Lix: Maximum Saved Records

Started by Proxima, April 14, 2012, 07:30:50 PM

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Proxima

Well, this had to be done. I've finished playing through the original Lemmings levels in Lix, aiming for the maximum possible to save; let's see whether anyone can improve on these. My aim is eventually to build up a list that will cover all the levels in Lix, including the community set and other custom sets such as Rubix's and Clam's.

It's been particularly stimulating to play the levels in Lix, because it's about as close as we can come to a glitch-free environment. True, for the original game we could keep separate glitch-OK and glitch-free records; but then we have to agree on what counts as a glitch, and somehow it doesn't really carry the same satisfaction as achieving the absolute best possible score in a given environment. And best scores in Lix are not necessarily equal to the best glitch-free scores in Lemmings, due to other gameplay differences. For example, 77/80 on "Save Me" depends on a behaviour quirk unique to Lix; conversely, 79/80 on "From the Boundary Line" fails in Lix despite being glitch-free.

We now have a result for all the original levels (including Genesis, ONML and Holiday)! Thanks to Clam Spammer and geoo for help with some of these. Please note that some levels don't work as they stand in Lix, either because of terrain covering the exit triggers or because the entry point is one pixel to the left; the records assume any uncompletable levels are fixed manually before playing. (However, levels such as "Get the Point?" in which these differences affect the number you can save but don't make them uncompletable are not fixed.) "Jump down!" has a unique reason why saving 100% (as originally required) is impossible, and is fixed simply by requiring less.

DoveLems records refer to the version in my "DoveLix" topic, not to the original .ini files. Notably, 100% is possible in the original version of "Survivors of Chernobyl" (but impossible in the updated version).

As usual, all levels not listed have been solved with 100% saved.

Lemmings - Fun

Tailor-made for blockers 47/50
A task for blockers and bombers 48/50
Let's block and blow 65/70

Lemmings - Tricky

Ozone friendly Lemmings 7/10
Luvly Jubly 45/50
Diet Lemmingaid 48/50
It's Lemmingentry Watson 9/10
From The Boundary Line 77/80

Lemmings - Taxing

Compression Method 1 46/50
Bomboozal 65/70
Call in the bomb squad 77/80
POOR WEE CREATURES! 67/80

Lemmings - Mayhem

The Boiler Room 79/80
Down, along, up. In that order 76/80
Pillars of Hercules 72/75
Time to get up! 47/50
The Steel Mines of Kessel 75/80
Save Me 77/80

Genesis - Fun

All solved with 100%!

Genesis - Tricky

Don't leave any Lemmings 49/50

Genesis - Taxing

Jump down! 99/100
Value each moment 48/50
Lunch time 48/50
Watch right and left! 79/80

Genesis - Mayhem

Climb and fall. Fall and climb. 48/50
No hurry, Relax. 83/100

Genesis - Present

Don't leave my lemmings. 45/50
Everyone turn Left! 99/100
A Trap is a trap. 98/100

Genesis - Sunsoft

Rules to fall 19/20
Libra 54/60
Watch right or left (Part two) 49/50
Out, away from the tune 49/50
Two heads are better... 1/4

ONML - Tame

All solved with 100%!

ONML - Crazy

Many Lemmings make level work 48/50
ROCKY VI 79/80
No Problemming! 40/80
Time waits for no Lemming 48/50
NO PROBLEM 49/50

ONML - Wild

Lemming Head 75/80
SNOW JOKE 49/50
ONWARD AND UPWARD 77/80
THE SILENCE OF THE LEMMINGS 48/50
Dr Lemminggood 78/80

ONML - Wicked

Oh No! It's the 4TH DIMENSION! 49/50
Last Lemming To Lemmingcentral 75/80
A TOWERING PROBLEM 46/50
How on Earth? 49/50
Temple of Love 49/50
Suicidial Tendencies 79/80
SPAM,SPAM,SPAM,EGG AND LEMMING 49/50
Five Alive 5/6
Up, Down or Round and Round 44/50

