Fewest different skills levels can be beaten with

Started by namida, September 17, 2009, 07:25:00 AM

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ccexplore

I'm still looking at a busy week or two, but I couldn't resist temptation this weekend and did something with Tricky 10.  3 more solutions:  builders+bombers, builders+bashers (100%), and builders+miners (100%).  Replays and screenshots attached, although generally the only replay-worthy parts are how to use the skills to block off the edge of the two islands, particular dealing with the one for the right entrance.  I also made my builder+bombers save 77/80 which is probably max for that type of solution.

ccexplore

Tricky 20 can also be done with climbers+bombers+bashers.  [edit: almost forgot this: bombers+builders+bashers].

Okay, gotta stop myself right now before my time gets sucked again. ;P

ccexplore

Taking a quick break to add one more Tricky 20 result:  bombers+blockers+bashers (glitch).

The glitch used in the solution:

Spoiler
use a blocker to push another lemming a little into the left edge of the one way wall.

ccexplore

More Tricky 20 results:

blockers+bashers+diggers (glitch)
bombers+bashers+diggers


The first one is conceptually very similar to bomber+blockers+bashers (glitch), with the digger playing the role of the bomber (but you don't have enough skills to achieve 100%).  The second solution you can think of as bomber+blockers+bashers (glitch) with the digger playing the role of the blocker (and therefore glitch-free).

ccexplore

Quote from: namida on September 23, 2009, 10:44:12 AM
Original lemmings isn't quite finished yet, I don't think we have a *confirmed* result for Tricky 14.
So I'm going to work on one now.

EDIT: Confirmed 100% with Builders+Bashers.
EDIT: Also confirmed 100% with Builders+Miners.

I don't think Builders+Diggers (even non-100%) can be done... what about Bombers+Builders?


ALSO, not sure if someone already did this, but I improved Tricky 27 to 3 types (did it without the bashers, using only climbers, builders and miners).

Bombers+Builders confirmed for Tricky 14 (replay/screenshot attached, though not really all that replay-worthy).

And here are a few more 3-type solutions for Tricky 27:
bombers+builders+bashers
blockers+builders+bashers
builders+bashers+miners (100%)
builders+bashers+diggers (100%)


There were also a couple of levels where you can incorporate solutions found from the "skills you can't live without thread".  For example, I think Clam found a bombers+miners (aka no-basher) solution for Tricky 16, and I had a climbers+builders+bashers+miners (aka no-digger) solution for Tricky 23.  There are probably more.

[edit: re-posted Tricky 27 zips with screenshots I forgot to include]

ccexplore

(attaching Tricky 27 builders+bashers+diggers 100% solution here due to attachment restrictions)
[edit: update with screenshot]

Minim

Here's Hail.

1: Climbers, Floaters, Builders, Bashers
4: Builders, Bashers
5: Floaters, Builders
8: Builders and bashers
9: Builders, bashers, diggers
10: Builders, bashers, miners
11: Builders, Miners, Diggers
13: Climbers, Builders, Bashers, Diggers
14: Blockers, Builders and Bashers
15: Builders, Bashers and Diggers
16: Floaters and builders

All solved 100% except for level 5.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Clam

http://www.lemmingsforums.com/index.php?topic=181.msg6077#msg6077">Quote from: ccexplore on 2009-10-08 05:13:14
I think Clam found a bombers+miners (aka no-basher) solution for Tricky 16

I certainly did. The replay is here. I should mention that it requires the miner glitch though.

ccexplore

Taxing 6 can also be done with bombers+bashers and blockers+bashers.

If we're counting as glitches the various ways to remove terrain that are within steel areas, then neither combination requires glitches (depending on how you count the trick used in blockers+bashers), although for bombers+bashers, you can use glitches to increase the number of lemmings saved (lose 2 if you use the steel-destruction technique based on the 100% solution, and lose 3 if you use the other steel-destruction technique for the 98% solution that also works on the Mac).

On the other hand, I have not found any other solutions for bashers+diggers besides the 100% one, hence that combination cannot be made glitch-free it seems.

ccexplore

Back to Fun again, here's Fun 23 with blockers+bashers.

Minim

I wonder, has namida been around for a while or is he on holiday? He hasn't updated the Hail levels I've done.

Anyway, can't be bothered to do Blitz http://www.lemmingsforums.com/Smileys/lemmings/sad.gif" alt=":(" title="Sad" class="smiley" />
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

namida

I haven't been on here lately, but it's all updated now.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

ccexplore

Fun 23 again, with bashers+miners (100%).  There's a chance bombers+bashers might work too, but I'll leave confirmation some other day, since this kind of solution is a pain to make it work even with Lemmix.

ccexplore

Fun 23 yet again, with bashers+diggers (100%).  You might think this is just another variation of basher+non-builder, but actually the diggers enable a more controlled, more basher-efficient way to bash up.  Without this extra bit of efficiency I might have run out of bashers by the last obstacle to the exit (or worse, earlier).

ccexplore

Here's Fun 22 (A Beast of a Level, not Fun 23!) with blockers+bashers.  Note that you do not have enough bashers to get up the final hill where the exit's at using bashers alone; the blockers are essential in making that work.