Fewest different skills levels can be beaten with

Started by namida, September 17, 2009, 07:25:00 AM

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Pooty

Ahh, I just work out from the screenshots how you did Fun 22 (I don't have access to Lemmix right now because i'm not at home). That's a very crafty method of bunching the lemmings together. http://www.lemmingsforums.com/Smileys/lemmings/thumbsup.gif" alt=":thumbsup:" title="Thumbs Up" class="smiley" /> I'll have to try this out for myself, and see if it can be used elsewhere.
SEGA Master System version
100% on 110/120 levels (92%). Other levels [Lemmings lost]:
Fun 03 [3], 06 [2], 18 [5]   
Taxing 19 [5], 27 [1], 28 [3]
Tricky 15 [5], 17 [2]
Mayhem 19 [7], 26 [10]

ccexplore

As if these bash-up solutions haven't gotten insane enough, now I present Fun 22 with bashers+diggers.  Unfortunately the method used earlier in Fun 23 is short by I think at least 2 bashers and 2 diggers here :XD:, so an even more difficult-to-execute method is needed--the kind that really makes you appreciate the replay features of Lemmix and LemmixPlayer.

Minim

http://www.lemmingsforums.com/index.php?topic=181.msg5632#msg5632">Quote from: minimac on 2009-09-27 03:52:16
To round up Crazy, Level 10 works with Blockers, bombers, builders and bashers. I used a replay in the minimum skills thread on reply #34 to confirm it.

A few more Wild levels for you here:
18: Bombers and builders (obvious isn't it?)
20: Diggers and builders

After a long while, you didn't put them in.

Hang on, we haven't finished yet,* but I have just thought of a idea: Do this thread first, and then do the "essential skills" thread.

*Somebody has gotta do Blitz, Wicked and Havoc.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

ccexplore

There're still some Tricky results left unreported, but what the heck, here're some Wicked solutions:

Wicked 1: bomber+miner (glitch) [attached].  Also can be done with climber+bomber and bomber+basher (glitch), both of which are pretty well known and therefore not replay-worthy.

Wicked 14: basher+builder [attached]

A brief look at the first half of Wicked suggests that you should be able to derive most of the results from previous challenges.

Pooty

I've got a 2-type solution for Mayhem 23; Builders & Bashers (100%).

Edit: Glitch tag removed.
SEGA Master System version
100% on 110/120 levels (92%). Other levels [Lemmings lost]:
Fun 03 [3], 06 [2], 18 [5]   
Taxing 19 [5], 27 [1], 28 [3]
Tricky 15 [5], 17 [2]
Mayhem 19 [7], 26 [10]

Clam

I would argue that's glitch free (unless I missed something while watching it).

Pooty

I wasn't sure if the way my worker lemming was interacting with the very top of the level was classed as a glitch or not. Instead of turning around after building, he'd continue walking in the same direction he was facing. If that's not classed as a glitch, then i'll remove the glitch tag.
SEGA Master System version
100% on 110/120 levels (92%). Other levels [Lemmings lost]:
Fun 03 [3], 06 [2], 18 [5]   
Taxing 19 [5], 27 [1], 28 [3]
Tricky 15 [5], 17 [2]
Mayhem 19 [7], 26 [10]

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Clam

Here's Fun 22 with bombers and bashers, and Fun 29 with bombers and builders. I'm convinced that Fun 23 has more 2-skill solutions too.

Pooty

I'm pretty sure that's intentional.

Cool. In that case, i've removed the glitch tag. http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" />
SEGA Master System version
100% on 110/120 levels (92%). Other levels [Lemmings lost]:
Fun 03 [3], 06 [2], 18 [5]   
Taxing 19 [5], 27 [1], 28 [3]
Tricky 15 [5], 17 [2]
Mayhem 19 [7], 26 [10]

LemSteven

Mayhem 9 can be done with builders, bashers, and diggers.  Simply put, a digger and several builders at the beginning remove the need for a blocker, and there are just enough builders left to do the rest of the level normally.

namida

Sounds like 100% could be done with that... can it? (I won't put the tag until someone confirms it.)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Clam

With a builder to spare. :)

Minim

Bumping this thread as we haven't finished this challenge yet.

I worked through the rest of Crazy, Wild, and Wicked and some of them just can't be improved at all.

Anyway, I used a glitch to solve Crazy 10 with Climbers, Bombers, Builders and Bashers

For Wild I did:
1: Bombers and Builders
2: Builders and Bashers (100%)
4: Builders, Bashers and Diggers (100%)
5: Bombers and Builders
6: Diggers and Builders (100%)
7: Builders and Bashers (100%)
8: Climbers, Floaters and Builders (100%)
10: Builders and Bashers
11: Climbers, Builders, Bashers and Miners (100%) (Involves a glitch to get this right)
12: Blockers, Builders and Bashers
13: Climbers, Bombers, Builders, Bashers & Miners
14: Builders and Bashers
15: Bombers, Builders and Bashers
16: Climbers and Builders (100%)

The Wicked results are

2: Builders, Bashers, Miners & Diggers (100%)
3: Builders and Diggers (100%)
4: Builders and Bombers
5: Builders, Bashers and diggers
8: Builders, Bombers and Climbers
9: Builders and Blockers. Builders and Floaters
10: Blockers, Bombers, Builders & Diggers
11: Blockers, Builders, Bashers & Miners
12: Blockers, Builders and Miners
15: Floaters, Builders and Bashers
16: Builders, Miners and Bombers
19: Builders and Bashers
20: Blockers, Diggers and Bashers.

I also worked on some Havoc too, and came up with the following results:

1: Builders & Bashers
2: Climbers, Blockers, Builders & Diggers
3 and 4: Builders, Bashers and Diggers (100%)
5: Builders, Climbers, Bashers and Miners (100%)
8: Climbers, Builders & Miners
9: Climbers, Builders & Miners (100%)
11: Builders, Bashers and Diggers (100%)
13: Blockers, Bombers Builders and Miners. Blockers, Bombers, Builders and Bashers
14: Climbers, Builders, bashers & Diggers
15: Blockers, Builders, Bashers & Diggers
16: Climbers, Blockers and Builders.

Unfortunately, I haven't saved any replays, because I forgot which button I should press. http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />

I need help with Havoc 7.  I can't seem to get lower than six different sets of skills. http://www.lemmingsforums.com/Smileys/lemmings/sad.gif" alt=":(" title="Sad" class="smiley" />
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3