ONML - Havoc

Flow Control 19/21
Have an ice day 9/10
LOoK BeFoRe YoU LeAp! 53/60

Holiday - Flurry

The Long Way Around 49/50

Holiday - Blitz

The Voyage Home... 79/80
The Needs of the Many... 10/15
The Next Lemeration 48/50

Holiday - Frost

The Land of the Bizarre 69/70
Happy New Year II! 43/50

Holiday - Hail

Break On Through 76/80
Get the Point? 79/80
Surprise Package? 61/80

Clam - Flower

All solved with 100%!

Clam - Humane

The Turnaround Compendium 12/16
MORE WEE CREATURES! 48/50
The endless steps 81/90
Altitude Training 29/30
Underbelly 24/25
Wall Crawler Mk II 8/10
Called in the wrong squad? 74/80
Interval Training 365/400

Clam - Arcane

Flotilla 12/15
Lord of the Rungs 30/40
Skipping Stones 75/80
Mental Block 13/16
Target Practice 19/20
Circuit Breaker 10/20
CubeOut 25/40
Lazy Gypsy Bums 195/200
Compression Method Infinity 47/50
LixBot Lab 13/20
Turning the Screws 23/40
Death Slide 3/4
Urban Ledge-end 9/10
Tribute to Direct Drop 8/10

Clam - CSTame

Oh No! What's This? 48/50
Mined the Gap 48/50
Undercover Bomber 46/50
Blue & Gold 48/50
Shady Diggings 49/50
Off the long run 48/50
whITe ouT 49/50
Hold up 48/50
Picked the wrong tool for the job 43/50
The squares fight back! 47/50
Showtime! 49/50

DoveLems - Plain

For the Honour 26/30
Swallow Me! 13/20
Concentration Camp 6/10
Lemming's Brains 48/50
Here's the Final Flourish 52/100
Papuan Mask 28/30

DoveLems - Coward

Toes of the Earth 28/30
Use Something to Turn! 48/50
Avoid the FlameThrower 19/20
Under the Floor 38/40
City Machines Lemmings 39/40
Every Lem for Himself! 49/50
To Infinity and BEYOND!!! 45/50
SeeSaw 49/50
Strato and Cumulus 39/40
It's Not an Illusion! 43/50
Death Camp 29/30
Ask the Oracle 47/50
Academy of Eight 6/8
Valley of Chameleons 78/80

DoveLems - Devilish

Integrated Circuit 9/10
Lake Shore Paradise 59/60
Brick-A-Brack 78/80
Stocked Lemmings 29/30
The Eighth Wonder of the World 99/100
Across the Blizzard 36/40
Survivors of Chernobyl 13/15
Devil by the Horns 49/50
Lems Play Hide and Seek 2/3
Poor Scapegoat 48/50
One-Way Traffic 80/100
La France 37/50

DoveLems - Maso

In the Lemming's Cold 2/4
Half Stone, Half Metal 28/30
I am A.T. II 40/50
Mined the Step! 8/10
A Z That Stands for Zemmings 38/40
Live from the Pentagon 98/100
Connect 4 39/40
Be the One! 7/10
The Horizontal Barbarous Bars 46/50
Imposing Block 23/30
All Turns Around the Time 14/15

DoveLems - Bonus

All solved with 100%!

