no longer as interesting, as I've 18 of them left over.

guest

Just in case there was an update to this level, I want to point out I got my copy of the level from the "lemming crazy" site Ahribar pointed out somewhere in this thread.  If this is not the most recent version someone let me know.  It's the level from Ultimate Challenge 3.

Proxima

Please e-mail me your solutions...........

guest

The 100% solution has inspired me to create my own level in honor of it, lest Steaver hurries off to modify his level to eliminate it forever for future generations to come.  ;P

So here it is, "After the Rainstorm".  As usual, e-mail guestlevels@yahoo.com for the level until I find a way to distribute it.  Alternatively, you could just post here saying you want it, and I'll find a way to e-mail the level directly to you.

Oh, and as a bonus, I haven't really tested this level thoroughly, so if you managed to find a backroute, the more power to you!  (I have tested the level to be solvable however.  Good luck though.  B))

guest

Since no one has really asked me for my levels so far, I'll give you a preview of what "After the Rainstorm" is like:

imagine Oblivion, with very similar terrain layout, and same skillset, 20 lemmings 100%.

The difference:  the entire part of the level above ground, save the exit platform, is flooded with water.  Hence the name.

guest

Now that I think of it, there is a remote but completely untested possibility that you can solve Oblivion without using any blockers.

Hope not, but if so I might need to modify "After the Rainstorm"......

Shvegait

I don't think it's possible to beat it without blockers by going under. I've been trying it... every time there's a mass of lemmings that sneaks by before the bridge is complete, and it always pans out the same, even with minor variations. Unless you had something else in mind...