Rubix - Pleasant

Broken bridges 39/40
This looks familiar... 95/99
knocked out 29/30
A Soft Landing 32/40
You keep me hangin' on 33/35
Late flotation 39/40
Are you gonna go my way? 39/40

Rubix - Sinister

The Leaning tower of Lixa 49/50
Lost underground 78/80
Cold front 43/45
Burning for you 29/30
Don't need no thought control... 68/70
Treehouse Trickery 58/60
rorriMMirror 49/50
Tricks of the trade 28/30
Bridge over troubled water 39/40
Scaling the heights 95/99

Rubix - Perplexing

Postcards arrived, colorized. 74/75
Step above the rest 31/40
Goodbye yellow brick road 98/99
A Class Act 59/60
drop out 13/30
Tunnel terror 86/99
The more you know... 61/99
Up, Down, Rinse, Repeat! 98/99
Somewhere only we know 42/50
A taste of things to come. 46/50

Reloaded - Degu

Get Ready To Reload! 9/10
If Only we had floaters... 7/10
Reverse Engineering 47/50
Classic Redirection 48/50
More complicated than calculus. 76/80
Pink it's the color of passion 77/80
It's All In The Ordering 18/20
Close Call 69/80
Safe Fall 19/20
Come Together 45/50
Traverse the Panda's Den 68/70
The Power Plant 77/80
Look Around And You'll Find... 59/60
Guarding a potential hazard 47/50
Caution: Rodent Crossing 79/80
A Blue Moon Rises 29/30
Tactical Torment 28/30
Lix Luthor's House 49/50
Unlock your lemmings! 59/60

Reloaded - Capybara

More steel in the works 19/20
Not too hot a boiler 77/80
Taking directions 76/80
Keep Coming And Pay The Price 45/50
Slow Release Energy 49/50
Split decision 45/60
Hot Platforms 76/80
Hopping on the stepping stones 58/60
Carnival Playhouse 57/60
Security level upgraded 48/50
Artifically Flavored Lix 18/20
With a coating of lemon paint please 45/50
Can't go up! 77/80
Tower of Despair 29/30
Suffering! 48/50
Take as long as you need 75/80
A bouncy end to the game 23/35

Tutorial - 00 - Beginner

The Batter 63/70
Blocking and Bombing 65/75
The Cuber 92/99

Tutorial - 01 - Advanced

Flinging! 96/99

Tutorial - Simon

Exploders 77/80
Jumpers 2/3
Cubers 75/80

Clam

#1
Here's a replay for Happy New Year II (Frost 14), 43/50 saved. Nothing special here, though note that using the second basher further forward (which is faster) actually casues you to save one less. The 45/50 solution doesn't work any more since bridges don't stretch as far as in L1, so it takes two to cross the second gap.

Mod Edit: Restored attachments.

Clam

#2
For Proxima (and anyone else who might be interested ), here are the last three of the levels we were working on in the IRC today:

Pop til you drop (Wicked 6): 80/80 . This turns out to be considerably easier than the DOS solution, since the miner mechanics are more friendly in general, and there isn't that glitch where the miner splats while the others survive the same fall. I had 5 builders spare, an that's after using one to stop the second group from getting stuck in a terrain hole at the top

Rocky Road (Wicked 11): 50/50. Nothing particularly noteworthy, but it is a challenge to figure out the right combination of skills for each obstacle.

Flow Control (Havoc 10): 19/21 - though this involved abusing the digger mechanics by stopping them mid-stroke with a miner, which is considered a glitch and thus will be fixed in future. Without this trick, the best I've done so far is 14.


More Wicked/Havoc results to come

Mod Edit: Restored attachments.

Proxima

#3
Hail 2 improved to 76/80, the same as the DOS version record -- but in Lix you can't quite get through with bombers alone, you need a builder too.

Hail 6 finally improved to 61/80, using ccexplore's method provably the maximum possible in Lix 

Wicked 15 improved to 49/50, using the same trick as the 48/50 solution in DOS lemmings (making the miner a basher so he can turn round sooner).

Mod Edit: Restored attachments.

Proxima

Total number of lemmings lost on the original levels:

Lemmings: 68 (55 in DOS)
Genesis unique levels: 46 (43 on Genesis)
Oh No! More Lemmings: 90 (81 in DOS)
Holiday Lemmings: 41 (53 in DOS)

Grand total: 245 (232)